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Re:Dragula: Drag and drop so simple it hurts by epmatsw on Friday February 05, 2016 @10:41AM (#11042088)
Wow, that's some pretty blatant self-promotion.
Re:Dragula: Drag and drop so simple it hurts by reikonomusha on Friday February 05, 2016 @10:47AM (#11042127)
HN has traditionally been full of self-promotion, in both submitted links and especially in comments (e.g., lots of "disclosure, I made X" or "shameless plug, I made X" or ...). It's not necessarily a bad thing since the community ultimately has control over what gets seen on top. And additionally sometimes you are your only advertiser.

(In this very comments page, people are talking about their own code they wrote with links to it, etc.)

Re:Dragula: Drag and drop so simple it hurts by joeyspn on Friday February 05, 2016 @11:10AM (#11042326)
> HN has traditionally been full of self-promotion...

Yes, but there are rules, and we all should play by the same rules. HNs rules state that if your story got significant attention recently (this story was 1st six months ago) it'll be killed as dupe. But the user has been sending it w/o stop even after that...

>Are reposts ok?

If a story has had significant attention in the last year or so, we kill reposts as duplicates. If not, a small number of reposts is ok.

https://news.ycombinator.com/newsfaq.html

Re:Dragula: Drag and drop so simple it hurts by tobltobs on Friday February 05, 2016 @12:50PM (#11043159)
"significant attention" is of course hard to define, but a max. of 3 scores does not count as significant attention in any book I know.
Re:Dragula: Drag and drop so simple it hurts by dang on Friday February 05, 2016 @02:09PM (#11043795)
Re:Dragula: Drag and drop so simple it hurts by tobltobs on Friday February 05, 2016 @02:36PM (#11043991)
> got significant attention recently ...

I did not include the one submission with >300 because 200 days is not "recently" imho.

Re:Dragula: Drag and drop so simple it hurts by dang on Friday February 05, 2016 @02:37PM (#11044002)
I see. But for HN the dispositive time window is a year, as described at https://news.ycombinator.com/newsfaq.html. I don't know when pg came up with that but it was long before I started working on HN.
Re:Dragula: Drag and drop so simple it hurts by jnet on Friday February 05, 2016 @10:52AM (#11042169)
I think that is a very good thing, I want to know about these useful projects
Re:Dragula: Drag and drop so simple it hurts by d13 on Friday February 05, 2016 @01:17PM (#11043398)
This is exactly what I was looking for this morning, and am extremely happy that it was posted on HN.
Re:Dragula: Drag and drop so simple it hurts by cylinder714 on Friday February 05, 2016 @01:47PM (#11043638)
I have no earthly need for this whatsoever--is drag-and-drop ever needed for webapps?--but as an example of clever Javascript code, it's very cool. (Running Firefox beta on Android.)
Re:Dragula: Drag and drop so simple it hurts by city41 on Friday February 05, 2016 @02:04PM (#11043769)
Another way to look at it is a sign that HN doesn't always bubble quality to the top. HN might not actually care, casualties may be expected as the algorithm's goal is not "all quality rises" but rather "no cruft rises"

Which is fine, but a side effect is people resubmit often hoping one submission will catch.

Re:Dragula: Drag and drop so simple it hurts by danneu on Friday February 05, 2016 @02:18PM (#11043868)
Most people are irrationally timid about a little bit of self-promotion and err on the comfortable, meek side of doing nothing at all.