So, from my perspective (which obviously is tied to my location) is that all computers have IPv4 (haven't heard (and I've asked) of a single consumer ISP that offers IPv6) but all mobile phones have IPv6. Whether people in general do most searches on mobile or PC is gonna change that graph dramatically, but won't explain what I would be interested in regarding ipv6 adoption. That is, how much of the world would be broken without IPv4?
And for that, that graph isn't completely useless - but not too far off.
A /60 is only 16 /64s (i.e. 16 subnets), and that's not always enough.
The telecom regulator (ARCEP) conditioned 5G bands on rolling out IPv6.
https://stats.labs.apnic.net/ipv6/ - per-country, and within a country, per-asn eyeball statistics, collected from online ads - not just mobile!
https://www.facebook.com/ipv6/?tab=ipv6_country - per-country, albeit with a mobile-heavier bias (as you hint)
https://www.akamai.com/internet-station/cyber-attacks/state-... - collected from their content delivery network - tends to show lower adoption than the other metrics
i would point out that "all mobile phones have IPv6" isn't true globally, but it is the reality in some countries, yes.
That is, ipv6 for clients. But I'm more interested in servers, because that is what would affect me if I don't have IPv4. Such as the experiences described by OP in this thread.
the most exhaustive list thus far is https://sites.ip-update.net/ afaik
Those are the ones blocking adoption for me, as an end user.
I wouldn't be sure about that. I don't see any "dash" to support v6 in our future, when the option to just keep working around issues with v4 is so much easier and cheaper in the moment. Really, what does anyone have to gain by switching to v6?
CGNAT sucks. Stuff blocks you because you get lumped in with other users. You can't take inbound connections. Average users don't know that, but they get annoyed with side effects. Not being able to play multiplayer stuff or it being slow/high latency because of no inbound connection. Having to do extra CAPTCHAs, being straight out blocked, etc...
Price and annoyance are absolutely things people want to avoid.
I guarantee you at some point, some ISP is going to realise they can market themselves as the gamer ISP and sell IPv6 as the option for pro gamers to ensure the lowest latency in their games. CGNAT will be the congested roads, IPv6 the open motorway. (To be clear, it obviously isn't that simple, but I'd put money on that's how they'll sell it.)
30-40% global adoption in ~10 years may or may not be a "dash", but it's also not nothing.
"easier and cheaper" is very much not the case at larger scale. legacy ip space is only growing more expensive, & cgnat platforms are not cheap. even if a carrier HAS TO deploy cgnat, deploying ipv6 first means you don't need to buy cgnat capacity for any v6-native traffic (which is a non trivial volume)
> Really, what does anyone have to gain by switching to v6?
the above, & also a future-proofed, infinitely scalable network. any org's that do alot of m&a don't have to play as many stupid rfc1918 integration games.
if you don't deal w/ scale, yea, hard to see the benefits. fair.
Still nowhere close to being remotely unusable after soon 30 years is very very close to nothing.
Regarding benefits: Amazon, Azure and all the other major VPS companies has a lot to gain from IP addresses being expensive, since it makes it almost impossible for new players to enter the market. ISPs may pay for CGNAT in terms of infrastructure and complexity, but they save in support and abuse mitigation cost by making it impossible for normal people to host their own stuff, they save in support cost by not dealing with customers' broken products which get confused by IPv6, and they gain financially from charging a ton for "pro"/"enterprise" non-CGNAT connections.
And for any kind of web service, supporting IPv6 is obviously just a net negative, since you have to deal with both v4 and v6 rather than just v4.
So I suppose I'm saying, sure, there are minor things to gain from v6, but it's not clear that they outweigh the (opportunity) cost of v6 for anyone, and for large sectors it's simply a cost with no upside.
I don't see a rush to support v6... ever. We'll keep growing steadily but slowly for a while, then adoption will taper off.
But hey, I may be wrong! I'd certainly be happy if you were right. The minuscule amount of progress across almost 30 years doesn't instill confidence though.
You can see which clients are using ipv6 and how many queries there are. I would estimate that about 60% of iPhone traffic in my household (by far the busiest devices) is ipv6. We usually use big sites though like Reddit, twitter, google, etc.
And then there’s the Rokus that don’t support ipv6 at all. Considering how cheap they were it doesn’t really surprise me.
This is a home cable connection in the Bay Area.
https://www.google.com/intl/en/ipv6/statistics.html
While price of ipv4 addresses are increasing, the world has slowly been adopting ipv6. From the graph above, I'd say we cross over 50% in about 2-3 years time. At some point the "dash" to adopt ipv6 starts, and brave folks will drop support for ipv4. Then it'll probably evaporate between 2030-2035.