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Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by iandanforth on Wednesday September 13, 2023 @09:56AM (#37496814)
The solo piano was interesting because of how clean it is. I can imagine going from that sample to a score without too much difficulty. Once it's in a symbolic format it becomes much more flexible and re-usable.

While this does not seem to be the trend I hope more gen ai in the audio and visual realms start to produce more structured / symbolic output. For example, if I were Adobe I would be training models, not to output full images, but either layers or brush strokes and tool pallet usage. Same for organizations that have all the component tracks of music to work with.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Jeff_Brown on Wednesday September 13, 2023 @10:38AM (#37497348)
That raises an interesting difference between cleaning AI-generated sound and cleaning ordinary recordings. In an ordinary recording, there is an objective reality to discover -- a certain collection of voices was summed to create a signal. With (most? the best?) existing AI audio generation, the waveform is created from whole cloth, and extracting voices from it is an act of creation, not just discovery.

I've come across AI-generated music that outputs something like MIDI and controls synthesizers. Its audio quality was crystal-clear, but the music was boring. That's not to say the approach is a dead-end, of course -- and indeed, as a musician, the idea of that kind of output is exciting. But getting good data to train something that outputs separate MIDI-ish voices seems much harder than getting raw audio signals.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fnordpiglet on Wednesday September 13, 2023 @11:03AM (#37497700)
Generative models can certainly create midi, but no one has done it yet. Given the technique is making video, audio, images, and language, all you need to do is train and build a model with an appropriate architecture.

It’s easy to forget this is all pretty new stuff and it still costs a lot to make the base models. But the techniques are (more or less) well documented and implementable with open source tools.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by MrCheeze on Wednesday September 13, 2023 @11:20AM (#37497959)
It has been done - first by OpenAI (MuseNet, which is no longer available) and later by Stanford (Anticipatory Music Transformer): https://nitter.net/jwthickstun/status/1669726326956371971
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by jskherman on Wednesday September 13, 2023 @11:15AM (#37497878)
I believe Spotify's Basic Pitch[0] is already some work towards building something like this.

[0]: https://basicpitch.spotify.com/about

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by radarsat1 on Wednesday September 13, 2023 @11:48AM (#37498306)
> Generative models can certainly create midi, but no one has done it yet.

Note sequence generation from statistical models has a long history, at least as long if not longer than text generation.

Have a look at section 2.1 of this survey paper [0] that cites a paper from 1957 as the first work that applies Markov models to music generation.

And, of course, plenty of follow-up work 6 decades later on GANs, LSTMs, and transformers.

[0]: https://www.researchgate.net/publication/345915209_A_Compreh...

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fnordpiglet on Wednesday September 13, 2023 @11:56AM (#37498418)
Yes, in fact I think at some point everyone has written their own Markov generators or at least run dissociative press. But we’ve really only seen meaningfully high quality output over the last few years.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by radarsat1 on Thursday September 14, 2023 @10:58AM (#37509905)
I think it depends on how you define that. People were quite happy with HMM-based MIDI generators that could generate Beethoven- or Mozart-like sequences 10, maybe even 15 or 20 years ago. But of course other people pointed out the problems of it being boring eventually. Then LSTMs improved long-term dependencies and people were impressed by the improved quality of generating whole musical pieces. But still others thought it was not good enough. Then the goalposts moved again with transformers and neural vocoders and now we want top-40 direct audio generation. And these latest systems can kind of sort of do it! But still there are people who demand better. And so on, things will continue to improve.

Progress only moves as fast as expectations, and expectations move with technology. Music is not special in this respect. So you could say at any given time in the past that some people "see meaningfully high quality" and others are disappointed. You see exactly both these sides of the spectrum even now with text-to-image and text-to-audio technology.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fassssst on Wednesday September 13, 2023 @01:48PM (#37499463)
Do you know if anyone has tried training a text-to-music or text-to-midi model where the training data includes things like emotion labels for each note interval or chord progression?
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Jeff_Brown on Wednesday September 13, 2023 @01:58PM (#37499578)
That sounds expensive and inefficient. Peoples' interpretations of music (and abstract art more generally) can be shockingly different; I suspect the model would not get a clear signal from the result.

But that makes me wonder to what extent labeling can be programmed -- extracting chord changes, dynamics changes, tempo, gross timbral characteristics, etc.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fassssst on Wednesday September 13, 2023 @02:03PM (#37499644)
And maybe even labels like popularity/play count/etc so it has a better sense of what “sounds good” to certain groups
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by bch on Wednesday September 13, 2023 @08:52PM (#37503572)
> cites a paper from 1957

By Fred Brooks no less…

https://en.m.wikipedia.org/wiki/Fred_Brooks

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by TheActualWalko on Wednesday September 13, 2023 @05:17PM (#37501843)
We’ve done it! wavtool.com
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fnordpiglet on Wednesday September 13, 2023 @06:57PM (#37502771)
That’s really neat. How long have you been working on this?
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by TheActualWalko on Wednesday September 13, 2023 @07:02PM (#37502803)
Thanks! It grew out of an old side project. Been full time on it since December.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by dylan604 on Wednesday September 13, 2023 @10:53AM (#37497531)
>For example, if I were Adobe I would be training models, not to output full images, but either layers or brush strokes and tool pallet usage. Same for organizations that have all the component tracks of music to work with.

I really like this idea. Creating new tools for artists to use to create rather than whatever we're accepting as use now. The use of current full image creation is boring to me in the same way the choice of invisibility as a super power is. The invisibility is ultimately going to slide into pervy tendencies, just like deep fakes will slide in the same way or some other inappropriate use.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fnordpiglet on Wednesday September 13, 2023 @10:58AM (#37497622)
There are a lot of Lora models that are being made to generate textures, maps, diagrams, backgrounds, etc. You don’t need to wait for adobe, open source models like stable diffusion let you do whatever you think is useful. I’d look to the open source world for creative innovation. Adobe is just doing what’s on the product management roadmap.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gabereiser on Wednesday September 13, 2023 @11:13AM (#37497852)
Yessssss! I thought about MusicGAN and Markov chains last night thinking “Why can’t we just codify all chords and use a GAN to generate markov chains on chords of a key and have AI generate instruments and waveform from those chains?” IANA researcher but in my head, that sounded logical.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by TylerE on Wednesday September 13, 2023 @11:38AM (#37498200)
That's existed for decades. It's called Band in a Box. It's also cheezy as hell.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gabereiser on Wednesday September 13, 2023 @11:47AM (#37498294)
lol, no. Not autogenerate midi (although their latest versions of BiaB are pretty darn good now) but generate waveforms together. It would be similar to having AI generate whole scores of music but ensuring it's all in sync and in key. Not taking sample database of 88 sound files and triggering them when the midi-note strikes.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by TylerE on Wednesday September 13, 2023 @12:02PM (#37498519)
That's not how BiaB works at all. It has all kinds of patterns built into it. So, it knows, how to generate, say, a bluegrass bassline in a given key. There are plenty of ways to play back MIDI with high sound quality, including feeding it into an AI-driven VST like NotePerformer.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gabereiser on Wednesday September 13, 2023 @02:52PM (#37500226)
Then explain why you categorize it as cheesy? Sounds like it’s pretty cool.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by 93po on Wednesday September 13, 2023 @02:57PM (#37500284)
he's saying the output is cheesy. it sounds like stuff you'd hear on a demo track for a kid's toy piano
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by TylerE on Wednesday September 13, 2023 @03:41PM (#37500815)
It's not THAT bad, it's just that for a programming targetting jazz the playback is rather...square.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gabereiser on Wednesday September 13, 2023 @05:20PM (#37501881)
Yeah I definitely imagine certain genres sounding off due to the rhythmic nature of computer timing. Jazz doesn’t follow rules like that so good jazz has these timing idiosyncrasies that make it sound the way it sounds. That and a ridiculous obsession with adding half step and quarter tone intervals.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by rhelsing on Thursday September 14, 2023 @12:48PM (#37511375)
This is almost the exact approach I took for my project Neptunely (https://neptunely.com/). Working on bringing it to a VST at the moment so it's more portable.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by miohtama on Wednesday September 13, 2023 @11:17AM (#37497908)
Having music editable for human post production is necessary for most professional adoption. Generating MIDIs would make much more sense than generating raw audio.

This is what we do with AI images: you can fix them in Photoshop, etc. You cannot do this for raw audio due to how music is produced.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @11:34AM (#37498155)
Build or seek out a MIDI generating model. I hope Stable Audio is never the place for that. MIDI is deeply lossy and it would be tragedy if it was the only music representation. Imagine if instead of phonographs, compact disks and streaming audio we only had piano rolls. What a loss indeed.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by iainctduncan on Wednesday September 13, 2023 @11:55AM (#37498403)
Midi is not lossy, midi is symbolic. There's a huge difference.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Applejinx on Wednesday September 13, 2023 @12:11PM (#37498632)
No, it's lossy. It's an event model at a fixed data rate. You can only do so many things sequentially, even if you could represent any possible musical concept as a MIDI event. So even if you're not sticking to note-on, note-off, it's still extremely lossy.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Wednesday September 13, 2023 @01:10PM (#37499028)
MIDI is able to accommodate nearly everything that can be represented through a musical score and instrumental performance. What are you hoping to accomplish with AI-generated waveforms that can't be done with MIDI?
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @03:19PM (#37500540)
The problems have long been known and articulated: http://www.music.mcgill.ca/~gary/courses/papers/Moore-Dysfun...
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Wednesday September 13, 2023 @03:38PM (#37500778)
Your example of the failures of MIDI are based on a 35-year old paper (from 1988!!!) about an earlier version of MIDI?

When that paper was written it took several weeks and many millions of dollars of equipment to render primitive, mono-color 3d graphics. Desktop computers had 512 kilobytes of RAM and the highest-end desktops 32 MB of hard drive storage space. Computer screens had two colors: black and green. Audio cards capable of making beeps and clicks were the cutting-edge. WIFI was still a decade away.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @06:21PM (#37502493)
You clearly didn't read the article, and clearly don't understand how prevalent the MIDI 1.0 specification is today. MIDI 2.0 is a very recent development (this year LOL!) and has yet to be commercially adopted. The 1984 design is what is largely in use today.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by PaulDavisThe1st on Thursday September 14, 2023 @01:30AM (#37505322)
MPE, which is the model for the most important part of MIDI 2.0, has been around for several years now; there are numerous software synths (and a few hardware ones) that can use it, and several hardware controllers ("instruments") that can deliver it.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by mdp2021 on Wednesday September 13, 2023 @03:31PM (#37500689)
> What

"Intention"

The question becomes: what has impeded the creation of a MIDI file that can be confused with an actual concert from Arturo Benedetti Michelangeli.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Wednesday September 13, 2023 @03:52PM (#37500915)
Literally nothing is preventing this other than that nobody has bothered to take the time to do it.

The current version of MIDI is capable of replicating any of his performances, even down to the randomness.

Note that if you want to replicate the audio quality of his performances, you will need a high-quality MIDI instrument; the ones that ship with Windows will not suffice. These MIDI instruments can range from a few dollars to thousands of dollars. (See, e.g., Native Instruments)

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by mdp2021 on Wednesday September 13, 2023 @04:06PM (#37501071)
> nobody has bothered to take the time to do it

In such case, we have a theoretical suggestion that «nothing is preventing this», but not an actual proof based on a "Turing test"-like scenario which would have specialists fooled, to corroborate that the new MIDI 2 would suffice.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Wednesday September 13, 2023 @06:06PM (#37502348)
I gave you the knowledge to do this research yourself, but since you are unwilling to do so, here is an example of the performance possible using MIDI instruments: https://www.youtube.com/watch?v=CvaChiq6gf0

As it is clear that you intend to keep shifting the goalposts to make a point that can't be made, I will withdraw from further participation in this thread.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @06:33PM (#37502587)
This is absurd. Sure, someone below posits that MIDI could perhaps represent a piano performance by Arturo Benedetti Michelangeli. I think it has been able to do a passing job at that, when you provide a decent piano. Regardless, piano rolls have been able to come close since the early 20th century. But how well does MIDI represent music performed by John Coltrane? Jimi Hendrix? It falls on its face. The long fetishized Western music notation abstraction, which MIDI poorly simulates, completely fails for many important examples of music. I would even venture to say that MIDI fails for most of them. But yes, MIDI is well-optimized for piano music.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by toasternz on Wednesday September 13, 2023 @09:06PM (#37503646)
These diffusion models give an ability to create far more than can be communicated with MIDI + instrument. Riffusion gave a hint of this - rather than just notes and drum hits + some processing, it becomes one big pulsating, expressive mass which would not be reproducible without the granularity of a diffusion model. These are reminiscent of some of the serendipity of live recordings with lots of tracks where interesting things happen from interplay of many different layers. Generating a few dozen clips generally would give me 2 or 3 with a beautiful emotional passage which really lights up the pleasurable music part of my brain. Mass farming these clips seems like a good route to some amazing music.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Applejinx on Thursday September 14, 2023 @10:56AM (#37509875)
Absolutely not. I can write a score where 16 people each strike a xylophone note at the same instant. I pick xylophone because it's a very sharp transient, and in theory the performers could perform so well that it's literally one attack. If that's not enough, make a XM file with 16 channels and guarantee that they'll all be the same attack, or run a modular synth and some mults and trigger it off the rise time of a clock pulse, no computer involved.

Midi has to fire all the notes one at a time. You cannot represent even everything represented by a score through MIDI because it's serial and sends one message at a time. Stretch that out to 16 sharp clicky attacks and you'll notice that MIDI cannot fire them all at once, it'll blur.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Thursday September 14, 2023 @02:22PM (#37512736)
The MIDI1 spec allows for up to 16 channels on each port, and would definitely be capable of handling 16 xylophones at once. It's complicated, but the current MIDI spec (and the pre-spec MPE extension) combines data, so what you think of as 16 xylophones is to the MIDI device 1 instrument consisting of 16 xylophones.

However, if you want to control attack, reverb, tone, volume, i.e., all the stuff that makes it seem like a real instrument and not a computer-generated tone, then you would need to dedicate some of the 16 channels on each port to each of those different controls. To handle 16 xylophones, you would need a MIDI interface with enough ports to handle the note data plus however many control channels you want to use. (Note that from the interface's perspective, the data incoming from 1 port is just a single channel, so an "8-channel" MIDI interface is actually handling 128 channels of MIDI data.)

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Applejinx on Friday September 15, 2023 @11:01AM (#37524131)
You're not following me. It's a single serial bus at 3,125 bytes per second. Expressive controls like polyphonic pressure take at least two bytes, sometimes three: that's for a single message. A note on is typically three bytes, channel, key and velocity.

All these messages have to take turns. It's not a tracker, or a modular synth, where you can parallel click rise times electronically: it's not DINsync, where a chain of voltage pulses synchronize individual sequencers and aren't themselves notes.

1000 messages a second (at three bytes for each note-on) seems like a lot but it really isn't. With your 16 instruments (any drum, the xylophones, whatever) you can fire about 62 notes on all instruments per second. That seems like a lot too, but it's a hard limit, and it means your sixteen instruments have to 'blur' across 16 milliseconds to all fire off a note.

That means every time you fire all the instruments as one click, instead the attacks make up a 960hz tone. That's NOT one attack. Humans on percussion instruments can do better than that. It's the equivalent of 5.5 feet of space between speakers playing back: if you're time-aligning a tweeter and a midrange to produce a unified click, and you misalign one of the drivers by putting it five and a half feet back from where it would be, you'll notice the misalignment. Midi's timing issues are also noticeable.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by gamblor956 on Friday September 15, 2023 @02:40PM (#37527434)
Each MIDI port is serial, but multiple ports on an interface can operate in parallel.

Consider that Hollywood composers and music producers are able to use MIDI without issue for live-previews of orchestral compositions and live recordings and performances. The problem you are raising simply doesn't exist in the real world, accept that there are things about MIDI you don't understand and move on.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Applejinx on Saturday September 16, 2023 @07:22AM (#37533825)
I can certainly accept that for you, the real world is multiple MIDI ports in parallel. You're correct in that if everything's in parallel on as many ports as you need, that'll help a lot.

Still ain't quite DINsync or modular, but there ya go :)

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by miohtama on Wednesday September 13, 2023 @03:32PM (#37500710)
MIDI 2.0 improves a lot of things, how much dynamicity and variation you can have. MIDI 1.0 is a standard from early 80s. It indeed has shortcomings, but also the upside is editability.

It’s then for the remaster / musician / actual interpretation / post production to make the score to something less of an event model.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by iainctduncan on Wednesday September 13, 2023 @05:16PM (#37501839)
well ok, you could say it's a lossy format for capturing physical movement, which it certainly is. My point is that it is not a format for capturing music any more than a score on a page is a format for capturing music. Both are instructions for a performer of music (one machine, one human), which is a very different beast.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by Jeff_Brown on Wednesday September 13, 2023 @12:55PM (#37498868)
MIDI is not inherently lossy. You could encode anything in it, just as you can encode any novel as an integer.

In practice, though, transformations from audio to MIDI discard an enormous amount of important information, with the possible exception of transcriptions of performances on piano (where volume, frequency, duration and a good physical model of a piano are enough to reconstruct everything important about the signal) and similar instruments.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by PaulDavisThe1st on Thursday September 14, 2023 @01:29AM (#37505316)
MPE/MIDI 2.0 pretty much theoretically fixes the "discard an enormous amount of important information", in that you can have an extremely large number of parameters describing every single note and/or physical performance nuance.

Contemporary MIDI is ready to describe almost any human performance in an almost absurd level of detail. Whether anything can do something useful with the description is a different story.

Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @03:15PM (#37500497)
MIDI is an extraordinarily lossy music representation. Even Claude Shannon would facepalm at the assertion that it could, in theory, represent audio faithfully. It is not its purpose, it is decidedly not its practice, and it is a ludicrously irrelevant example of pedantry to say otherwise. The false equivalency asserted by the commons can be aggravating :D
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by iainctduncan on Wednesday September 13, 2023 @05:13PM (#37501808)
MIDI is not a lossy format for audio because it's not a representation of audio, period. It's a format for conveying the motion of a piano keyboard, meant from the beginning to be usable for various forms of audio.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @11:28AM (#37498073)
Hopefully, the entire industry will NOT move in such a schematic and lossy direction. Use separate tools to analyze audio streams please. Don't throw the timbre baby out with the bathwater. MusicGen utilizes a tokenized transformer model for music, which is attractive for symbolic translation use cases. However, the overall audio quality is far more lossy than the examples you hear from Stable Audio. I believe that symbolic representation should not be a foundational approach to adequately represent and generate rich audio signals.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by tech_ken on Wednesday September 13, 2023 @11:42AM (#37498267)
I was wondering the same thing, definitely seems like generating the raw waveform runs into all kinds of weird issues (like they touched on in this post). I would imagine that training data would be a serious chokepoint here. Given how much discourse is currently kicking off around the intellectual property rights of just the final product (the mastered track), I can't imagine many musicians would be eager to share what is effectively the "proof of ownership" (track stems or MIDIs).
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by schazers on Wednesday September 13, 2023 @02:54PM (#37500245)
I strongly agree about generating "editables" rather than finalized media. In fact, that's why text generators are more useful than current media generators: text is editable by default. Here's a tweetstorm about it: https://x.com/jsonriggs/status/1694490308220964999?s=20
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @03:03PM (#37500361)
Audio is definitely editable. While generative audio is new I am hopeful that a host of interesting applications will emerge (audio2audio etc.) within its ecosystem. Promising signal separation (audio to STEMs) and pitch detection tools already exist for raw audio signals. If you want to force Stability to focus on symbolic representations (such as severely lossy MIDI) I hope you can instead first try adapting to tools that work fundamentally with rich audio signals. Perhaps there will be room for symbolic music AI and perhaps Stability will even develop additional models that generate schematic music, but please please don't sacrifice audio generality for piano roll thinking alone. LORAs will undoubtedly be usable to generate more schematic audio via the Stable Audio model -- I imagine they could be easily purposedly to develop sample libraries compatible with DAW (digital audio workstation), sequencer and tracker production workflows.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by visarga on Wednesday September 13, 2023 @04:53PM (#37501586)
Train the model with midi notes as text in the prompt and the audio as target. It will learn to interpret notes.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by waffletower on Wednesday September 13, 2023 @06:17PM (#37502448)
Not all music is well represented with notes, nor are audio datasets with high-quality note representations readily available. But I guess if you work hard enough you can get close: https://www.youtube.com/watch?v=o5aeuhad3OM My example still sounds like the chiptune simulation that it is, however.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by visarga on Thursday September 14, 2023 @10:43AM (#37509674)
It's ok, the model would create music even from a vague prompt, it will learn even better from the notes imperfect as they are, because it has the interpreted version in the training target.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by jononor on Thursday September 14, 2023 @08:59AM (#37508377)
Audio is editable, but it is a much more rare skill than text editing. Anyone that has completed primary school has basic proficiency. And those that have gone through college or held a job where email communication is common, has may years of experience in it.
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by fragmede on Thursday September 14, 2023 @03:07PM (#37513353)
What is audio2audio? Can I beat box into a mic and have professionally produced tracks come out the other end?
Re:Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion by rhelsing on Thursday September 14, 2023 @12:51PM (#37511441)
I am approaching this from the symbolic angle via MIDI at neptunely (https://neptunely.com/)