[1]: http://www.addictinggames.com/puzzle-games/3dlogic2.jsp
Free sells.
This one has much better controls on the web app, as well.
Does the website demo work on an iPhone (I don't have one to test)?
The standard solution is to give away a bunch of levels for free and charge for additional levels using IAPs.
Relying on the App Store is a good strategy for development firms that cannot build their own hype. So far, I'm guessing these guys are doing an okay job.
But I have zero data on any of this, hopefully they do and are acting appropriately.
* An iPad version is needed. The graphics seem to be high res enough to make an iPad version feasible, and if this is on the iPad I'd buy it for sure. I don't really like the idea of trying to trace out the paths on the tiny iPhone screen.
* Charge money for it. I'd definitely be willing to pay personally.
If I had an iDevice I would pay for this. Good luck.
I'm not sure how making a game for free is a business, but still, best of luck!