With a website, the idea is a visitor might only visit a single page. Under this model you want to ship as little JS as possible, and ensure that if the user just tries to read a blog post, the entire site isn't getting downloaded.
Contrast that with a webapp. I'm currently building a real estate investment calculator/dashboard and the mental model is diametrically different than building a website. Unlike a site, I want the entire app to be loaded upfront because the user is using the "entire" app, not just viewing a page.
The problem I see is when one is trying to design a "site" but uses the "app" model, or vice versa. Attempt to use an SSR framework like NextJS for an "app" and you are going to have a bad time, likewise try setting up a site like you would a webapp and you are going to have some pretty serious limitations.
Tricks that work on desktop - where a web application might stay open in a browser tab for weeks at a time - don't apply on mobile. On mobile, I'm much more likely to drop into your app for a few minutes to achieve a single goal, then navigate away and un-load it again.
So assuming that I'm going to pay that loading price once and then keep interacting with your application doesn't actually work - most of my interactions with your app will be a cold start, often with an empty cache too since browser caches on mobile devices (especially cheaper Android phones) are much smaller.
Not many applications are intended to be used on both.
In particular I think most applications for professionals assume you are on a normal computer, not a phone. Consumers, OK.
There's an entire class of professionals out there these days who don't use laptops. It's possible to run quite a sophisticated business entirely from a phone these days, and a lot of people who are doing exactly that.
Sure, there are professions for which this doesn't work - but even as a software engineer I find myself increasingly frustrated when I can't do things like review a simple pull request on my phone if I'm away from my desk rather than pulling out my laptop.
In 2012 sure, but with so much professional work being done asynchronously and mobile phones/browsers being so capable now mobile availability is table stakes.
A few features may be disabled, but if I log in and see a messed up layout or a "please log in from your desktop" screen it's a big red flag for quality/execution shortcomings that will bite me on desktop soon enough.
So I only have to build for laptop sizes and up. For what I do, anyway.
I should be able to go to HN and "View as safari on ios 15. | View as Chrome/brave/ as Device Type [X]" and assign it to ctrl+middle+shift+click... or some such...
I should, be able to see the view, on my machine between the three: Desktop, iOS, Android for the same URL view and see the interactions on desktop....
Is there a reason why one cant just cycle through these views on a single tab of a single browser?
Click the button and it just cycles through the view
Rendering with a specific OS/browser combo is not something you can do accurately without actually running that combo. There are services like Browserstack that will do this for you, but I don’t think it’s something that could realistically be built into a browser.
However, if you have a landing page that someone might only visit once, then you want to optimize for as little JavaScript as possible, and in that case, just a pure server-side render might be best for that job.
There's no inherent need for a real estate investment dashboard to act like an app instead of a plain old website. It might serve many of the developers needs, and maybe some of the customers, too - but such a feature could just as easily be served as a plain old webpage as it could a heavy front loaded application.
How so? This assertion might be conflating your idea of what an investment dashboard should be like and how it should behave with what some team or company has concluded a customer wants. It is inherently a product decision. Actually, claiming server side rendered app suffices for any real estate investment dashboard sounds like the ”developer deciding” angle.
Unless you truly are claiming that there never is need for anything except server side rendered payloads in the internet. In which case it’s hard to explain why companies don’t do that. It’s almost as if there are product oriented reasons to have webapps. I think the original comment’s logic stands correct
Maybe customers truly are served better by an app experience based on their needs, but all the times I've been involved in that discussion the impetus for moving to an SPA has more to do with internal business needs such cleaner division of code, improved click/ad tracking, third party javascript integrations, and often much more hand-wavey ones that never seem to play out as expected like the myth that SPA's are inherently faster than page loads.
edit: With some exceptions. Some webapps are huge. They are near impossible to program without a solid framework. But this is no more than 5% of all the webapps I create.
What libraries does this require? I'm just issuing fetch requests and getting back JSON. Apollo is absolutely NOT EVEN CLOSE TO required to do GQL...
Honestly, both GraphQL and everything else listed seems pretty orthogonal to the original discussion of frameworks... Whether you used VanillaJS or React or a server-rendering platform, your choices of internationalization & datastores & auth & functionality require code...
There are several GraphQL libraries supporting different features, of different sizes.
The client being the browser? Isn't HTML rendering what it does? What kind of HTML rendering are you talking about?
The browser renders a webpage using the rendered HTML, CSS and sometimes Javascript.
> There are several GraphQL libraries
And some of them are tiny, which is antithetical to your previous point...
Do client side rendering of HTML and you’ll need libraries, just like you do on the backend.
Funny, after only 5 minutes on any website i come to the same conclusion as a user :P
I always tell people, "mileage may vary, there's no silver bullets in this industry". I think it holds true especially when talking about stuff like this.
That to me seems like the sweet spot for highly interactive applications that are very stateful, however like I said previously, your mileage may vary.
Bandwidth is also the issue, but most web devs or website owners don't seem to realise or care that most of the world is probably struggling with their page weight.
Internet speeds are more disparate now than in the 90s, but this issue tends to be made opaque by available bandwidth statistics... There are no distribution statistics available at all. Instead bandwidth stats are always aggregated as a regional average, and worse those samples tend to be from voluntary subset (at least in my country). Even when the median is used, it conceals a significant bandwidth divide due to communication technology gaps.
The bandwidth distribution could be roughly inferred more accurately by grouping the averages by communication technology rather than region - this way a large number of very poor bandwidth users aren't concealed by a handful of super fast gigabit fiber connections or a marginal majority of fiber connections. There's a huge number of households still stuck with ADSL, 100% fiber is a very long way off (will probably never have full coverage, expecting LTE to fill this gap) and there is a huge gap between these technologies. To compound this issue households have to share connections between multiple people and increasingly hungry devices that don't respect users data usage (looking at Apple's massive inefficient update images in particular).
When I'm in a browser, 99% of the time I expect the page to have what I'm looking for. I rarely care if its interactive. In fact, the more interactive it is, the less enjoyable the experience is. This holds even firmer when I'm on a desktop.
With webpages, any delays make intuitive sense and are accepted by the user. With an interactive web app, the web app gets blamed for any delays or latency because there is no full-page refresh.
https://vercel.com/blog/everything-about-react-server-compon...
---
I have noticed a significant issue with speed on sites after upgrading my main machines, but dont know how to judge if its local or remote.
I have a flagshit HP gaming machine, with the best laptop nvidia card on the market....
windows 11 (with a sister machine of same specs with linux)
Ryzen 5K RTX 3070 blah blah...
But the load times on these "gaming centric" machines are way slower than older, les spec'd machines...
I cant tell where my bottle-neck is.
How test this specific, in your opinion?
That said, if your application is actually complex enough to warrant this upfront download cost, might make sense.
YMMV as always
EDIT: in case it wasn't obvious, I was talking about Blazor WASM not Blazor server
This whole thread is full of people saying things like, "When _I'm_ building a webapp," and "_My_ projects end up loading slowly," etc. Google is saying things like, "When 400 people are working on a web app, how can we avoid it turning into a shit show."
One thing is to generate a build and ship it once over the wire in the form of an Installer or bytecode executable. Another thing is to ship the entire package and/or parts of it with every launch event, plus the complexity of shipping transpiled code to different interpreters (different browser in this case) which adds more complexity to the model until it finally explodes.
The server side with HTML generated at the backend is a more predictable, faster and simpler approach. Bandwidth is not the issue anymore, but latency. Heavy API consumption from the client, leaves data exposed and increases the latter.
Hotwire/Turboframes/StimulusJS removed the need of generating HTML code at the client, leaving a single source of truth while still having a dynamic/friendly frontend. I consider it to be a better model for the web.
Plus, new Page Transition API and Navigation API are possibly game changers for a lot of use cases out here.