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Re:Apple Joins Blender Development Fund by Joeboy on Thursday October 14, 2021 @01:50PM (#28867566)
Recommend Ian Hubert's "Lazy Tutorials"[1], although they're not really so beginner friendly. More for inspiration and entertainment.

[1] https://www.youtube.com/playlist?list=PL4Dq5VyfewIxxjzS34k2N...

Re:Apple Joins Blender Development Fund by azalemeth on Thursday October 14, 2021 @02:37PM (#28868156)
This might be an odd, or unpopular opinion, but I really wish there were more tutorials written down, in text, with separate images and instructions. I don't like searching YouTube videos for specific steps, but plain HTML documentation is greppable. Blender does have docs -- and they're usually very good, but often out of date. Creatives really shine on YouTube, and make amazing things, but hardly anyone seems to put together a page of instructions. I have memories of using an educational version of Cinema 4D, and one thing that struck me was the quality of the written, html-based documentation that was readable and educational.

I'm delighted Apple is helping blender, I think it's a fantastic amazing project, and I have huge respect for all who work with it and make tutorials. I just want to learn to get better at it, quickly. I've found that I've got an unexpected barrier to entry to get my brain to work with its UI -- probably because I'm conditioned by earlier experiences -- and I don't think that I've been helped by having to watch videos with frequent pausing to see what modifier keys were pressed, with little ability to quickly randomly access the material afterwards.

Re:Apple Joins Blender Development Fund by snorrah on Thursday October 14, 2021 @08:09PM (#28872067)
Check out the Blender Secrets ebook. A fantastic resource of tips and techniques for working in Blender.
Re:Apple Joins Blender Development Fund by mhd on Thursday October 14, 2021 @02:39PM (#28868176)
> This might be an odd, or unpopular opinion

Well, that used to be the mainstream opinion until a few years ago, when a lot of computer education switched to videos. I blame DHH ;)

Re:Apple Joins Blender Development Fund by nuclearnice1 on Thursday October 14, 2021 @03:54PM (#28869139)
I blame monetization. You can make more on YouTube.
Re:Apple Joins Blender Development Fund by geerlingguy on Thursday October 14, 2021 @07:38PM (#28871742)
s/more/anything at all.

Monetizing written content was (and is) crazy hard, comparatively.

Re:Apple Joins Blender Development Fund by riidom on Thursday October 14, 2021 @03:45PM (#28869023)
Blender Secrets is also very good.

One-minute tutorials about a tool, a certain specific way to achieve X and alike.

https://www.youtube.com/c/BlenderSecrets

Re:Apple Joins Blender Development Fund by q_andrew on Thursday October 14, 2021 @01:54PM (#28867605)
I'm becoming more and more convinced that Ian Hubert is the patron saint of hobby CGI. Everything he touches turns to gold.
Re:Apple Joins Blender Development Fund by misnome on Thursday October 14, 2021 @02:34PM (#28868117)
This is useful. I used to like, and went through lots of the "Blender Cookie" stuff; even got a paid subscription - but they pivoted to online courses and lots of their individual tutorials and previous work disappeared.