Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by vunderba on Sunday October 25, 2026 @11:02AM
(#50232263)
I know it'll sadly never happen under Ubisoft's watch, but I would absolutely kill for a new HoMM game that combined HoMM2's graphical aesthetic with the game mechanics from HoMM3.
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Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by CuriousSkeptic on Sunday October 25, 2026 @11:20AM
(#50232517)
Could The Battle for Wesnoth fit into that description?
Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by vunderba on Sunday October 25, 2026 @11:32AM
(#50232655)
I've actually never played Wesnoth, although I've heard good things about it. I want to say that combat plays out more like the Civ series rather than having a dedicated "battle screen" you'd see in HoMM - at least based on the gameplay footage I've seen [1].
OTOH, can never have enough turn-based strategy games though so I should give it a shot!
Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by pennomi on Sunday October 25, 2026 @12:29PM
(#50233323)
Wesnoth is great if you like games where you have to create and exploit situational advantages. Using advantageous terrain, the day/night cycle, and varied unit types makes it one of the most tactical games I’ve played.
Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by kubafu on Sunday October 25, 2026 @01:54PM
(#50234128)
You are not alone!
Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by machomaster on Sunday October 25, 2026 @02:07PM
(#50234280)
People have been praising https://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic:_Old...
Released this year. Homm3 mechanics, aesthetic close to Homm2.
Re:fheroes2: A recreation of Heroes of Might and Magic II ga...
by fryktelig on Sunday October 25, 2026 @02:07PM
(#50234283)
There’s the mod homm3 succession wars that kinda do this. They recreate homm2 in the engine of 3, and thus also bring in a lot of the gameplay/qol improvements from 3 like the magic system and more tiers of creatures