Yes, many people. But not “many many many” people. You try to make it sound like cracking to pirate was minority use case.
It was a valid use case, sure, but as big as using torrents to download Linux ISOs.
Cracks helped to fix some serious usability issues (as DRM removal nowadays also helps with), but let's not rewrite history to pretend that was what majority of people used them for.
I've heard stories of them getting disconnected because they were bumped, and the whole unit goes dead five minutes later. At least it's not immediate.
'software fraud', 'software theft', 'forgery'... hmm well there's a reason I don't work in marketing obviously.
Do you not remember the ads? The "you wouldn't steal a car"?
Piracy is just what they were able to get. Should have hired the bank's PR managers, who turned "failing to do due diligence on a customer's identity" into the customer's problem.
Which ended up being quite funny, because I very much would download a car
> A bookseller that seizes the copies or writings of other men without permission.
> PI'RATE, verb transitive To take by theft or without right or permission, as books or writings.
[0] https://www.etymonline.com/word/pirate#etymonline_v_16375
Cracking is a method of removing undesired features or inclusions from software, often licensing controls, or other anti-consumer features.
Many many many people "cracked" their software who where not eganged in the act of copyright infringement, they legally owned the software but for a number of reasons has no desire to run the invasive software bundled with the game or content they purchased.