Are you making educated guesses or do you actually know that fraud costs Stripe money?
EDIT - Yep, sorry, Square. I'm just in the middle of integrating with Stripe, so it just slipped.
With very easy signup with minimal due diligence, plus next day payout, it's an attractive target for fraudulent sellers. Even with relatively honest but low volume sellers, chargebacks may be hard to collect once the money's paid out, so Square is left holding the bag. With a gross margin of barely more than half a percent of the transaction amount, one bad merchant can erase the revenue from a great many good ones.
Stripe and PayPal face similar issues in the ecommerce world, and you can see how annoying PayPal has had to become to tighten up their fraud controls (lots of bad experiences with funds getting frozen).
[1] http://online.wsj.com/news/articles/SB1000142405270230382560...
Disagree 100%. Apple's products are inherently commodities, and their innovations are decidedly only in the PR and marketing spheres. From a technical perspective nothing they do is particularly innovative.
Apple did not invent the mp3 player. Apple built their "seminal" GUI only after Xerox PARC showed them how. Thinkpads have had fingerprint scanners since 2004. Et cetera, et cetera, et cetera.
Apple doesn't innovate so much as take someone else's idea and give it a slick marketing campaign and some anodized aluminum casing.
>They make stuff people actually want to pay premiums for.
This part I agree with. But it's because of the slick marketing, not due to some kind of next-level technical wizardry.
It doesn't really matter how you make your product not-a-commodity. The market repeatedly shows that it doesn't treat Apple product as commodities, therefore they are not commodities, and they can have very different business fundamentals than, say, Dell or HTC.
And it doesn't matter if the escape of commoditization was achieved by R&D, PR, divine intervention or whatever else; There are many possible ways of differentiating your products; and the market behavior for commodity and non-commodity goods/services is objectively different no matter why your product is/isn't a commodity.
From wiki: >In economics, a commodity is a marketable item produced to satisfy wants or needs. Economic commodities comprise goods and services.
Are you suggesting that Apple products are not marketable items, thereby being goods? Or that their cloud products are not services?
Are you suggesting that a Luis Vuitton handbag is not a marketable item produced to satisfy consumer wants?
"marketable item produced to satisfy wants or needs" is a neccessary but not sufficient condition for being called a commodity.
Commodities is a subset of all goods / marketable items - those that have high fungibility and low differentiation. It's not a binary classification, but on "commodity <> not-commodity" scale Luis Vuitton/Gucci/Prada stuff is near the extreme not-commodity end.
Actually, the same wikipedia explains it quite well in the sentences after that first line.
"The exact definition of the term commodity is specifically used to describe a class of goods for which there is demand, but which is supplied without qualitative differentiation across a market."
I thought you got unfairly slammed for your Apple comments, but you're really pursuing a barren ground here.
Not to deny that their cultural position as status symbols is also a big factor, but it is an objective fact that many people actually have better experiences, and not by accident or because it's easy to make that experience work, but due to deliberate hard work by Apple that many competitors have tried and failed to supplant.
Could not disagree more. While it might look like that on paper if you decompose an Apple product to its parts, there is clear value they are adding as the system integrator. There were very capable Windows Mobile PDAs before the iPhone, and the sensors used existed too, but the particular combination that provided the marvelous user experience never existed before. That is innovation.
iPod was lightyears away of any other MP3 player in the market that time (in capacity, battery and UI)
iPhone pretty much invented the concept of smartphone and apps. The apps themselves were so breakthrough innovation that Microsoft changed "Windows" to acommodate it. Do you understand how big is Windows and how big of a change is to try to include apps on Windows 8?
iPad was such a new concept that almost no one understood it when they launched. People couldn't even imagine how to use it before it came to life and now tablets are everywhere.
C'mon, I ain't no apple fanboy, and I really do believe Steve Jobs is overrated individually, but Apple as company is innovative as one can be. Or are you going to use the same argument against Elon Musk because he didn't "invent" space flight or electric cars?
The McKinsey article linked to "Grow fast or die" in the Techcrunch article is well worth reading:
http://www.mckinsey.com/insights/high_tech_telecoms_internet...
It's not true. Remember apple maps fiasco? Or antennagate?
Upmarket where the real volume is, it is very hard to convince medium-sized businesses to pay a premium processing rate just to get a slightly enhanced POS, which itself has huge switching costs. For example we now know that the Starbucks deal turned out to be a loss for Square, a discounted fee probably justified as a marketing expense to get mindshare. Starbucks didn't value Square's product enough to actually pay a premium rate.
This is why I think the article is essentially spot-on in calling it a commodity product. Square is often compared to Apple, but Apple successfully decommodifies products through actual fundamental innovation (phones, MP3 players, PCs). They make stuff people actually want to pay premiums for. Square did innovate a cheap card reader, but beyond that it's mostly been beautiful design and attractive but unprofitable terms for the individual and micro business market.
Square Cash for example is pretty simple but it must be a money loser, since they charge no fee it costs at least 21 cents to do a debit transaction. Would it be as compelling if they charged 50 cents to send money? Beautiful design and all, probably not.
The moral to the story is that IPO-aspiring companies need to make products people actually want to pay premiums for, not just cool executions of commodity offerings that don't move the needle much in terms of actual utility.