News for hackers. Stuff that matters.
Re:Conc: Better Structured Concurrency for Go by kevmo314 on Wednesday January 11, 2023 @04:48PM (#34345414)
The WaitGroup looks suspiciously like errgroup, which even has the .WithMaxGoroutines() functionality: https://pkg.go.dev/golang.org/x/sync/errgroup

> A frequent problem with goroutines in long-running applications is handling panics. A goroutine spawned without a panic handler will crash the whole process on panic. This is usually undesirable.

In go land, this seems desirable. Recoverable errors should be propagated as return values, not as panics.

Re:Conc: Better Structured Concurrency for Go by alexeldeib on Wednesday January 11, 2023 @04:58PM (#34345572)
A goroutine created inside an http request handler (itself a goroutine) which then panics, by default will crash the whole server, not the single request. The panic could simply be an out of bounds access. That should not crash the whole server.

It’s a logic bug, but you can’t “not panic”. You can trap and recover it though.

Bit orthogonal to OP but relevant to your reasoning.

Re:Conc: Better Structured Concurrency for Go by morelisp on Wednesday January 11, 2023 @05:55PM (#34346275)
> simply be an out of bounds access

If you have any care for quality at all, there's nothing "simple" about your invariants being violated.

Re:Conc: Better Structured Concurrency for Go by gpderetta on Wednesday January 11, 2023 @06:24PM (#34346549)
On a memory unsafe language if you find your invariants violated all bets are off and it is possible that the integrity of the runtime is compromised. The only safe option is to bail out to the nearest protection boundary (i.e. the process).

On a memory safe language, the blast radius is potentially much smaller (in principle all objects transitively reachable from the failure point, but this is very pessimistic), so it is realistic to be able to isolate the failure in process.

Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:26PM (#34346580)
Well, memory safety is not a boolean, it's a property that's defined by the memory model of the language. That model also defines the impact of a violation.
Re:Conc: Better Structured Concurrency for Go by alexeldeib on Wednesday January 11, 2023 @06:05PM (#34346392)
So you've never written code with a bug? There are other ways to panic in go - concurrent map writes, nil pointer dereference. I'm not saying it should happen, but best practice would be a defensive posture especially when it's effectively zero cost, not hoping for the best.
Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:13PM (#34346462)
Crashing the program _is_ the defensive posture. Panics -- concurrent map writes or nil pointer dereferences or almost anything else -- usually mean the program state has become invalid. You can't treat them like errors.
Re:Conc: Better Structured Concurrency for Go by alexeldeib on Wednesday January 11, 2023 @07:04PM (#34346997)
Taking my own example - you can both monitor for panics per http request, while preserving SLO for other requests server by the same process.

Crashing the program is strictly worse imo, since there are other concurrent requests which will now fail for no reason.

I agree unhandled panicking makes sense sometimes. It’s context dependent.

Program state is a good argument, but I think it really depends.

Re:Conc: Better Structured Concurrency for Go by groestl on Wednesday January 11, 2023 @08:15PM (#34347749)
> usually mean the program state has become invalid.

_some_ part of a program's state has become invalid. Probably a variable on the stack. In web servers, almost always a part that becomes very irrelevant as soon as the current request ends. In databases, the same is true at transaction boundaries. In shells it's the REPL. Exit(1) in any of those deep down the stack? No thank you, wouldn't touch that software with a 10 foot pole.

Re:Conc: Better Structured Concurrency for Go by morelisp on Wednesday January 11, 2023 @06:07PM (#34346409)
> So you've never written code with a bug?

No, I write bugs all the fucking time! That's why I want my code to panic, so I know I wrote a bug. If that shit gets stashed away in a 500 response in a Prometheus metric maybe I'll chance to see it three days later. But if the container gets blown away, I'll notice.

Re:Conc: Better Structured Concurrency for Go by pyth0 on Wednesday January 11, 2023 @07:16PM (#34347123)
If your observability tools aren't firing alarms when that panic happens, you have other problems besides the panic. I would much rather find out about a bug that way vs reports from people that the service is down.
Re:Conc: Better Structured Concurrency for Go by camdencheek on Wednesday January 11, 2023 @05:25PM (#34345906)
> The WaitGroup looks suspiciously like errgroup

I heavily used errgroup before creating conc, so the design is likely strongly influenced by that of errgroup even if not consciously. Conc was partially built to address the shortcomings of errgroup (from my perspective). Probably worth adding a "prior art" section to the README, but many of the ideas in conc are not unique.

> In go land, this seems desirable.

I mostly agree, which is why `Wait()` propagates the panic rather than returning it or logging it. This keeps panics scoped to the spawning goroutine and enables getting stacktraces from both the spawning goroutine and the spawned goroutine, which is quite useful for debugging.

That said, crashing the whole webserver because of one misbehaving request is not necessarily a good tradeoff. Conc moves panics into the spawning goroutine, which makes it possible to do things like catch panics at the top of a request and return a useful error to the caller, even if that error is just "nil pointer dereference" with a stacktrace. It's up to the user to decide what to do with propagated panics.

Re:Conc: Better Structured Concurrency for Go by morelisp on Wednesday January 11, 2023 @05:55PM (#34346262)
> This keeps panics scoped to the spawning goroutine

This is exactly what's undesirable. (IMO and from my reading the GP agrees.)

Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:06PM (#34346400)
> That said, crashing the whole webserver because of one misbehaving request is not necessarily a good tradeoff. Conc moves panics into the spawning goroutine, which makes it possible to do things like catch panics at the top of a request and return a useful error to the caller, even if that error is just "nil pointer dereference" with a stacktrace. It's up to the user to decide what to do with propagated panics.

The problem is that panics aren't "goroutine scoped" in terms of their potential impact. So it really shouldn't be up to the user to decide how to handle a panic. Application code shouldn't handle panics at all! They're not just a different way to yield an error, they're critical bugs which shouldn't occur at all.

Re:Conc: Better Structured Concurrency for Go by camdencheek on Wednesday January 11, 2023 @06:33PM (#34346649)
> panics aren't "goroutine scoped" in terms of their potential impact

I'm with ya there. However, there are also many classes of logic errors that are not goroutine-scoped. And there are many panics that do not have impact outside of the goroutine's scope. In my experience, this is true of most panics.

In practice, panics happen. They are (almost) always indicative of a bug, and almost always mean there is something that needs fixed. However, if a subsystem of my application is broken and panicking, there's a pretty good chance that reporting the panic without crashing the process will provide a better end user experience than just blowing up.

Yes, that means I'm accepting the risk that my application is left in an inconsistent state, but coupled with good observability/reporting, that's a tradeoff I'm willing to make.

(bonus: this is especially true when propagating panics allow me to capture more debugging information to fix the panics faster)

Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:51PM (#34346850)
> In practice, panics happen.

I guess this is the crux of the issue. I don't think this is true, or needs to be true. It certainly hasn't been my experience. I think assuming panics are normal will take you down some paths that make it basically impossible to write reliable software. But, to each their own.

> I'm accepting the risk that my application is left in an inconsistent state,

Inconsistent state makes it impossible to reason about your program's execution or outcomes. An account value that previously had balance = 0 may now have balance = 1000. Is this acceptable risk?

Re:Conc: Better Structured Concurrency for Go by Groxx on Wednesday January 11, 2023 @07:11PM (#34347076)
Since defers run during panics for exactly this reason, no. You can in fact guarantee that is not the case.

Runtime-safety "panics" in Go, like concurrently modifying and iterating a map that can lead to other memory being corrupted, tend to abort the whole process immediately and not be suppress-able panics.

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:24PM (#34361704)
> Runtime-safety "panics" in Go, like concurrently modifying and iterating a map that can lead to other memory being corrupted, tend to abort the whole process immediately and not be suppress-able panics.

https://go.dev/doc/effective_go#panic

> The usual way to report an error to a caller is to return an error as an extra return value. . . . But what if the error is unrecoverable? Sometimes the program simply cannot continue. For this purpose, there is a built-in function panic that in effect creates a run-time error that will stop the program

Panics express unrecoverable failures. This is plainly stated in the language documentation. There are exceptions to this rule, but they are exceptional.

Re:Conc: Better Structured Concurrency for Go by Groxx on Thursday January 12, 2023 @08:34PM (#34362860)
That's a style decision, not a correctness issue. You are claiming it is a correctness issue.
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @09:02PM (#34363067)
It is absolutely a correctness issue. Panics do not provide safety guarantees that generalize enough that it is safe to arbitrary recover from them. The statement in the previous sentence is not a subjective opinion, it's a statement of fact. I'm not sure how else to convey this information.
Re:Conc: Better Structured Concurrency for Go by Groxx on Friday January 13, 2023 @02:46AM (#34365011)
Panics do not violate any runtime guarantees, and defers run in the presence of panics.

All safety guarantees possible if there were no panics are possible with.

Re:Conc: Better Structured Concurrency for Go by preseinger on Friday January 20, 2023 @01:01PM (#34457022)
When some bit of code invokes `panic` it is saying that there is an error which is unrecoverable, and the default expectation is that the process will terminate. There is no way to assert that panics do not violate runtime or memory model expectations. They can.
Re:Conc: Better Structured Concurrency for Go by groestl on Wednesday January 11, 2023 @07:18PM (#34347143)
> assuming panics are normal will take you down some paths that make it basically impossible to write reliable software

Na, citation needed. Assuming "panics are normal" is just extrapolating from "errors are normal". It makes reliable software more reliable.

Re:Conc: Better Structured Concurrency for Go by bsaul on Thursday January 12, 2023 @05:20AM (#34351544)
it's pretty obvious that it could influence new developers into the wrong direction though. Saying things like "ha, let's not bother checking this, at worst it'll just panic and i'll simply abort the request".

Which would definitely impact the quality of the software overall in a bad way.

Re:Conc: Better Structured Concurrency for Go by groestl on Thursday January 12, 2023 @05:37AM (#34351649)
I'd not be so sure. Accepting that everything that can fail will fail shaped me as a young developer, and "Exceptional C++" had a huge influence on me. Now my approach for new code I review is this:

* Make sure you support properly unrolling the stack

* Keep a clean failure boundary, probably somewhere on top of your loop

* Fastidiously check your preconditions

* Fail brutally if they're not met

* Improve from there

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @05:51PM (#34361388)
Right, all of these are good points, but the problem is that the "failure boundary" of a panic is the entire process. You can't constrain it, or assume that it's scoped to a single goroutine. Errors do not have this property.
Re:Conc: Better Structured Concurrency for Go by groestl on Sunday January 15, 2023 @03:04AM (#34387658)
> the "failure boundary" of a panic is the entire process.

This is trivially falsifiable by panicking yourself and immediately recovering. Neither failure domain nor failure boundary need to align with the entire process.

Re:Conc: Better Structured Concurrency for Go by preseinger on Tuesday January 17, 2023 @04:59PM (#34419984)
The impact of a specific panic does not extrapolate to the impact of all panics, and my claim is not falsified by such an example. Panics are defined by the language to represent unrecoverable errors.

    func (x *Thing) Method() {
        x.somethingThatPanics()
        x.somethingThatAssumesTheAboveDidntPanic()
    }
Recovering from a panic thrown by Method invalidates the state of the Thing which threw that panic. If that Thing is shared among concurrent actors, the entire program state is invalidated.
Re:Conc: Better Structured Concurrency for Go by groestl on Tuesday January 17, 2023 @06:45PM (#34421175)
> If that Thing is shared among concurrent actors

You're adding preconditions to your claim.

> the entire program state is invalidated.

No, the state represented by a connected graph of variables accessible by the concurrent actors is tainted. This is hardly "the entire program state". Often it's just a few cache entries.

Also, see my first, most important, bullet point:

"* Make sure you support properly unrolling the stack."

Which means a request to Thing errored out, but it never enters an invalid state. If you fail at that, all bets are off. But then you're dealing with a mediocre codebase anyway.

And finally, let me rewrite your example to something, that I see much more often in real life code, which problematic _even without concurrent actors_ because somethingThatAssumesTheAboveDidntReturnAnError might do horrible things all by themself:

func (x *Thing) Method() {

x.somethingThatReturnsAnError()

x.somethingThatAssumesTheAboveDidntReturnAnError()

}

Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 18, 2023 @07:03AM (#34425728)
I'm not sure how to respond to this. You seem to believe that panics express problems which are constrained to the call stack which instantiated the panic. This isn't true. But I'm not sure how to express this to you in a way that will convince you. So I guess we're at a stalemate.
Re:Conc: Better Structured Concurrency for Go by groestl on Wednesday January 18, 2023 @09:07AM (#34426709)
> You seem to believe that panics express problems which are constrained to the call stack which instantiated the panic.

Not inherently, but it's your job as a developer to make sure this is the case, that's what:

"* Make sure you support properly unrolling the stack."

means.

In case you're dealing with unknown code it's your job to find out what the connected graph of potentially tainted objects is and discard them. That's what "keep a clean failure boundary" means.

If you can't, because you don't want to (short lived process, prototypes) or are unable to (hairy ball of code), tearing down the process is indeed the only option and a sane fallback choice made by the language designers. But it's not necessarily a hallmark of robust software.

I hope I had a final shot to clear up what I meant, thanks for the discussion anyway.

Re:Conc: Better Structured Concurrency for Go by preseinger on Friday January 20, 2023 @12:58PM (#34456978)
In Go when some code writes `panic` it is expressing an error condition which should not be intercepted by callers and is expected to terminate the process. A panic is not an error, and panics should not be recovered as if they were errors.
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @05:47PM (#34361352)
Panics are categorically different than errors. Errors are normal, panics are not normal.
Re:Conc: Better Structured Concurrency for Go by jasonhansel on Wednesday January 11, 2023 @07:49PM (#34347496)
> An account value that previously had balance = 0 may now have balance = 1000. Is this acceptable risk?

Your entire web app process crashes due to a panic every time a request triggers an extremely rare edge case. A hacker discovers this and uses it to conduct a DoS attack. Is this acceptable risk?

Re:Conc: Better Structured Concurrency for Go by ikiris on Wednesday January 11, 2023 @08:56PM (#34348042)
Why the heck are you writing web apps that panic?
Re:Conc: Better Structured Concurrency for Go by aetherane on Wednesday January 11, 2023 @09:36PM (#34348439)
It is pretty easy to have accidental panics in Go, for instance due to a runtime assertion that unexpectedly failed
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:27PM (#34361737)
Runtime assertions without defensive checks are programmer errors that are not difficult to spot in code review and should not be expected to make it to deployed code.

    // RED FLAG
    x := y.(type)

    // good
    x, ok := y.(type)
    if !ok { return an error }
Re:Conc: Better Structured Concurrency for Go by jasonhansel on Wednesday January 11, 2023 @09:00PM (#34348092)
Because people make mistakes?
Re:Conc: Better Structured Concurrency for Go by philosopher1234 on Thursday January 12, 2023 @01:00AM (#34349762)
Classic Go programmer. This is why I use rust B)

(joke)

Re:Conc: Better Structured Concurrency for Go by unscaled on Thursday January 12, 2023 @04:04AM (#34350934)
Joking aside, you could clearly plot the probability of running into a runtime error by programming language.

Of course, a language with less runtime errors is a far cry from being a panacea. Avoiding runtime errors is not the same as avoiding all categories of bugs. And while I personally prefer stronger type systems - they definitely come with increasing levels of cognitive cost.

But I still feel that the type-safety vs. runtime trade-off is more often ignored, underestimated or undersold than it is being hyped. Yes, certain languages (cough Rust cough) are being hyped, but not the conscious choice of balancing programmer learning curve with runtime type-safety.

And while on the topic of Rust, it's probably not the best choice for a language that sees less runtime panics. Especially since unwrapping an error is always the easiest way to handle an error, and thus quite common. But lazy error unwrapping aside, Rust does avoid null dereference exceptions, type casting exceptions and most types of race conditions that can be quite prevalent with go[1].

[1]: https://songlh.github.io/paper/go-study.pdf

Re:Conc: Better Structured Concurrency for Go by unscaled on Thursday January 12, 2023 @03:45AM (#34350798)
This is equivalent to asking "Why the heck are you writing code with bugs?"

Sure, if we could write code without bugs, we wouldn't need to suppress panics. But since we do tend to write code bugs and some of them are bugs that can be detected by the runtime - we get panics.

If you hate panics, you can do better than Go and go for a language with a stronger type system, where you won't get nil pointer panics or interface conversion panics, but even an almost onerously-tyepesafe language like Haskell still panics on some bogus operations such as division by zero or trying to read the head of an empty list. Perhaps Idris really have no runtime errors but they are quite niche.

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @05:52PM (#34361394)
Yes, definitely preferable! Denial of service is definitely better than invalid state, right?
Re:Conc: Better Structured Concurrency for Go by yakaccount4 on Thursday January 12, 2023 @01:39AM (#34349992)
> I guess this is the crux of the issue. I don't think this is true, or needs to be true. It certainly hasn't been my experience. I think assuming panics are normal will take you down some paths that make it basically impossible to write reliable software. But, to each their own.

I'd rather have the control to log the panic on a service rather than it forcibly dying and taking down any other connections with it. Kube will just spin up a new one anyway, which just introduces a downtime gap that doesn't need to exist.

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @05:50PM (#34361378)
I don't think I'm effectively communicating the impact of handling a panic and continuing program execution. A panic that comes from a memory model violation (as one example) can change the value of anything in the memory space of the program. If the program continues, that change will go undetected, and can have results that make the program completely nondeterministic. This isn't a doom and gloom, sky-is-falling prognostication, it's literally what is defined by the spec and memory model of the language.
Re:Conc: Better Structured Concurrency for Go by yakaccount4 on Thursday January 12, 2023 @09:18PM (#34363165)
> A panic that comes from a memory model violation (as one example) can change the value of anything in the memory space of the program ... This isn't a doom and gloom, sky-is-falling prognostication, it's literally what is defined by the spec and memory model of the language.

I do not think you are correct. Go has a class of unrecoverable panics for this specific reason. Go also runs deferred functions after a recoverable panic, so the notion that it's unsafe to handle it, or continue executiona after doesn't hold at all - it is literally a first-class feature of the language.

I have not seen an instance of a recoverable panic that is raised _after_ such a fatal operation. If you have an example of such, I would love to see it.

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @09:29PM (#34363245)
What are unrecoverable panics vs. recoverable panics? Where is that distinction defined?
Re:Conc: Better Structured Concurrency for Go by yakaccount4 on Thursday January 12, 2023 @10:00PM (#34363461)
There seems to not be any standard list of unrecoverable panics/aborts, but this Stackoverflow post [1] has a list of a few.

As far as the user/developers are concerned, it doesn't matter too much, since you have no option to recover them, but it would be nice if it was explained if defers are still ran. I'm assuming they are not.

1. https://stackoverflow.com/questions/57486620/are-all-runtime...

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @10:14PM (#34363545)
If there is no way for callers to reliably distinguish recoverable panics from unrecoverable panics, then this distinction doesn't really exist, does it? Panics are panics.
Re:Conc: Better Structured Concurrency for Go by yakaccount4 on Thursday January 12, 2023 @10:32PM (#34363639)
I'm not sure what point you are trying to make anymore.

Of course you cannot distinguish between unrecoverable and recoverable panics, because by definition an unrecoverable panic is not recoverable. There is no caller to distinguish between it - it is killed.

Re:Conc: Better Structured Concurrency for Go by preseinger on Friday January 13, 2023 @12:43AM (#34364358)
Oh. You're using the word panic to describe a superset of actual panics and other even more serious errors. Those things you call unrecoverable panics are not actually panics.

The point I'm trying to make is that panics are not errors by another name, and they are not safe to recover from in general.

Re:Conc: Better Structured Concurrency for Go by BreakfastB0b on Wednesday January 11, 2023 @06:26PM (#34346583)
I would agree if it weren’t super easy to cause a panic in go.

Index slice out of bounds? panic. Close a channel twice? Panic. Incorrect type assertion? Panic. Dereference nil pointer? Panic.

I would argue that all of these examples which are the most common in my experience are “goroutine scoped” because the goroutine was aborted before they potentially modified the application state in an unknown way.

It’s like not in C, or C++ where out of bounds access has now put the entire application into an unknown state.

Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:36PM (#34346687)
> Index slice out of bounds? panic. Close a channel twice? Panic. Incorrect type assertion? Panic. Dereference nil pointer? Panic.

These are all really bad things which should never survive to production code. It is not difficult to detect and prevent them.

> I would argue that all of these examples which are the most common in my experience are “goroutine scoped” because the goroutine was aborted before they potentially modified the application state in an unknown way.

What makes you think that terminating the goroutine that triggered these panics prevents them from impacting the process state?

> It’s like not in C, or C++ where out of bounds access has now put the entire application into an unknown state.

What makes you think this is the case? Panics have unknowable impact, and many panics (e.g. data races) absolutely do put the program into an unknown state.

Re:Conc: Better Structured Concurrency for Go by Groxx on Wednesday January 11, 2023 @07:14PM (#34347108)
>These are all really bad things which should never survive to production code. It is not difficult to detect and prevent them.

This is equivalent to saying "out of bounds memory writes are not difficult to detect and prevent in C code". Like actually equivalent (possibly worse), not just "well if you squint they look similar".

Of course it's not hard most of the time. Being perfect is beyond hard though. And if you're not perfect, you might open the door to anything in C, or cluster-destroying rolling crashes in Go.

Sometimes shutting down every piece of your software if that happens is the correct choice, and sometimes it's so far beyond reasonable that it's ludicrous to argue in favor of "every panic is an abort".

Re:Conc: Better Structured Concurrency for Go by groestl on Wednesday January 11, 2023 @07:39PM (#34347401)
> Sometimes shutting down every piece of your software if that happens is the correct choice, and sometimes it's so far beyond reasonable that it's ludicrous to argue in favor of "every panic is an abort".

Very much this. And even for the same project: in some cases, I'm a fan of employing a quite strict error handling policy in dev environments (crash and burn) and using a more lenient approach in prod (elevated log level). In my experience, this can result in a robust product. Most importantly, this means the decision is not even made by the application programmer, sometimes it's a config thing.

Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:46PM (#34361971)
Go has much stronger memory safety guarantees than C does. They aren't really comparable.
Re:Conc: Better Structured Concurrency for Go by jasonhansel on Wednesday January 11, 2023 @07:32PM (#34347322)
> It is not difficult to detect and prevent them.

How do you "detect and prevent" all nil pointer dereferences?

Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Wednesday January 11, 2023 @07:49PM (#34347487)
x == y can panic if interface values contain incomparable fields in unexported nested structs, how would I check for that? Should we let it become a query of death and bet thousands of peers’ jobs on it never happening?
Re:Conc: Better Structured Concurrency for Go by ikiris on Wednesday January 11, 2023 @08:57PM (#34348064)
don't do that?

this kind of thing is why deepcompare exists to begin with

Re:Conc: Better Structured Concurrency for Go by aetherane on Wednesday January 11, 2023 @09:42PM (#34348473)
It seems unrealistic to assume that everyone on a reasonably sized team knows all of the subtle edge cases to avoid and never makes mistakes
Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Wednesday January 11, 2023 @10:24PM (#34348785)
I can use reflect.DeepCompare(x, y) and live with false negatives, but maps will always use x == y and blow up for something as simple as adding a private cache or callback to a value.
Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Wednesday January 11, 2023 @11:21PM (#34349151)
I can nag everyone to use reflect.DeepEqual and live with some false negatives, but maps always use k1 == k2.
Re:Conc: Better Structured Concurrency for Go by Groxx on Wednesday January 11, 2023 @11:47PM (#34349341)
There are also significant performance and behavior differences between the two.

They are not inter-changeable, nor can one replace the other.

Re:Conc: Better Structured Concurrency for Go by ikiris on Thursday January 12, 2023 @02:45AM (#34350401)
more specifically, it's really strange to hear of people doing equivalence checks on objects with structure. What are you expecting that comparison to do? I doubt it is doing what you think is happening, and is indeed risky of panics.
Re:Conc: Better Structured Concurrency for Go by mappu on Monday January 23, 2023 @01:11AM (#34486042)
This is days later, sorry, but - you can't use an interface as a map key, so this shouldn't apply, right?
Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Thursday January 26, 2023 @11:02PM (#34542303)
https://go.dev/ref/spec#Map_types says that is allowed.

> If the key type is an interface type, these comparison operators must be defined for the dynamic key values; failure will cause a run-time panic.

Re:Conc: Better Structured Concurrency for Go by mappu on Wednesday January 11, 2023 @09:24PM (#34348338)
Is this really the case? Can you link to anything or an example on go.dev/play/ ?

I can find a mention of "cmp.Equal" having that behavior, but that's just a third-party package panic.

Re:Conc: Better Structured Concurrency for Go by assbuttbuttass on Wednesday January 11, 2023 @09:59PM (#34348598)
It's true, but you'd never really write code like this

https://go.dev/play/p/r9NkQb6bQTx

Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Wednesday January 11, 2023 @10:43PM (#34348915)
The problem also affects structs that happen to have a private callback or cache anywhere within.
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:30PM (#34361781)
Obviously `interface{}` values are not comparable?
Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Thursday January 12, 2023 @08:48PM (#34362953)
The comparison is explicitly allowed in the language spec, there’s no warning for doing it, and it often works depending on the types. It’s a data-dependent runtime error, which is usually hard to guarantee test coverage for.
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:30PM (#34361767)
Link to an example? I don't think this is true, unless you're playing stupid games with your code, which wouldn't pass code review.
Re:Conc: Better Structured Concurrency for Go by unscaled on Thursday January 12, 2023 @04:26AM (#34351121)
> (e.g. data races) absolutely do put the program into an unknown state. Data races do not necessarily result in panics.

Many (perhaps even most?) data races would not result in panic but just in garbled, missing, duplicate, out-of-order or otherwise incorrect data.

Data-race induced panics are generally the side-effect of a data race, not a direct protection against. They can often be inconsistent: e.g. a data race in a slice that contains a binary data format could garble a variable-length string prefix and produce an index-out-of-bounds panic. Or it could prematurely consume a shared pointer and overwrite it with nil, only to have the nil pointer dereferenced by another goroutine. These kind of panics are unpredictable.

If your application has shared global state (in-memory or even a database), it may become inconsistent due to data races. But whether data-race induced indicate irreversibly corrupted global state that requires (and can be fixed with) application restart - that is case-by-case thing.

Let's say your application has some shared state that got corrupted and the corruption triggered a panic down the line.

If your shared state is persisted in a database or some other distributed mechanism and that state got corrupted: restarting the application won't help you.

If your shared state is scoped at the HTTP request level (or whichever boundary you choose for suppressing your panics): you don't need to restart the application. The request is already terminated, along with its shared state.

Which leaves us with in-memory global state. This kind of state is generally minimized in the type of microservice and network infrastructure applications that Go is often used for.

A very small percentage of your panics will indicate corruption of such state. Will you be willing to risk service downtime in order to protect against the small possibility that the service has run into a state where its shared in-memory data became corrupted?

in memory or some other distributed mechanism and that state got corrupted: restarting the application won't help you.

Re:Conc: Better Structured Concurrency for Go by flippinburgers on Thursday January 12, 2023 @05:11AM (#34351475)
I tend to agree with you that these are relatively easy things to detect. I see no reason for the downvotes.

Production systems should have relatively robust testing whose coverage can be increased over time. When something panics, the cause of the panic should be fixed so that the panic never happens again. Over time panics shouldn't be happening.

Then again the systems that I have relied on I have written on my own without other hands in the pot so maybe I just don't have to deal with the reality of other programmers phoning things in.

Re:Conc: Better Structured Concurrency for Go by jasonhansel on Wednesday January 11, 2023 @07:37PM (#34347377)
If your programming language handles very common errors by crashing the entire application, and if preventing these crashes is actively discouraged, then that suggests a flaw in the language itself.

This would be fine for a low-level language like C where you need to allow SEGFAULTs, but designing it into high-level language this makes no sense.

Re:Conc: Better Structured Concurrency for Go by loeg on Wednesday January 11, 2023 @09:06PM (#34348144)
Go panics should not be used for very common errors.
Re:Conc: Better Structured Concurrency for Go by erik_seaberg on Wednesday January 11, 2023 @09:36PM (#34348438)
A lot of very common operations can panic: division, dereferencing pointer or interface, indexing/slicing an array/slice/string, asserting the type of an interface, and converting a slice to pointer to array. It’s possible to check, but I’ve never seen a tool that verifies you never use any of these without checking.

And there are some operations where you cannot check in advance whether a panic will happen: comparing interfaces (underlying values might not be fully comparable), indexing a map (could blow up during any concurrent write), and closing or sending to a closed channel.

Re:Conc: Better Structured Concurrency for Go by jaitsu on Thursday January 12, 2023 @09:10AM (#34353693)
You can recover from a panic though, so if you are implementing something that may panic you should have some sensible defer/recover in there if you can't afford to have your process crash.
Re:Conc: Better Structured Concurrency for Go by preseinger on Thursday January 12, 2023 @06:32PM (#34361798)
Division by zero, dereferencing a nil pointer, invoking methods on a nil interface, invalid indexing of an array, unchecked type assertions -- these are not common operations! These are always easily detectable programmer errors.
Re:Conc: Better Structured Concurrency for Go by bertmuthalaly on Thursday January 12, 2023 @01:11AM (#34349833)
A "prior art" section is especially useful for people evaluating your library!
Re:Conc: Better Structured Concurrency for Go by jerf on Wednesday January 11, 2023 @05:01PM (#34345597)
It is the way of things in an imperative language. If you catch a panic, you are also declaring to the runtime that there is nothing dangling, no locks in a bad state, etc. This is often the case. (Although since I don't think this is a well-understood aspect of what catching a panic means, it is arguably only usually true by a certain amount of coincidence.) But if you don't say that to the runtime, it can't assume it safely and terminating the program, while violent, is arguably either the best option or the only correct option.

Other paradigms, like the Erlang paradigm, can have better behaviors even if a top-level evaluation fails. But in an imperative language, there really isn't anything else you should do. It is arguably one of the Clues (in the "cluestick" sense) that the imperative paradigm is perhaps not the one that should be the base of our technology. But that's a well-debated matter.

Re:Conc: Better Structured Concurrency for Go by klodolph on Wednesday January 11, 2023 @05:52PM (#34346233)
I don’t think this is really a question of whether your code is imperative, since Haskell code will terminate just as surely as Go code if you try to access an array element out of range.

(Haskell’s lazy evaluation just makes it a bit harder to catch, since you need to force evaluation of the thunk within the catch statement, and it’s far too easy to end up passing your thunk to somebody who won’t catch the exception.)

As a matter of Go style, of course, you should almost always defer unlock() after you lock(), but some people sometimes get clever and think that they can just lock() and unlock() manually without using defer. This is not hypothetical, and it causes other problems besides leaving dangling locks after a panic(). Somebody sticks a “return” between lock() and unlock(), without noticing, for example.

So my impression of catching panic() is that it is about as safe as not catching panic(). What I mean by that is that if recover() is not safe in your code base, there is a good chance that there are other, related bugs in your code base, and being a bit more strict about using defer and not trying to be clever will go a long way.

Re:Conc: Better Structured Concurrency for Go by morelisp on Wednesday January 11, 2023 @05:59PM (#34346304)
Since the Go 1.14 optimizations I don't believe I've found a single case where `X(); defer Unx()` has been worse.

Unfortunately this was not the case before 1.14, so there's a lot of "middle-aged" code floating around setting a bad example.

Re:Conc: Better Structured Concurrency for Go by klodolph on Wednesday January 11, 2023 @06:01PM (#34346334)
Old habits die hard. For what it’s worth, the bugs I saw were long before the 1.14 release. Somewhere around 1.7 or something.
Re:Conc: Better Structured Concurrency for Go by morelisp on Wednesday January 11, 2023 @06:02PM (#34346348)
Agreed - it's also not nearly as clear for `ctx, cancel := ...; defer cancel()` and I see that reflex in a few places where it's not only often much less efficient, but logically wrong / less safe.
Re:Conc: Better Structured Concurrency for Go by klodolph on Wednesday January 11, 2023 @06:06PM (#34346402)
What issues do you see with defer cancel()?
Re:Conc: Better Structured Concurrency for Go by preseinger on Wednesday January 11, 2023 @06:28PM (#34346591)
I think the OP is saying defer cancel() is correct, and the stuff people would do to avoid it are the things that are bad.
Re:Conc: Better Structured Concurrency for Go by jerf on Wednesday January 11, 2023 @10:15PM (#34348713)
It is a fundamental problem with the imperative paradigm because of the equivalent of:

    lock.Take()
    thingThatMayCrash()
    lock.Release()
The imperative/structured paradigm is that those statements are evaluated in order. While this is not the only way of writing Go, it is legal Go, and the runtime must account for it. Paradigms for which that is not fundamentally true have different options available to them. One of those options is still to crash.

However, "access an array element out of range" isn't the question. The question is, what can the language do in the face of any exception? Haskell, perhaps ironically, doesn't avail itself of the opportunity to do something useful about it. You can implement a wide variety of mechanisms that are safe to have exceptions in even in the face of concurrency, but at the base language, it is essentially as exception unsafe as Go, exactly as you observe. (And you can create "exception-safe wrappers" in Go as well, as easily as having an intermediate function that does something with panics, then invokes some code. Nominally this is unsafe because the code being invoked really ought to have a guarantee that the user has written it to be safe in this usage; in practice it works fairly well at significant scales due to a combination of other things beyond the scope of this already-large reply.) This causes significant practical stress within the community and probably would be in the Top 5 wishlist for a lot of people as to something a sequel language would fix. (It is very annoying that the supposedly "pure" code "head []", supposedly of type "[a] -> a", throws an IO exception.) Just as in Haskell you can write safe code, you can write safe code in Go here as well.

    lock.Take()
    defer lock.Release()
    thingThatMayCrash()
is every bit as safe as anything you can write in Haskell. (It may not compose as well, because "locks" are arguably the least composable primitive ever devised by computer science, but that's an entirely different discussion.)

Thus it is not a coincidence that when I named a language that has a different paradigm that allows it to systematically recover from this sort of fault, I named Erlang, not Haskell. Erlang has no locks. (At the Erlang level. NIFs may do their own thing but they are basically a form of "unsafe" and for language analysis should be treated as such.) Since it has no locks it can't blow up the way the Go code can and leave dangling locks. Processes get access to resources that need to be cleaned up through the IMHO somewhat confusingly named "ports" system, which can be conceived of as wrapping up sockets and files and other such resources behind other Erlang processes, and then there's a linking system that says "if this process crashes, send this message to that other process or crash it also". So an Erlang process can safely crash, release all associated resources, and the runtime may continue on with the assurance that there's no dangling locks or other concurrency things half done.

In fact in my opinion Erlang isn't even a particularly "functional" language. This is idiosyncratic and I don't deny it. A better way of understanding Erlang is that it was built around this functionality existing, and the ports system and immutable terms are the tools that were used to accomplish this goal, with the fact that the result looked sort of "functional" being an accident. So I wouldn't necessarily highlight "functional" languages in general as being natively good at this sort of handling. I think it's pretty clear it could be added to a Haskell++ without much effort but it is not something that merely "being functional" automatically gets you out of the box.

(Historically, Erlang actually descends from Prolog. While all the logic functionality is stripped out, the heritage is very visible. You can't really call it a "logic language" since it can do no logic, but in my opinion it isn't in the functional stream of languages either. Your mileage will vary; like I said I don't deny this is an idiosyncratic take, but for what it's worth, it's one from someone who used Erlang professionally for many years and knows Haskell fairly well too, so it's not an entirely uninformed one.)

Re:Conc: Better Structured Concurrency for Go by tsegratis on Thursday January 12, 2023 @07:22AM (#34352455)
Nice points

I suppose the core issue is transactions. Erlang could still fail with

  them ! {sub, n}
  crash()
  me ! {add, n}
But typically Erlang's isolated processes means many transactions can fail or rollback in isolation

I suppose instead transactions could be a core language semantic. But hard to do, and erlang actors gives a lot, for very little overhead

Re:Conc: Better Structured Concurrency for Go by jerf on Thursday January 12, 2023 @10:42AM (#34355150)
Erlang qua Erlang doesn't have any transactions, either, so Erlang qua Erlang can't fail that way.

In general, whatever it was the crashing process was doing can still have failed. This obviously doesn't magically fix database transactions, or make it so files are never half written because it crashed in the meantime, or any other "external" action that you can still have failed to protect properly from crashes. It only means that the runtime can't get stuck due to locks failing to be released.

But hey, that's something!

Re:Conc: Better Structured Concurrency for Go by avita1 on Wednesday January 11, 2023 @05:45PM (#34346172)
This isn't catching the panic though, this is propagating the panic through the parent goroutine. The whole program will still shut down, but the stacktrace that shows up in the panic contains not only information information about the goroutine that panicked, but also the launching goroutine. That can help you figure out why the panic happened to begin with.
Re:Conc: Better Structured Concurrency for Go by ilyt on Wednesday January 11, 2023 @06:29PM (#34346602)
Also if that is your concern you'd just wrap the panic on your own anyway.
Re:Conc: Better Structured Concurrency for Go by foobiekr on Wednesday January 11, 2023 @08:03PM (#34347635)
if you've ever had to deal with a zombie JVM where an uncaught exception eventually put the whole application into a state where it wasn't, oh, hoovering the tens of thousands of temporary files it was creating because the vacuumer thread died undetected, the Go behavior is _extremely_ attractive.
Re:Conc: Better Structured Concurrency for Go by vbezhenar on Wednesday January 11, 2023 @09:16PM (#34348253)
I started to write Go recently and I very much prefer panics to errors. For example in web apps. Panic produces nice stack trace. Panic bubbles automatically, I can reduce amount of code significantly. Errors are awful and panics allow to write code without losing sanity. It's like good old exceptions. And if I really need it, I can catch panic and act as needed, e.g. return HTTP code or whatever.
Re:Conc: Better Structured Concurrency for Go by xyzzy_plugh on Wednesday January 11, 2023 @10:08PM (#34348672)
You should rarely reach for panic. Panics are not like exceptions, really. It's very frowned upon for panics to pass API boundaries. Use errors always, unless the state of the world is irrecoverably broken.

It's difficult to come up with examples of when this may be the case. Often it's a "you're holding it wrong" kind of thing. For example, a common idiom is wrapping something like

    func Parse(s string) (Foo, error)
to be usable in contexts where error handling isn't possible, such as variable initialization.

    func Must(f Foo, err error) Foo {
        if err != nil {
            panic(err)
        }
        return f
    }
which could be used at the global level like so:

    var someFoo = Must(Parse("hey"))
This is acceptable because this code is static and will either panic at boot always or never.
Re:Conc: Better Structured Concurrency for Go by vbezhenar on Wednesday January 11, 2023 @10:25PM (#34348790)
Errors don't have stack traces so they're unusable. And I see nothing wrong with handling panics. They're the same exceptions. I got SQL exception, I panic, handler catches panic, logs its stacktrace and returns HTTP 500. Awesome and no boring error handling.
Re:Conc: Better Structured Concurrency for Go by bit_flipper on Wednesday January 11, 2023 @11:31PM (#34349216)
It's fine to dislike Go's philosophy on error handling, but in order to save you and your co-workers a lot of headache down the road, I'd recommend you just use another language. This is not something you want to do in Go and very few folks who program in Go would be happy to work with that style of code.

In case you actually are interested in Go's take on stack traces: You are intended to annotate your errors so you can build your own stack traces with whatever information you want. This leads to better error messages because additional context (values of things) can be logged with your custom stack trace.

Re:Conc: Better Structured Concurrency for Go by vbezhenar on Thursday January 12, 2023 @12:18AM (#34349517)
Do you suggest me to annotate my errors with "file:line" strings? Do you suggest me to grep source files with error messages to deduce stack trace? Because that's what I'm doing right now when I have to deal with stacktrace-less errors and it's not pleasant.
Re:Conc: Better Structured Concurrency for Go by philosopher1234 on Thursday January 12, 2023 @01:22AM (#34349908)
The idea is you `fmt.Errorf("invalid foo, given '%v' important argument: %w", arg, err)` and you end up with errors like:

    http GET /abc: start DB: run migration COOL_MIGRATION: invalid foo, given 'bar' important argument: file not exist
If done well, you might be able to fully diagnose the bug just by reading the error, since it may include every bit of relevant context. If not, you can grep for the original error substrings to find the relevant code.

The point is that these aren't just Xs on a map telling you where something went wrong, they're supposed to be meaningful descriptions of why something went wrong.

Re:Conc: Better Structured Concurrency for Go by tommiegannert on Thursday January 12, 2023 @03:56AM (#34350870)
> Do you suggest me to grep source files with error messages to deduce stack trace

Yes, that's common. Perhaps a gopls search engine for error messages would be useful?

Re:Conc: Better Structured Concurrency for Go by atombender on Thursday January 12, 2023 @05:37PM (#34361249)
In the sense that errors are values, you should not normally need to hunt for the origin of errors, and so stack traces should unnecessary.

Many errors don't need metadata. For example, io.EOF signaling the end of a stream is a normal condition. But there are those "true" errors which are unexpected conditions indicative of a bug or a scenario that should be handled differently. To make those easier to find, you can annotate the error values to make it clear what the origin was. This is why there's now a well-established convention to wrap with contextual descriptions at every point in the chain.

In about 8 years of working full-time with Go, the number of situations where I've struggled to hunt down the source of an error value is pretty close to zero. Not zero, but close.

Re:Conc: Better Structured Concurrency for Go by Smurfix on Thursday January 12, 2023 @07:58AM (#34352814)
How the heck should a library author know whether an error is recoverable or not? In many situations that depends entirely on the caller.

Not-so-contrived example: a config options contains a value that leads to a division by zero in some library I'm using. I don't want that to crash my whole program, I want to tell the user "hey this part didn't work" but be able to continue with the other parts.

Without writing a ton of boilerplate code.