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Re:EA got hacked and games source code leaked including new ... by whereistimbo on Friday June 11, 2021 @03:49AM (#27470452)
Should I shed tears for them for getting hacked, or laugh to them because they are not taking security seriously?
Re:EA got hacked and games source code leaked including new ... by rplnt on Friday June 11, 2021 @04:46AM (#27470805)
> because they are not taking security seriously?

I don't think is necessarily the case. You can take security seriously, but there are limits, and you have to balance the effort with the willingness of someone breaching your safeguards.

I would use a bicycle as an example. You can buy whatever lock you want, it can be broken by someone. The better the lock, the less people can get through it or are less inclined to do so anyway. You can pay a security guard to look after your bike, but at some point, if your bicycle is really valuable, one guard can be bribed (or killed), and so on, and so on.

In summary, just because they were "hacked" does not mean they are not taking security seriously.

Re:EA got hacked and games source code leaked including new ... by darumderum on Friday June 11, 2021 @05:17AM (#27470974)
> I don't think is necessarily the case

Back then, when they enforced a maximum 16 character password, I saw enough security. Are they storing them in plaintext or what? Btw, I think they increased the limit to 32 now

Re:EA got hacked and games source code leaked including new ... by kenniskrag on Friday June 11, 2021 @05:34AM (#27471078)
some hashing algorithm don't allow longer passwords. https://cheatsheetseries.owasp.org/cheatsheets/Password_Stor....
Re:EA got hacked and games source code leaked including new ... by darumderum on Friday June 11, 2021 @05:50AM (#27471188)
Well, 72 bytes is still far away from 16 characters. Also, nearly every website is able to allow passwords longer than 16 chars, so it is definitely possible somehow!? This limit is ridiculous
Re:EA got hacked and games source code leaked including new ... by kenniskrag on Friday June 11, 2021 @05:55AM (#27471223)
also in unicode? (4 byte * 19 chars)
Re:EA got hacked and games source code leaked including new ... by TomSwirly on Friday June 11, 2021 @10:50AM (#27474168)
1. Unicode has no idea of "bytes" at all.

2. Only in the UTF-32 encoding, which no one uses, are all characters represented by 4 bytes.

Most sites today use UTF-8 where most characters on a standard keyboard are 1 byte, and almost all characters from any language take 3 bytes.

3. Even 19 characters is a lot better than 12.

Re:EA got hacked and games source code leaked including new ... by darumderum on Friday June 11, 2021 @08:16AM (#27472260)
No, but they don't support it anyways
Re:EA got hacked and games source code leaked including new ... by thih9 on Friday June 11, 2021 @10:28AM (#27473839)
Is this is a good reason to reject long passwords?

If that kind of hashing algorithm is a must, why not use first X bytes of the password input?

Re:EA got hacked and games source code leaked including new ... by jfrunyon on Friday June 11, 2021 @12:29PM (#27475357)
Because then people find out that it ignores a bunch of your password and people's "password12DHpS*yoCTV44cAmg$gJj" is matched by "password123". Or "correct horse battery staple i have the most brilliant password ever" is matched by "correct horse battery staple".
Re:EA got hacked and games source code leaked including new ... by thih9 on Friday June 11, 2021 @05:14PM (#27478594)
Good point, that was too simplistic. Then again, I guess longer passwords could be preprocessed with another hashing function, one that returns a string of X bytes?

My point is that throwing a "password too long" error, especially for 32 characters or less, feels like a wrong approach to me; no matter the circumstances or the amount of backward compatibility that has to be kept.

Re:EA got hacked and games source code leaked including new ... by kenniskrag on Saturday June 12, 2021 @03:27PM (#27486864)
I understand your point but then password shucking can be problematic: https://cheatsheetseries.owasp.org/cheatsheets/Password_Stor...
Re:EA got hacked and games source code leaked including new ... by thih9 on Sunday June 13, 2021 @03:24AM (#27490526)
What do you mean by problematic? The source links to YT and I can’t view a YT link.

I assume “problematic” here means “difficult but possible”. If problems arise then I guess it’s a matter of priorities; but I think that not inconveniencing the user with password length limits should be high priority.

Re:EA got hacked and games source code leaked including new ... by mikestew on Friday June 11, 2021 @04:07PM (#27477819)
In other words, a modern version of Microsoft LAN Manager:

https://en.wikipedia.org/wiki/LM_hash

Save-ya-a-click: basically what jfrunyon describes, along with a whole lot of other insecurity goodness (and to be fair, LANMan was a long time ago).

Re:EA got hacked and games source code leaked including new ... by silviot on Friday June 11, 2021 @05:10AM (#27470938)
> In summary, just because they were "hacked" does not mean they are not taking security seriously.

To some extent though it does mean they were not taking security seriously _enough_. In your example, they misjudged whether they needed a guard or not.

[EDIT] Actually, I realized it's not about taking it seriously, but executing it efficiently.

Re:EA got hacked and games source code leaked including new ... by sabas123 on Friday June 11, 2021 @07:38AM (#27471928)
Even so, they could have defended perfectly against a threat model, which might have been completely reasonable. But it might have been pure bad luck. Although I don't know any of the details.
Re:EA got hacked and games source code leaked including new ... by emilsedgh on Friday June 11, 2021 @04:07AM (#27470534)
I'm inclined to laugh at them but honestly what does it even mean at this point to take security seriously?

It appears that the only companies capable of being secure are Google and Apple. Aside them everyone is getting hacked every other day.

Re:EA got hacked and games source code leaked including new ... by papito on Friday June 11, 2021 @05:30AM (#27471049)
Imagine a world where there is no, say, AWS. So many basic security things that we take for granted are automatically set up for you in the cloud, as most shops out there could not care for it to save their own lives.

Companies that torch through millions of dollars of VC money need a nice ransomeware kick in the ass to set up a MongoDB password, and will proactively ignore S3 warnings to not make something public, so what do you expect?

Re:EA got hacked and games source code leaked including new ... by bserge on Friday June 11, 2021 @06:26AM (#27471437)
I can imagine it, I see many independent security consultants and companies making money instead of Amazon.
Re:EA got hacked and games source code leaked including new ... by incrudible on Friday June 11, 2021 @05:56AM (#27471228)
Realistically, what are you going to do to protect against this case? Your developers/artists are going to use Windows machines, they're going to need access to the source code and access to the internet. Add in a 0-day and that's all the the ingredients to allow for exfiltration of data. Ultimately, there is no protection against this.

Of course you can make your employees' lives worse by siloing them off, enforcing all sorts of security policies and so on. It's just not worth it in this case. So the source code of some video games got leaked... big deal. What are hackers going to do with it, make their own version of Battlefield and FIFA? Write snarky comments on how crappy the code is? Maybe they'll develop cheats, but that can also be done without the source code.

Re:EA got hacked and games source code leaked including new ... by nradov on Friday June 11, 2021 @08:57AM (#27472652)
Application whitelisting can prevent most vulnerabilities from being exploited.
Re:EA got hacked and games source code leaked including new ... by incrudible on Friday June 11, 2021 @12:06PM (#27475095)
Application whitelisting can prevent the execution of unapproved executables, that's about it. Oh, you need to run Python scripts? You're using npm? There go your whitelisting efforts...

Whitelisting also won't protect you from exploits in the software itself. If some non-technical user gets compromised and starts sending out malicious PDFs, you better make sure every single installation of Acrobat is up-to-date. If you get hit by a 0-day in Outlook - good luck.

Now perhaps in this case people were just sloppy, but again, if you want to rule out exfiltration of data - as opposed to just making it less likely - you need a completely different approach and it'll cost you.

Re:EA got hacked and games source code leaked including new ... by qwerty456127 on Friday June 11, 2021 @04:38AM (#27470755)
I feel neither sorrow nor laugh. Just joy about the fact the source code is going to be available.
Re:EA got hacked and games source code leaked including new ... by squarefoot on Friday June 11, 2021 @01:19PM (#27476026)
Not sure if it is a good thing, besides plain studying, though. Imagine some developer in perfect good faith who finds some interesting graphics code online with no references to EA and a fake Open Source license attached to it, and that code happens to be part of EA's code, then imagine this developer incorporating them into an Open Source game, maybe just 150 lines of code out of several tens of thousands. EA's lawyers would hardly ignore him, and the poor guy would see his own career and possibly his entire life ruined. Not to mention the possibility of becoming a case against Open Source.
Re:EA got hacked and games source code leaked including new ... by NmAmDa on Friday June 11, 2021 @04:54AM (#27470851)
Maybe it is not going to be available publicly after all.
Re:EA got hacked and games source code leaked including new ... by Aeronwen on Friday June 11, 2021 @04:37AM (#27470751)
Shed tears because they're not taking security seriously.
Re:EA got hacked and games source code leaked including new ... by guavaNinja on Friday June 11, 2021 @05:03AM (#27470893)
No, laugh to them for getting hacked. It's EA afterall.
Re:EA got hacked and games source code leaked including new ... by joshspankit on Friday June 11, 2021 @06:28AM (#27471448)
In the old days, EA used to mean genuinely good games with great level design. It’s not even close to the same company now, but I understand some people being sad because they still think about EA as old EA.
Re:EA got hacked and games source code leaked including new ... by NmAmDa on Friday June 11, 2021 @04:10AM (#27470552)
I think this my first time I see a leaked source code for a closed source product before its lunch. Viva battlefield 2042. Cheats will be available in a time record.
Re:EA got hacked and games source code leaked including new ... by din-9 on Friday June 11, 2021 @04:18AM (#27470604)
Re:EA got hacked and games source code leaked including new ... by Hamuko on Friday June 11, 2021 @04:28AM (#27470688)
The Half-Life 2 leak happened way before launch (13 months) and there were a lot of changes when it actually released. 2042 is much closer (4 months) if the release date keeps.
Re:EA got hacked and games source code leaked including new ... by joshspankit on Friday June 11, 2021 @06:30AM (#27471468)
The HL2 leak was super cool and practically a behind the scenes copy. Untextured walls, unfinished levels, all sorts of fascinating test areas. Great reference.