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Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @03:58PM (#25511153)
The sheer amount of hatred being thrown at this game is really something odd. It feels artificial, especially when practically every media outlet has the same vitriolic tone.

I don’t play games much anymore, but I did pick Cyberpunk 2077 up (via Stadia) and I’ve found it to be a blast. Certainly not perfect, but absolutely a world worth exploring. My favorite part are the details; there are tons of little stories and narratives in the items you pick up during each mission. The constant barrage of negativity surrounding it make no sense to me.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by zug_zug on Tuesday December 22, 2020 @04:09PM (#25511284)
True, but also the amount of press it's gotten in the positive direction feels artificial as well. Can we all just stop talking about this non-entity? I'll try it in 5 years for $10 on a steam sale when my old-ass hardware runs it, and my expectations are 0, and it's fully patched.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by bobthepanda on Tuesday December 22, 2020 @04:05PM (#25511231)
I mean, when was the last time a major release performed so poorly that it got delisted from the PlayStation store?

The game’s vitriolic reaction only really came about as a direct followup to possibly one of the most hyped up games this year.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:12PM (#25511308)
I don’t really follow the gaming press and couldn’t tell you what generation of PlayStation / X-Box / etc. we’re on, so I’m unfamiliar with how previous buggy games were received.

My experience is that it’s a fun game with some minor problems. If you like cyberpunk books or media, you’ll love it. The writing team put a lot of effort into crafting a backstory of the world.

Overall it reminds me of the original Neuromancer novel; moments of sheer brilliance mixed with moments of tacky, embarrassingly bad writing. That specific quality is part of the genre’s history, to me, and I think a lot of the criticism toward 2077 is from people who haven’t read much of the previous books.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by jayd16 on Tuesday December 22, 2020 @04:27PM (#25511440)
I love Neuromancer but you're right. Its just the Italian Job with a cool backdrop. I'm not sure what kind of deep story this article author was expecting.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:32PM (#25511503)
I think Neuromancer excels in the same way 2077 does, which is in the details. Both briefly mention really interesting ideas offhandedly in the background.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rusk on Tuesday December 22, 2020 @04:21PM (#25511386)
Don’t know why you’re flagged bro - this seems reasonable to me
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:23PM (#25511402)
I’m hoping that Gibson fanboys just didn’t like me criticizing Neuromancer, hehe.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rusk on Tuesday December 22, 2020 @06:05PM (#25512499)
I loved neuromancer warts and all. It would be a terribly dull serious story otherwise. Rastafarians growing weed in low gravity. Love it.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by eatingCake on Tuesday December 22, 2020 @04:08PM (#25511274)
I thought it got delisted because CDPR said they'd refund people and Sony said we-dont-do-that-here and went nuclear?
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by Dobbs on Tuesday December 22, 2020 @04:11PM (#25511302)
This is definitely how I read the situation when it was announced.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rasz on Tuesday December 22, 2020 @06:09PM (#25512526)
https://www.usgamer.net/articles/games-are-worse-than-ever-o...

"Control was another game with "severe frame rate issues" on base PS4 and Xbox One consoles. While it started out well enough, it began dropping hard on combat sequences, even going as low as 10fps"

checks notes, never delisted despite shipping game playing at 10fps ....

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by pskinner on Tuesday December 22, 2020 @05:35PM (#25512192)
From my own experiences, the new assassin's creed game, Valhalla, was much buggier when it came out - hundreds of game breaking quest bugs and things as basic as saved games not working and people losing over 30 hours of progress. Cyberpunk is much better quality than that.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by dkersten on Tuesday December 22, 2020 @04:45PM (#25511653)
> It feels artificial, especially when practically every media outlet has the same vitriolic tone.

I can tell you why I'm annoyed: I was a big CDPR fan, I loved all three of the (core) Witcher games, so I was hoping something to a similar level of quality. The fact that it wasn't isn't the problem though (especially bugs, which can be fixed), the problem is the CEO's lied, not just to us the customers, but also to their shareholders. They said a year ago that the game could be played from start to finish, but its now come out that devs are saying that was a downright lie. Shortly before release, they said that the game "performs better than expected" on base PS4/Xbox, which was also an outright lie.

I'm angry at the lies.

The game itself has problems: the AI is nonexistent (GTA 3 from 2001 had better car driving AI!), its buggy with regular crashes, physics glitches, audio glitches, quest-breaking bugs. The shooting is not terrible, but its nothing special. The hacking is just a menu with zero depth. Many missions are just "go kill the people" mundane affairs (sad compared to how great The Witcher 3's side quests were). There are characters that get built up and then you never hear from them again. Some characters quest lines feel very short. Few decisions have a lasting impact and the endings are almost all chosen through a selection in the last mission segment (very few prior decisions have any impact on it).

But with that said, the game isn't bad (bugs aside). The music is amazing, the voice acting is great, I found the characters likable, the attention to detail in some areas is fantastic (visiting peoples graves for example) and overall the main quests, especially the ones that were more talking to people than shooting, were really good. I legit felt heart broken at certain phone messages towards the end, they hit me right in the feels.

So its a flawed game with some great ideas and some good content. I feel that if they'd had another year of development time, it would have been an amazing game, but management rushed it out instead.

If I ignore the technical issues and judge the game purely on story, content, gameplay, then I'd give it a 7 to 7.5/10 (with technical problems I'd give it 3/10)

I've played it through once (and reloaded right before the end to see a second ending) and I don't regret buying it, I got my moneys worth. However, its nowhere near the hype their marketing promised and its nowhere near the quality that The Witcher 3 was.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by muststopmyths on Tuesday December 22, 2020 @04:32PM (#25511492)
Speaking from experience at the receiving end, this kind of hatred is completely normal for a buggy launch. The difference is a fiasco on this level doesn't usually happen to big titles (being unplayable on current-gen consoles, their biggest market, is inexcusable).

The other big difference is the amplification by social media that's present for every pop-culture phenomenon makes the kerfuffle seem larger than it is. What passes for news media these days is mostly a large twitter echo-chamber.

I would bet 90% of gamers are like me. Disappointed in the launch, but definitely going to try the game once the main bugs are ironed out a few patches down the road.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by aiyodev on Tuesday December 22, 2020 @04:21PM (#25511389)
My favorite part of game is also the things. I am so glad I get to experience game and then share my totally authentic and uncompensated opinion with fellow game enthusiasts on world wide web.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by eric_b on Tuesday December 22, 2020 @04:45PM (#25511654)
I agree - this has been a theme of 2020. It's like the entire media gets its talking points from a single place.

More surprisingly to me is that people still give modern media any credibility whatsoever. I turned on NPR the other day and had to turn it off after 15 minutes. I can't imagine why anyone would listen anymore.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by malwarebytess on Tuesday December 22, 2020 @04:21PM (#25511380)
Someone with a conspiracy bent might make something of the fact that the game is deeply anti-capitalist.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by wyufro on Tuesday December 22, 2020 @04:38PM (#25511566)
Dystopian Sci-Fi being anti-capitalist? Wow, what a crazy idea.