Worth what I paid for it even though I could get it free.
I spent about an hour trying to compile it on Windows a few months ago, couldn't get it working. Can't remember why, maybe most of that time was installing requirements.
Doesn't really matter because I already had a license, but it would have been interesting to play around with the internals.
You are left with something highly readable that will build correctly. Unlike native code disassemblies which need to guess at data types and stack usage.
Would decompiling something like paint.net and attempting to compile the out source with Mono (for use on Linux) be a viable pursuit?
I am unfamiliar with the nuances of Mono vs Dotnet, particularly in graphical applications
Pinta seems similar, but more Xfce-ish.
I follow their updates semi-regularly so I'm not sure if they made a more recent one that was as detailed. I found a tad depressing to see how much Steam purchases are making compared to donations.
They also had an interesting post about the fact that on the Windows store they cannot mention that you can download it for free as it is against Microsoft TOS: https://krita.org/en/item/krita-in-the-windows-store-an-upda...
They also mention that it's a compromise, it's adding a new income stream but participating in the economy of non-free software.
It's hard to make money with free software, even if your product is industry-level in some aspects.
It is a term that carries lots of connotations, and people are far less likely to do than simply buy a product.
Thank you for your work, by the way. Krita is one of the things that make me the happiest, with Linux itself. It's such a well-designed software, and it's such a pleasure to paint with it.
Why's this depressing? They 'charge' a reasonable price on Steam for those who want to either support the project or get automatic updates or both, and the developers for this open source project get funded without having to actually paywall the product. Seems pretty good all around to me!
Back in 2019 they mentioned that "Krita has gone from 2 to 4 full-time developers over the last 10 months, and Steam has been instrumental in raising the funds to make that possible" https://old.reddit.com/r/linux/comments/d2ic2e/krita_is_now_...
I wish more project would do the same. I know the stores take a cut but my guess would be that it's easier to make people buy there than make them a direct donation for example.