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Re:The JavaScript Oxidation Compiler by sankalpmukim on Sunday February 22, 2026 @11:53PM (#47118292)
I wonder why did it take so long for someone to make something(s) this fast when this much performance was always available on the table. Crazy accomplishment!
Re:The JavaScript Oxidation Compiler by WD-42 on Monday February 23, 2026 @01:09AM (#47118687)
Because Rust makes developers excited in a way that C/C++ just doesn't.
Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @03:11AM (#47119449)
Yeah, it is as if there were never other compiled languages before to rewrite JavaScripting tooling.
Re:The JavaScript Oxidation Compiler by dwattttt on Monday February 23, 2026 @03:41AM (#47119678)
The word 'excited' in GP's post isn't decorative.
Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @03:48AM (#47119729)
I am fully aware of it, there have been many 'excited' posts in HN history about various programming languages, with related rewrite X in Y, the remark still stands.
Re:The JavaScript Oxidation Compiler by WD-42 on Monday February 23, 2026 @10:19AM (#47123434)
Why do people get so mad that other people enjoy a language? If I’m more likely to rewrite some tooling because of the existence of a programming language and it’s more performant, isn’t that good for everyone?

We are programmers we are supposed to like programming. These rust haters are intolerable.

Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @10:47AM (#47123866)
Because it gets tiring to have all those Rewrite X in Y, as if X was the very first language where that is possible.
Re:The JavaScript Oxidation Compiler by WD-42 on Monday February 23, 2026 @11:01AM (#47124155)
Is anyone forcing you to rewrite anything in rust?
Re:The JavaScript Oxidation Compiler by grougnax on Monday February 23, 2026 @03:10AM (#47119445)
C++ is pure trash

C is fine but old

Re:The JavaScript Oxidation Compiler by phplovesong on Monday February 23, 2026 @05:17AM (#47120350)
You dont need C(++) for building performant software.
Re:The JavaScript Oxidation Compiler by phplovesong on Monday February 23, 2026 @05:10AM (#47120293)
We had many languages that are faster that are not c/c++.

Compare Go (esbuild) to webpack (JS), its over 100x faster easily.

For a dev time matters, but is relative, waiting 50sec for a webpack build compared to 50ms with a Go toolchain is life changing.

But for a dev waiting 50ms or 20ms does not matter. At all.

So the conclusion is javascript devs like hype, and flooded Rust and built tooling for JS in Rust. They could have used any other compiled languge and get near the same peformance computer-time-wise, or the exact same time human-timewise.

Re:The JavaScript Oxidation Compiler by wiseowise on Monday February 23, 2026 @05:23AM (#47120390)
> But for a dev waiting 50ms or 20ms does not matter. At all.

It absolutely does:

https://mail.python.org/pipermail/python-dev/2018-May/153296...

https://news.ycombinator.com/item?id=16978932.

Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @07:31AM (#47121476)
To win benchmark games it does, in a world where people keep shipping Electron crap, not really.
Re:The JavaScript Oxidation Compiler by phplovesong on Tuesday February 24, 2026 @05:04AM (#47135146)
Not sure if you missed the /s?

Anyway, you posted about speed, and then followed by a link to some python related thing. In python speed has never been a key tenet, at least when it comes to pure cpu based calculations. How much tooling is built in python? All the modern python tooling is mostly Rust based too. So theres that.

I mean for a dev working in JS with JS built tooling the speed is not in milliseconds, but in seconds, even minutes.

I still think my point holds, having a build take int he 10s of seconds vs 50ms is very much good enough for development (the usual frontend save and refresh browser cycle)

Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @07:31AM (#47121478)
No worries, when Zig hits 1.0, the RIZ projects from JavaScript, Python and Ruby tooling will start hitting HN frontpage.
Re:The JavaScript Oxidation Compiler by chrysoprace on Monday February 23, 2026 @01:35AM (#47118836)
I believe it goes back a few years to originally being just oxlint, and then recently Void Zero was created to fund the project. One of the big obstacles I can imagine is that it needs extensive plugin support to support all the modern flavours of TypeScript like React, Vue, Svelte, and backwards compatibility with old linting rules (in the case of oxlint, as opposed to oxc which I imagine was a by-product).
Re:The JavaScript Oxidation Compiler by nullsanity on Monday February 23, 2026 @01:39AM (#47118864)
It takes a good programmer to write it, and most good programmers avoid JavaScript, unless forced to use it for their day job. in that case, there is no incentive to speed up the part of the job that isn't writing JavaScript.
Re:The JavaScript Oxidation Compiler by pjmlp on Monday February 23, 2026 @03:12AM (#47119455)
Some of us, already have all the speed we need with Java and .NET tooling, don't waste our time rewriting stuff, nor need to bother with borrow checker, even if it isn't a big deal to write affine types compliant code.

And we can always reach out to Scala or F# if feeling creating to play with type systems.

Re:The JavaScript Oxidation Compiler by wiseowise on Monday February 23, 2026 @05:24AM (#47120401)
> It takes a good programmer to write it, and most good programmers avoid JavaScript, unless forced to use it for their day job.

Nonsense.

Re:The JavaScript Oxidation Compiler by TheAlexLichter on Monday February 23, 2026 @03:05AM (#47119410)
For a couple of reasons:

* You need have a clean architecture, so starting "almost from scratch" * Knowledge about performance (for Rust and for build tools in general) is necessary * Enough reason to do so, lack of perf in competition and users feeling friction * Time and money (still have to pay bills, right?)

Re:The JavaScript Oxidation Compiler by throw567643u8 on Monday February 23, 2026 @04:25AM (#47119994)
Fractured ecosystem. Low barrier to entry, so loads of tooling.