I get consistently good reviews about performance and ux/ui.
I think it's quite ready.
Just curious, how much time do you think you put into it in total? App / web
Also curious how you marketed it, if at all
I'm monetizing only through subscription. I made it part of my mission to refrain from all ads and focus on privacy as much as possible. For the next version I have removed Firebase Analytics and Crashlytics as well.
The subscription for my app is half as expensive as the one from other apps on the market. But there is a rather hard point where you kinda have to buy PRO. That's if you want to track more than 15 stocks.
I put in around 1000 hours so far.
Android 70% of the downloads and 60% of the revenue
iOS 30% of the downloads and 40% of the revenue
Generally, there are a lot more Android users outside of the US.
Thanks.
> Text Fields are almost unusable for iOS users that don't have predictive keyboard enabled.
"Almost unusable" sounds like you can't type, but really it is just missing the autocorrect popups. And if you check the comments, somebody provides an implementation that does show them.
> Emoji rendering is broken on iOS.
This makes it sound like it doesn't show emojis, but really they're just slightly too small.
On a phone, the synergy of autocorrect and fat fingers is a delicate one, and even small changes can really upset the typing experience.
Samsung once updated the keyboard on my phone, and the different visual cues and behaviour completely threw off my muscle memory and made typing very difficult.
Even the autocorrect mode being wrong on an email input can be annoying, so a whole app acting up would be even more unpleasant.
- Text Fields are almost unusable for iOS users that don't have predictive keyboard enabled. Reported in 2017: https://github.com/flutter/flutter/issues/12920
- Emoji rendering is broken on iOS. Reported in 2019: https://github.com/flutter/flutter/issues/28894
This is due to the fact that everything, including the OS controls, are re-implemented in Flutter.