That's a bit like saying, "you don't see articles written whenever someone creates a song on his piano or violin", back in the 50s or 60s. There was a time when computers weren't used to produce music, pictures, or movies.
Rather than lament the current state of new mobile platforms, why not celebrate these amazing new platforms? They're increasingly becoming creating rather than consuming platforms and, even if we will never easily create apps directly on them (which I don't believe is true), they're wonderful new distribution platforms.
Just because they're not like the Apple ][s or C64s of yore doesn't mean it's the end of the hacking world. A new generation is growing up programming apps (yes, on their desktop computers right now) for this new world and can easily share their creations with millions. From where I'm sitting, this looks like a pretty interesting step forward.
(And for designing flyers and brochures on an iPad, you're welcome to use Pages or any number of other drawing or painting apps found on the App Store.)
Had you gone with being able to edit html, javascript and css on it, or even code and compile java on the AIDE app... but no, it was an attack that you had to counter with an anedoctal. It's like textbook dumbing down consumer bs galore over there. But the guy in the article, he gets to be the parrot...
Yes, and we're at that state right now with tablets. Sure, we'll get there eventually but it won't happen by fooling ourselves into contentment by saying they are already great for producing creative work.
why not celebrate these amazing new platforms
I did say that I love my iPad. I've reached the point where I don't mind paying more for e-books that I can read on it than the dead-tree version that I have to lug around with me. I also use it extensively for mail, photos and browsing.
It may eventually become a tinkerer's device. It's not there yet though.
And for designing flyers and brochures on an iPad, you're welcome to use Pages or any number of other drawing or painting apps found on the App Store
They let me use my own fonts (possibly in other languages)? Or let me cut a photo and place it on a page?
The latter may not exist because no one has done it yet (ie, not a technical limitation). I'm pretty sure the former is a limitation of the platform rules that have been set.
Anyway, I don't really disagree with much of what you say. We will eventually reach a point where creating cool stuff on the iPad is the norm. But we're not there today.
> Or let me cut a photo and place it on a page?
How about trying just that? Or is playing no true scotsman just too much fun?1) Let me work with custom fonts
2) Let me import images and cut them and place them
3) Export the whole thing as pdf
(Bonus points for handling svg and clip art)
I have not found one that does. I didn't try Pages - I assume it's a word processing app like Word and not a page layout/design/typesetting app like In-Design.
Have you tried it? Does it let me do these things?
I've often toyed with the idea of writing it myself. But I stop at point (1) because loading custom fonts that don't ship as part of the app bundle doesn't seem to be supported by iOS. (And also because I tend to procrastinate)
Perhaps you should have read my requirements before mentioning Pages?
[1] http://www.theipadguide.com/faq/can-i-add-fonts-iwork-keynot... https://discussions.apple.com/thread/2387345?start=0&tst...
For Android, yeah.
Thing is, I'm teaching "creative computer stuff" (which includes programming) to kids at a volunteer centre. One of the kids came to me and wanted to know if I could help them build an app for their iPod Touch.
Turns out the costs of writing iDevice apps is quite prohibitive to most teenagers.
First, the SDK+simulator is only available for Macs running Mac OS X 10.5.4+, not just any "desktop computer" will do. That is a problem because the "Young Researcher's Centre" runs on donated PCs, most of them old WinXP office machines that are perfectly serviceable for most of our purposes. We never get Macs though (well one time a really ancient one, I doubt one could develop apps on it).
If you do have a Mac, apparently you can get the SDK/emulator for free, I think (Apple's site said "free!" a lot but kept on directing me to some page where I had to pay. I gave up when I found out it couldn't be done on a PC, anyway).
But then comes the next problem. Your app just runs on the simulator. You need to join the "iOS Developer Program" in order to actually run it on a real iDevice, unless you jailbreak it, (which I'm not going to teach the kids mainly because I don't want to be responsible if they accidentally brick it).
The iOS Developer Program costs $99 per year.
Trust me, no kid is going through all that trouble just to have "something that looks like an app running in a bloody simulator", there has to be some tangible end-result.
From there (Wikipedia) "applications can be distributed in three ways: through the App Store, through enterprise deployment to a company's employees only, and on an "Ad-hoc" basis to up to 100 iPhones."
IMO it is ridiculous to teach children a valuable skill (programming) merely in order to immediately sell their services/work on some App Store market. They're children, they need to learn and play--of course if they want to try and sell their apps it can be a valuable experience but it should not be the only reason or the only way. The first point is that you write code for the sheer thrill of having that kind of control over your own devices.
I'm not sure how the "enterprise" method works, but I doubt we'd be eligible.
So finally you're left with paying $99 yearly in order to liberate 100 iPhones so you can write your own code for them. Whoop-tee-doo. And I'm probably forgetting about a whole bunch of ways Apple can get in your way as you try to actually go this route.
Suffice to say, after having figured this out, most kids realized their next phone was going to run Android.
The iPad is a fantastic creativity/tinkering machine for making music. Its not consumption, but Performance.
And I've just spent a week in Yorkshire including a visit to Salts Mill. Hockney has an exhibition of some of his iPad paintings (projections) and some of the paintings he did using a graphics tablet on Photoshop. I actually liked the tablet/photoshop paintings more (composed of thin lines building shapes and shadings) than the iPad ones.
http://www.guardian.co.uk/culture/2012/jan/13/david-hockney-...
http://danielonphotography.wordpress.com/2009/06/23/daniel-h...
But I think that a 'direct manipulation' interface will allow creation in variety of media. I'm waiting for a notebook sized tablet with stylus input for an electronic moleskine.
like, you know, Gorillaz.
Plus, I don't have to have it sitting there, like I'm checking my email on stage. Hate that about laptop musicians, as if it is actually interesting to watch someone glow their face when I'm out at night and want to have fun, away from the office .. with the iPad form factor, at least, it lays flat and stays out of the way. And there is no QWERTY keyboard, so its not easy for someone to make the association "that guy must be writing an email onstage instead of making live music", and believe me that happens a lot with laptop musicians around my parts.
It's not a great device for making music. It's an adequate device mostly used by hipsters (and I use that term offensively) to look cool, sort of like how "writers" hang out in coffee shops using Macbook Pros (or various other expensive laptops, like Vaios) to "write" the next American Novel.
Jordan Rudess isn't just anybody, he's one of the top keyboard players alive today. He's always experimented with alternative instrument interfaces and I think the fact that he's doing this on the iPad lends a lot to its credibility as a creative platform.
I also recently took it to Poland for a month and used it to compile a hundred pages of typed and handwritten notes and video footage--all the while using it to navigate my way around the unfamiliar terrain. I keep being surprised by my little sidekick's range of uses and flexibility...
https://www.amazon.co.uk/Sony-SVE1511M1EB-CEK-15-5-inch-Lapt... https://www.amazon.co.uk/Apple-15-inch-MacBook-Graphics-GeFo...
They are UK products, couldn't find a reasonably sized VAIO on Amazon.com. The VAIO has lower specs, though.
> But its terrible for tinkering and creativity (and this
> limitation is by design)
Actually, limitations and constraints (by design or not) are very very good for creativity. > Let me know when I can design flyers and brochures from
> it.
Pages (and the rest of iWork) was availabe on iPad for some time now.
Absolutely true. A lot of people like to mock the position that the iPad is a 'device for consumption' whenever a new story comes out about someone creating a song or painting on his iPad.
Well, there's a reason why it's worthy of a news story. You don't see articles written whenever someone creates a song on his Mac or PC.
I love my iPad. It's a great consumption device. But its terrible for tinkering and creativity (and this limitation is by design). Let me know when I can design flyers and brochures from it. Or write a program on it to do something useful that can be shared with others.