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Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by Cthulhu_ on Friday October 03, 2025 @05:37AM (#45460932)
This is weirdly common; phone chipset manufacturers did it with phone benchmarks [0], VW with emissions [1], nVidia did it with 3DMark [2], Intel with the SPEC benchmark for its Xeon processors [3], etc.

When it comes to computer graphics, iirc it's pretty normalized now - graphics drivers all seem to have tweaks, settings, optimizations and workarounds for every game.

(As an aside, I hate that I have to link to archive.org, there's a lot of dead links nowadays but these are important things to remember).

[0] https://web.archive.org/web/20250306120819/https://www.anand...

[1] https://en.wikipedia.org/wiki/Volkswagen_emissions_scandal

[2] https://web.archive.org/web/20051218120547/http://techreport...

[3] https://www.servethehome.com/impact-of-intel-compiler-optimi...

Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by cesarb on Friday October 03, 2025 @08:59AM (#45462458)
> When it comes to computer graphics, iirc it's pretty normalized now - graphics drivers all seem to have tweaks, settings, optimizations and workarounds for every game.

Even Mesa has them: https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/uti...

Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by wat10000 on Friday October 03, 2025 @11:50AM (#45464325)
Goodhart's law: when a measure becomes a target, it ceases to be a good measure.
Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by darkmighty on Friday October 03, 2025 @12:06PM (#45464511)
> graphics drivers all seem to have tweaks, settings, optimizations and workarounds for every game.

Maybe hyperbole, but I think obviously they can't do this for literally every game, that would require huge personnel resources. At least looking at mesa (linked elsewhere), only ~200 games are patched, out of what 100k PC games? So <1%.

Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by 0x457 on Friday October 03, 2025 @02:58PM (#45466484)
Well, pretty much every large AAA game launch complimented by GPU driver upgrade that adds support for that game. It's in the patch notes.
Re:Fp8 runs ~100 tflops faster when the kernel name has "cut... by account42 on Monday October 06, 2025 @10:08AM (#45491631)
Mesa is a lot more conservative about this than the proprietary drivers.