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Re:Bombe: Minesweeper, but you only solve each situation once by thih9 on Tuesday August 15, 2023 @06:35AM (#37132243)
Looks cool! I especially like that the premise is so simple and so interesting.

Is there a way to play the demo online, i.e. without downloading?

Re:Bombe: Minesweeper, but you only solve each situation once by eloisant on Tuesday August 15, 2023 @07:31AM (#37132620)
It's a cool idea but the UI is just too confusing
Re:Bombe: Minesweeper, but you only solve each situation once by TylerE on Tuesday August 15, 2023 @05:23PM (#37139445)
Pretty much my reaction. Total pixel vomit like it's 1993.
Re:Bombe: Minesweeper, but you only solve each situation once by rplnt on Tuesday August 15, 2023 @05:40PM (#37139622)
Confusing and visually unpleasing (assuming that's what you meant by "pixel vomit") are two very distinct things. And it looka nothing like anything from 1993 or something you would describe using the word "pixel".
Re:Bombe: Minesweeper, but you only solve each situation once by TylerE on Tuesday August 15, 2023 @05:46PM (#37139685)
It is possible to be unpleasant and non-confusing.

It is possible to be pleasant but confusing.

This is BOTH.

I think "pixel vomit" is perfectly descriptive of this jumble of confusing font sizes, similar-but-not-identical covers, no padding...anywhere.

Re:Bombe: Minesweeper, but you only solve each situation once by blackpelican on Tuesday August 15, 2023 @07:32AM (#37132633)
Re:Bombe: Minesweeper, but you only solve each situation once by whynotmaybe on Tuesday August 15, 2023 @09:31AM (#37133791)
You mean the remake of hexxagon from 1993?

https://www.myabandonware.com/game/hexxagon-1pf

Re:Bombe: Minesweeper, but you only solve each situation once by acheron on Tuesday August 15, 2023 @10:47AM (#37134645)
Hexcells is nothing like Hexxagon. Other than the hexes.
Re:Bombe: Minesweeper, but you only solve each situation once by shagie on Tuesday August 15, 2023 @12:19PM (#37135820)
And hexes are only one of the tile sets. They're the easiest. Squares are a bit more difficult. Triangles can get crazy. Infinite triangles can get most confusing.
Re:Bombe: Minesweeper, but you only solve each situation once by zouhair on Tuesday August 15, 2023 @09:56AM (#37134069)
They should have named it Minsweeper Automation[0]

[0]: https://www.youtube.com/watch?v=ZZXMzNyvcFA

Re:Bombe: Minesweeper, but you only solve each situation once by Scaevolus on Tuesday August 15, 2023 @10:29AM (#37134441)
No, you don't solve puzzles directly, you create rules to solve thousands of them. It also has multiple different board layouts.
Re:Bombe: Minesweeper, but you only solve each situation once by blackpelican on Tuesday August 15, 2023 @10:55AM (#37134758)
Oh ok I take back my junk take. Sounds cool actually
Re:Bombe: Minesweeper, but you only solve each situation once by zouhair on Tuesday August 15, 2023 @10:44AM (#37134608)
Alright just played a bit and it gets extremely complicated. The UI makes it more and more confusing.

It's definitely not Hexcells, Hexcells is way more chill, this one is a way more complicated.

Re:Bombe: Minesweeper, but you only solve each situation once by shartstorm92 on Tuesday August 15, 2023 @08:17AM (#37133036)
I like this! It reminds me of Zachtronics, specifically Exapunks. I will make sure to grab a copy. Gameplay is important to me, so I hope that it plays well. I'm curious is there is a solve state. We will see.
Re:Bombe: Minesweeper, but you only solve each situation once by zouhair on Tuesday August 15, 2023 @09:52AM (#37134011)
Worst UI ever.
Re:Bombe: Minesweeper, but you only solve each situation once by Scaevolus on Tuesday August 15, 2023 @10:31AM (#37134463)
Try the demo!

Bombe embeds a copy of the Z3 SMT theorem prover to validate that the rules you create are sound, enabling it to show counterexamples for logical inconsistencies.

People mention the UI being bad-- I think it's more that the fundamental gameplay loop is confusing, and it's sometimes hard to understand the logic behind the rules you need to make.

Re:Bombe: Minesweeper, but you only solve each situation once by cvoss on Tuesday August 15, 2023 @05:33PM (#37139552)
> Z3 SMT theorem prover to validate

Well that's awesome. Do you know, is the theory decidable? My guess would be yes, due to quantification over only bounded integers, but I'm not sure what the full complexity of the rule language is.

Re:Bombe: Minesweeper, but you only solve each situation once by Scaevolus on Tuesday August 15, 2023 @06:39PM (#37140210)
The rules you create are in the form of venn diagrams of up to 4 overlapping regions (see shagie's top-level comment), where you can specify rules for each region to match and the sizes of the different overlaps, and then the output is a decision-- marking specific regions as clear/bomb, creating new regions (!), or even changing region visibility-- marking them as hidden or removing them from further rule evaluations.

The closest to "undecidable" under this rule system is that you can hide a region and prevent further deductions from it, making some board states impossible to resolve. Other than that, all the rules are decidable.

Re:Bombe: Minesweeper, but you only solve each situation once by shagie on Tuesday August 15, 2023 @01:08PM (#37136471)
Some points...

There are three different tile sets: hex, square, and triangle. There are also infinite versions of each. Hex are the easiest, triangles are the hardest. Infinite repeating planes make some things much more complicated.

You start out with simple constant based rules.

    5
    ┌──────┐
    │ 4    │
    │  ┌───┼──┐
    │  │ 2 │  │
    └──┼───┘  │
       │     2│
       └──────┘3
The 5 region and the 3 region can't be resolved directly, but you can say:

    * the 4 cells within the 5 region must either be a 3 region or a 4 region
    * the 2 cells in both regions must either be a 1 region or a 2 region
    * the 2 cells in the 3 region must either be a 1 region or a 2 region
So you would create those as rules.

Later, you get to use variables (they get tricky to think about)

    X+
    ┌──────┐
    │ 0    │
    │  ┌───┼──┐
    │  │ ? │  │
    └──┼───┘  │
       │     ?│ +1
       └──────┘X
A region with X+ (e.g. 3+ which says that this region has 3 or more mines) that overlaps a region that has one more than the number of mines in the X+ (e.g. if the X+ was 3+ then the second region would be 4) and there is no part of the X+ region that does not overlap the X +1 region... and I don't care about the actual values designated by the '?'

The intersection of the two regions is either X or X+1 (3 or 4).

But that rule can be applied for a 1+ and 2 region, or a 2+ and 3... and so on.

And then you get more variables that you can use.

     +Y
    X
    ┌──────┐
    │ ?    │
    │  ┌───┼──┐
    │  │ ? │  │
    └──┼───┘  │
       │     0│ 
       └──────┘X
The X+Y region that does not overlap the X region has Y mines in it. So a region of 8 that overlaps a region of 5 (and all the 5 is in the 8) has 3 mines in the non-overlapping area.
Re:Bombe: Minesweeper, but you only solve each situation once by tehsauce on Tuesday August 15, 2023 @04:39PM (#37139045)
“Robots will use all the CPUs in your computer to solve levels in the background. Not only does it cut down the time to re-test all levels, it makes your room nice and warm.”
Re:Bombe: Minesweeper, but you only solve each situation once by qwerty456127 on Tuesday August 15, 2023 @04:56PM (#37139193)
> Yes, Steam is installed / No, I need Steam

No, I don't need Steam, I only buy on GOG.

Re:Bombe: Minesweeper, but you only solve each situation once by hanniabu on Tuesday August 15, 2023 @05:21PM (#37139424)
There's so many games like this that seem completely capable of playing in the browser. Why haven't we seen a platform like Steam for in-browser games?
Re:Bombe: Minesweeper, but you only solve each situation once by zamadatix on Tuesday August 15, 2023 @05:27PM (#37139492)
itch.io

There are benefits to not having to worry about browser restrictions though (storage, state clearing, working on the latest browser or version, dances for various permissions (both invisible and visible) as well as something to be said for getting your game in the same marketplace as non-web games. This makes it less attractive for many games, even if it's possible.

Re:Bombe: Minesweeper, but you only solve each situation once by cafemachiavelli on Tuesday August 15, 2023 @06:11PM (#37139936)
The UI feels unpolished (why can't I select multiple patterns in one movement? Why is the bomb/free selection so small?) but the game loop itself is quite satisfying. I remember playing Minesweeper as a child, explaining the deductions I made to imaginary friends, and having to think through why a certain rule works the way it does scratches the same itch.
Re:Bombe: Minesweeper, but you only solve each situation once by toomanydoubts on Tuesday August 15, 2023 @11:07PM (#37142436)
Doesn't run with proton for me.