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Re:Nvidia Limits RTX 3060 Hash Rate by gsich on Sunday February 21, 2021 @10:56AM (#26214371)
So I need two machines to used this GPU? Thats even worse. I know some trickery with an onboard CPU maybe works and thought you meant that.
Re:Nvidia Limits RTX 3060 Hash Rate by chrisseaton on Sunday February 21, 2021 @10:59AM (#26214395)
> So I need two machines to used this GPU?

No? Why would they need to be in different machines? You can stream from one GPU to another, whether they're in the same machine or not. One GPU may be a cheap little one built into your motherboard. You probably already have it anyway!

And even if you did need two machines... again that's how gaming streaming services work. Cheap end-user machines or iPad or just TV, and then a gaming system streaming video output somewhere else.

Re:Nvidia Limits RTX 3060 Hash Rate by gsich on Sunday February 21, 2021 @11:11AM (#26214498)
>No? Why would they need to be in different machines? You can stream from one GPU to another, whether they're in the same machine or not. One GPU may be a cheap little one built into your motherboard. You probably already have it anyway!

Thats not really called "streaming". So given that somewhere in this thread there was a youtube link on how to do that, which required testmode in Windows - it's still not practical.

Re:Nvidia Limits RTX 3060 Hash Rate by chrisseaton on Sunday February 21, 2021 @12:02PM (#26215060)
> Thats not really called "streaming".

The data would literally be streamed along a bus from one storage to another. The name ‘streaming’ literally appears in some APIs you’d use to do it!

Re:Nvidia Limits RTX 3060 Hash Rate by gsich on Sunday February 21, 2021 @02:45PM (#26216459)
Then you need to use the word "streaming" correctly. Video streaming is not copying data to a different frame buffer. Nvidia with their Optimus technology doesn't call this "streaming". You used the same term for both.
Re:Nvidia Limits RTX 3060 Hash Rate by chrisseaton on Sunday February 21, 2021 @04:34PM (#26217458)
> streaming is not copying data to a different frame buffer

That's exactly what streaming means as a technical term:

Examples:

https://wiki.libsdl.org/SDL_TextureAccess

https://community.khronos.org/t/streaming-texture/60774

https://www.khronos.org/opengl/wiki/Buffer_Object_Streaming

Re:Nvidia Limits RTX 3060 Hash Rate by gsich on Sunday February 21, 2021 @06:53PM (#26218604)
None of these links are related the conversation here. First one is even empty. Neither for "video streaming", nor for frame-buffer (Optimus) stuff.

Make up your mind. If I counter your "video streaming" argument, you can't come with "but I meant streaming on the same device" without even mentioning either a technology, or the most important thing there (the frame buffer). Now you want streaming to mean something that is used in game engines. How those 3 links help in making the mining card usable is for you to proof.