But because of Google's hubris, they seem to never admit that failure is an option. Of course they shouldn't say it publicly, but they should have much better internal plans in place for euthanizing products humanely. Failure to do so repeatedly, on a scale like this, reeks of organizational dysfunction, and the absence a moral compass.
I was not a Stadia user, but events like this reinforce my motivation to drop all the Google products I possibly can before they drop me.
The average Googler hated how many good products were killed. Many want to continue/improve many of the (countless) products that were sunset. I'm sure memegen is on fire as we speak and how Google should be and do better.
Sadly, that's not how it works in a corporate. At least not at Google.
If your boss moves you off the project and hands you new work, that's how it is. You need to spend ~8hrs/day on your next project. Doesn't leave you with any time to work on that project you know is being sunset, and definitely won't help with your Perf and yearly bonus.
Many products have like 2-3 people keeping the lights on for months before eventually the plug is pulled. This rarely happens overnight -- the teams have been moved/offboarded months ago, working on other higher priority stuff.
I don't know how it was for Stadia though -- but I assume it was the same.
I get the feeling that many were blindsided with the abruptness.
the deprecation schedule however... different story
I currently do AWS infra. This is job security to me, because every time Google shutters another product, a whole cohort of companies chooses AWS over GCP because we all know Google will pull the plug on GCP any day now.
One just have to see how they treat their actual customers of their Ads platform, and think, if that's how they treat their customers, what can non-customer "lusers" of the other subsidized platforms (including GCS which is being subsidized at this point) expect.
Why they completely kill and bury entire products very quickly is sort of bizarre for a company their size.
The question is just how to shut things down in a good way. Honestly it seems like Google has done better than they usually do with this one (refunding everything), but it’s never possible to make everyone happy who depended on your service.
Ditto. Im literally considering phasing my personal gmail out to a domain that I own...
I set up a new inbox with Fastmail on my own domain and set the Gmail to forward everything to the new address. Then I started updating things whenever I received a forwarded message. Over couple of months everything important got gradually sorted out and I cleaned up the rest based on my password manager.
Now I only keep the Gmail around because of the Google Play purchases tied to it plus the possibility that some old colleague or acquaintance may have the old address saved. But if Google shuts it down it isn't a big loss.
Overall, the benefit of more control definitely outweighs the hassle of switching. I would recommend it.
At this price it's a pretty good deal + I know I can switch provider anytime.
I tried my friend's Stadia. One time he come over connected his controller to my Chromecast and it worked amazingly. I was sold.
The only reason I didn't buy my own, because I have to pay full price for every game and I was afraid what would happen if they shut down the system. If they would have said something like: If you purchase a game from us you will be able to play it for 5 years if not we pay your money back. They did the same in the end, but loosed out a lot of people like me.
What does that even mean though? A piece of paper or digital equivalent that lists your in-game achievements? That's worth... a piece of paper or digital equivalent. I mostly don't even get the equivalent for lots of things I spent a lot of time on in real life. I guess I have a diploma somewhere though I don't actually know. (That is at least somewhat verifiable without the original piece of paper.)
I certainly don't expect "achievements" like that to be transferrable other than in a generalized life experiences sort of way.
I feel sorry for this person and hope that Google and its partners like Rockstar work together to create solutions to ensure that people's saves and earned content like game unlocks and achievements aren't lost. I hope that any cloud streaming service that still exists learns from this and ensures that player's data is more portable so in the event that they must shut down, this same problem doesn't crop up again.