Re:Nvidia Limits RTX 3060 Hash Rate
by chrisseaton on Sunday February 21, 2021 @12:02PM
(#26215060)
> Thats not really called "streaming".
The data would literally be streamed along a bus from one storage to another. The name ‘streaming’ literally appears in some APIs you’d use to do it!
Then you need to use the word "streaming" correctly. Video streaming is not copying data to a different frame buffer. Nvidia with their Optimus technology doesn't call this "streaming". You used the same term for both.
Re:Nvidia Limits RTX 3060 Hash Rate
by chrisseaton on Sunday February 21, 2021 @04:34PM
(#26217458)
> streaming is not copying data to a different frame buffer
That's exactly what streaming means as a technical term:
Examples:
https://wiki.libsdl.org/SDL_TextureAccess
None of these links are related the conversation here. First one is even empty. Neither for "video streaming", nor for frame-buffer (Optimus) stuff.
Make up your mind. If I counter your "video streaming" argument, you can't come with "but I meant streaming on the same device" without even mentioning either a technology, or the most important thing there (the frame buffer). Now you want streaming to mean something that is used in game engines. How those 3 links help in making the mining card usable is for you to proof.
Thats not really called "streaming". So given that somewhere in this thread there was a youtube link on how to do that, which required testmode in Windows - it's still not practical.