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Re:What game engines know about data that databases forgot by dpe82 on Thursday April 09, 2026 @02:56PM (#47708103)
This seems cool but man it's hard to get over the very, very obvious AI writing.
Re:What game engines know about data that databases forgot by Tossrock on Thursday April 09, 2026 @03:49PM (#47708833)
I agree that this triggered my AI writing senses. Points in favor:

- "It’s not an accident — it’s driven by the same physics." The classic "it's not x, it's y", with an em-dash thrown in for good measure

- "Typhon brings these into the component storage model — not as bolted-on workarounds, but as first-class citizens." More "not x, but y", this time with a leading clause joined by an emdash

- "Blittable, unmanaged, fixed-size, stored contiguously per type — that’s the ECS side." Short, punchy list of examples, emdash'd to a stinger, again typical of LLM writing

- "Schema in code, not SQL. Components are C# structs with attributes, not DDL statements. Natural for game developers, unfamiliar territory for database administrators. If your team thinks in SQL, this is a paradigm shift." This whole mini-paragraph is the x/y style, combined with the triplet / rule-of-three, just at the sentence scale. And then of course, the stinger at the end.

Definitive, no, but it certainly has a particular flavor that reads as LLM output to me.

Re:What game engines know about data that databases forgot by Lammy on Thursday April 09, 2026 @03:56PM (#47708924)
Points against: “Two Fields, One Problem” :)
Re:What game engines know about data that databases forgot by owlcompliance on Thursday April 09, 2026 @03:10PM (#47708291)
I occasionally read a geopolitics blog that is one of the top search results on Google. I honestly couldn't do it anymore. Every other subheading was something along the lines of, "The experts are saying about Ukraine--Without the Fluff".
Re:What game engines know about data that databases forgot by vanderZwan on Thursday April 09, 2026 @03:10PM (#47708297)
I'm not really seeing it tbh. I mean, maybe they used a chatbot to help them write it but I don't immediately feel like I'm reading padded slop without actual content, it's fairly to the point. I just clicked around on the blog to see if anything else feels like it, but it's mainly just very "prefab". That did teach me that the author apparently also worked on DOTS previously for Unity, so they at least have actual hands-on experience with game engines.
Re:What game engines know about data that databases forgot by Tossrock on Thursday April 09, 2026 @03:55PM (#47708916)
If anything, this confirms it for me. On his about page, there's this:

"Hi there, I am Loïc Baumann, I’m from Paris area, France I develop, since early 90s, first assembly, then C++ and nowadays mostly .net.

My area of interest are 3D programming, low-latency/highly-scalable/performant solutions and many other things."

Compare that style to what's in this most recent blog - mildly ungrammatical constructions typical of an ESL writer, straightforward and plain style vs breathless, feed-optimized "not x, but y", triplet/rule of three constructions, perfect native speaker grammar but an oddly hollow tone. Or look at this post from 2018: https://nockawa.github.io/microservice-or-not-microservice/ It's just radically different (at a concrete syntactic level, no emdashes). I'm sure he has technical chops and it's cool that he worked on DOTS, but I would bet a very large amount of money he wrote the bullet points describing this project and then prompted GPT 5.3 to expand them to a blog post to "save time".

Re:What game engines know about data that databases forgot by positron26 on Thursday April 09, 2026 @03:01PM (#47708173)
"very, very obvious" and yet so could be your comment or mine. Can we stop this kind of farming comment already?
Re:What game engines know about data that databases forgot by cwnyth on Thursday April 09, 2026 @03:08PM (#47708258)
When the AI-written articles stop, the comments calling it out will stop, too.
Re:What game engines know about data that databases forgot by devin on Thursday April 09, 2026 @03:12PM (#47708326)
Nitpicking: Once articles which are _obviously_ AI-written stop, the comments calling it out will (should) stop.

It is far more likely that AI-written articles will become harder to spot, not that they will stop being written.

Re:What game engines know about data that databases forgot by nh23423fefe on Thursday April 09, 2026 @03:22PM (#47708487)
vacuous falsity isn't an interesting case to examine
Re:What game engines know about data that databases forgot by 7bit on Thursday April 09, 2026 @03:23PM (#47708503)
Means, the crying will never stop
Re:What game engines know about data that databases forgot by positron26 on Thursday April 09, 2026 @06:51PM (#47711311)
> calling it out

Calling what out? Did we suddenly invent a durable Turing test that will last more than six months? (We didn't, but some people "just know")

The only durable metric is if the article is good, if the ideas are good. Everything else is complaining about Bob Dylan's electric guitar.

Re:What game engines know about data that databases forgot by RugnirViking on Thursday April 09, 2026 @03:26PM (#47708527)
are you claiming that you can't recognize default style ai writing after a paragraph or two?
Re:What game engines know about data that databases forgot by aionwikipedia on Saturday April 11, 2026 @03:12PM (#47733191)
Yeah the "more than a paragraph or two" is key here. Indicators of AI writing work both ways; the more text you write, the more likely you are to "slip" and use some phrasing or syntactical constructions uncommon in LLM output. (This is why AI detectors perform worse on shorter excerpts.)

I posted this elsewhere, but convincingly, consistently "writing like AI" and never slipping once takes an amount of knowledge and skill analogous to art forgery. Except that with art forgery you can at least make millions of dollars off it.

Re:What game engines know about data that databases forgot by red-iron-pine on Thursday April 09, 2026 @04:48PM (#47709798)
"just accept the AI slop, pleb"
Re:What game engines know about data that databases forgot by lelanthran on Thursday April 09, 2026 @07:36PM (#47711700)
> very, very obvious" and yet so could be your comment or mine. Can we stop this kind of farming comment already?

If you want to read chatbot output, why are you coming here? There's a ton of free chatbots for you to read.

After all, the audience here knows where to go to get chatbot output, but they're coming here instead. What does that tell you?

Re:What game engines know about data that databases forgot by positron26 on Thursday April 09, 2026 @11:16PM (#47713184)
> What does that tell you?

That HN was a neat community fifteen years ago, but like all things cool made by early adopters, it will eventually attract a following hoping to be somewhere, to exist among people doing things, but the tragedy of such followings is that they bring with them their toxicity, their immunity to their own poison, and drown out what they depend on until the early adopters early adopt away.

The real slop is all this lazy concern farming from an ant mill that is powerless to do anything except validate its own hand wringing.

Re:What game engines know about data that databases forgot by lelanthran on Friday April 10, 2026 @05:48AM (#47715705)
> The real slop is all this lazy concern farming from an ant mill that is powerless to do anything except validate its own hand wringing.

Which circles back to the question of why, if you want to read AI output, are you still here?

You can read that sort of thing just about anywhere else.

Re:What game engines know about data that databases forgot by 7bit on Thursday April 09, 2026 @03:22PM (#47708494)
Get over it
Re:What game engines know about data that databases forgot by hedgehog on Thursday April 09, 2026 @02:58PM (#47708134)
It's also a bit odd they don't mention column-oriented databases at all.
Re:What game engines know about data that databases forgot by dpe82 on Thursday April 09, 2026 @03:27PM (#47708549)
Yeah that was my second thought. ECS' favoring of structs-of-arrays over traditional arrays-of-structs for game entities boils down to the same motivations and resulting physical layout as column-stores vs row-stores.
Re:What game engines know about data that databases forgot by zffr on Thursday April 09, 2026 @03:04PM (#47708215)
Why would column-oriented databases be mentioned? My understanding is that these are typically used for OLAP, but the article seems to talk only about OLTP.
Re:What game engines know about data that databases forgot by jandrewrogers on Thursday April 09, 2026 @03:33PM (#47708644)
Modern database engines tend to use PAX-style storage layouts, which are column structured, regardless of use case. There is a new type of row-oriented analytic storage layout that would be even better for OLTP but it is not widely known yet so I wouldn't expect to see it mentioned.
Re:What game engines know about data that databases forgot by SigmundA on Thursday April 09, 2026 @03:11PM (#47708309)
Because there is a whole section that describes column based storage without mentioning that some databases have column based storage as an option.
Re:What game engines know about data that databases forgot by goalieca on Thursday April 09, 2026 @03:31PM (#47708610)
This is one of the main problems I have with LLMs. It finds patterns in words but not content. I see this in code reviews and eventually outages. Something looks reasonable at the micro scale but clearly didn’t understand something important (because they don’t understand) and it causes a major issue.
Re:What game engines know about data that databases forgot by potsandpans on Thursday April 09, 2026 @10:14PM (#47712807)
Every top comment that I've read today is the same shit complaining about AI writing.

At some point this is not positive for the community.

Re:What game engines know about data that databases forgot by archagon on Thursday April 09, 2026 @10:29PM (#47712895)
Sorry — this community immune response is the future. Quit posting slop or get left behind.
Re:What game engines know about data that databases forgot by potsandpans on Thursday April 09, 2026 @11:17PM (#47713191)
Are you really sorry?