The goal wasn’t just to sue Apple, it was to shank Apple with one hand while filing suit with another and they had multiple opportunities to get their account unsuspended at the beginning of the lawsuit even while the case proceeded, before it was eventually terminated.
I think that gave them much stronger standing and claimed damages.
It's a weaker argument if they voluntarily removed themselves from the AppStore.
Apple could have trotted out some 'We typically work well with developers in Epic's situation, but they never approached us so there was nothing we could do' excuse.
By forcing Apple to take an action, it concretely showed that Apple does in fact remove access if companies tried to forward users to alternate payment methods.
This idea that Epic had to breach to sue is part of a well crafted PR campaign by Epic.
People who did fight for civil rights were also punished with the force of law for their civil disobedience. The laws were unjust, but they still had consequences for those who lived under them, otherwise they wouldn’t have had to fight. Epic is also facing the consequences of their actions, but it’s only really important to them that they win. Everybody else invested in this fight (within the EU) will probably be able to get anything they want but Fortnite from some other app marketplace.
Epic wants better terms for everyone, not just their app.
They lost, but good news for all the not-Epics out there because there's other companies who stand to benefit from the recent Court and Commission-induced changes Apple made to their policies. It just won't be Epic specifically.
Here's the thing when you have a highly asymmetric power relationship, whether it be with a government or a business or any other large organization. You can point out how bad their policies are, and never break a rule, and people will just sort of sadly nod their head in agreement and go back to doing what they do. Or, you can force them to show just how ugly their rules/laws are on in real life -- not just theoretically. The latter actually gets things done, which is why I made the relation between the two things.
Or put more simply: show, don't tell.
Apple's App Store policies are, in my opinion as both an iPhone user and a developer, bad for everyone but Apple. So no, it's not important just for Epic that they win, it's important for the broader community of developers and users. Apple clearly is punishing Epic for fighting them and securing some victories, and personally I don't think we should tolerate that sort of behavior from Apple.
These are devices so essential to modern functioning that the regulators need to come and tell both Apple and Google that unlimited web installs are user rights.
Epic is right. Apple and Google are monopolies over an entire class of computing, and it's a 100% artificial racket.
This might be what you want but without new legislation, because the DMA ain’t saying what you want, regulators are not within their rights to impose this requirement.
Just because you can ask your users to build a nuclear fission reactor, doesn't mean that they can or will.
F-droid gets ~3M MAU, with a 70% bounce rate. It's pitiful.
This is a pathetic case for mobile rights and freedom. Practically nobody knows how to make use of this model.
Installing software should be first class, not buried in the settings. It shouldn't have scare walls, either.
Google knows exactly what they're doing with the "freedom" they're letting end users have. 0.1% of users even know about or can leverage it.
The truth is the vast majority of users do not care about sideloading apks. Apple knows this. Google knows this.
However, it is important that it is allowed without any major hurdle (a warning dialog that you need to click OK on is not a major hurdle for me once you consider that many malicious actors will use this sideloading for nefarious purposes).
Google allows it and you are free to use it without major hurdles. Yes, most users don't care to, and that's fine.
You can't really say that since it isn't a common deployment strategy. If web installs of APKs were normal and had no road blocks, then the practice would be commonplace.
The users care about software. There is only one blessed path to get it.
iPhone marketshare in the EU is about 22%.
Are you a lawyer? You sound awfully assertive in making this claim, especially with the slight contempt/patronizing tone.
This is simply wrong.
Many have sued Apple over the legalities of the development agreement over the decades. They just always lose.
And Epic could've chosen to follow Spotify and lobby behind the scenes but instead chose the PR move.
This notion that 30% is 'draconian' is curious since Steam -- on supposedly open PC -- costs devs more, and even 30% is wrong since it's not 30% below a certain revenue level or in the second year onwards, again in line or less than stores on other platforms.
Apple is perfectly entitled to ask for a 30% fee, as long as they allow for competition on equal footing (for clarity, this means they don't try to collect exorbitant rent from their competitors first). Let the free market sort it out.
You mean like CloudKit?
Apple SDKs exist and do things - including everything Steamworks does and quite a bit more.
If Apple decided to only allow apps distributed through them to use their SDKs or services, then would it would be fine because they'd be like Steam?
I don't recall ever playing for cloud storage on Steam, though.
Steam Cloud is truly a backup service. It's not fast even for tiny amounts of data. They'll even kick you over to an even slower lane if you store anything over 250 MB.
Meanwhile, you can do near real-time app synchronization over iCloud between devices.
But yeah, it'd be great if Apple bumped up the free tier size. That said, I've never actually had any problems storing app data on iCloud. Apple users seem to either pay for more storage or not backup to iCloud, so from a developer perspective, eh.
If you don't like Apple's cut, you couldn't (effectively still can't because of the absurd 1 000 000 installs/updates rule) go to any other storefront.
Before you bring up Xbox or Playstation: those devices are not essential computing devices. You can't function in modern society without access to both a computer and a smartphone. That puts a special burden on the companies that effectively own the software stack on those devices.
Not that I see it happen, but lets paint a PC horror scenario:
- Microsoft starts demanding to motherboard and laptop manufacturers to include their Pluton security chip
- Secure Boot can no longer be disabled
- They restructures the Windows kernel in such a way that DirectX is much faster than Vulkan
- They only allow games on the Microsoft Store access to DirectX 12.3 and 13
- Hell, _anything_ not installed from the Microsoft Store has dark-pattern warning pop-ups that make it both too confusing and too scary for the layman to install things from outside the store
- Microsoft also starts to demand a €0.50 fee from any developer that gets more than a million installs - with some updates counting towards installs. _This includes free applications_.
Do you see the problem now? Apple is essentially doing all of these things.
Dude cmon this is not how the legal system works, you can't just pretend that there's such a thing as an "essential computing device" as if iPhones are a human right or some shit
An Xbox or PS5 is not needed to live a normal life (if you ask my girlfriend it's even the opposite :)
If I want to file my taxes (in Australia), I need an authentication app that's only available on iOS or Android. I can't use an Xbox or a Playstation. That's the difference.
Before you say desktop OSs are not the same thing, it is to the government. The difference between iOS and macOS is the same as Windows XP and Windows Vista legally, Google only got dinged as a monopoly in the Epic case because of preferential treatment, not because it was "essential" or that the smartphone market is any way distinct or unique enough for that. Microsoft got dinged because it was 95% of the personal computing market in general. Apple is not even close here.
It is fine to suggest abuse and sending warnings, but if you've even remotely looked at any of the legal cases the US government brought against tech companies in the past, you'd know how much of a joke it is when people talk like this.
"Will there be a desktop version of myGovID?
No, a desktop version or browser-based version of myGovID will not be supported. To use myGovID, you will need your own compatible smart device."
https://www.abr.gov.au/media-centre/featured-news/business-s...
And given I'm overseas, I also do not have the option of using something other than an electronic device. To be honest, I don't even know if I could if I were living in Australia.
In the real world, Apple/Android devices are in a completely separate category from gaming consoles.
Try it out, for the duration of a month only use your smartphone for texting and calls and do not touch any PC. If you balk at that idea, well, there you go.
Why would I not touch a PC? You're just moving goalposts, Apple is not stopping you from buying a Chromebook. That's what anti-trust legislation is about.
No, they give them smartphones. You are so woefully ignorant.
> Why would I not touch a PC? You're just moving goalposts
I am not, you are. We were talking about how essential these devices are to daily life. My post even explicitly talks about locking down PCs.
It doesn't matter anyway, you are just looking to argue. I wish you good luck in life with that attitude.
More to the point, everything you've said is just a lie. I don't want any luck from you.
So, yes a smartphone is now an "essential computing device". This is no longer a matter of opinion. Its now a matter of fact.
I can only watch cable news on TV, am I going to call that an essential computing device too?
If that is the only way you can find out about what is happening to the government responsible for your safety and wellbeing or alerts about impending disasters... absolutely!
Phones are literally essential computing devices in modern society as it is the primary source of important information whether it be about family, government, or national emergencies for a large swath of the population.
Cool, it doesn't matter because US courts disagree with you, even if they did agree with you, there's nothing in the constitution that says the welfare of American society is in jeopardy because Apple sets rules on their own devices that you don't have to buy.
Your argument literally only makes sense if you pretend Android doesn't exist. It is not possible to exhibit monopolistic behavior if you are not a monopoly, and Apple is not a monopoly by any stretch of the definition.
* Doesn't have any rules about in game payments/utxns, if you want to use steam wallet for that they'll take 30%, if you want to process the payment yourself or direct users to a website they don't care at all
The last point is Apple's monopoly, along with no sideloading; because if I don't want to use Steam then I can use whatever else I want to.
But I agree, 30% even just on games purchases is too high, and we should reduce this profiteering across the board, Apple, Google, Microsoft, etc. Good thing we can multi task, right?
This is funny to point out since they did it specifically to sue over it (you pretty much can't other wise).
So Apple has their draconian 30% cut or there's literally no other way to have an application run on iOS policy, you can't challenge it without breaking it so you can sue, and because you broke it to sue you are now permanently barred from every making another iOS app.
Yea that seems fine, no monopolistic behavior here, it's only 49% of the phone market so it's fine.