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Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by bobthepanda on Tuesday December 22, 2020 @04:05PM (#25511231)
I mean, when was the last time a major release performed so poorly that it got delisted from the PlayStation store?

The game’s vitriolic reaction only really came about as a direct followup to possibly one of the most hyped up games this year.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:12PM (#25511308)
I don’t really follow the gaming press and couldn’t tell you what generation of PlayStation / X-Box / etc. we’re on, so I’m unfamiliar with how previous buggy games were received.

My experience is that it’s a fun game with some minor problems. If you like cyberpunk books or media, you’ll love it. The writing team put a lot of effort into crafting a backstory of the world.

Overall it reminds me of the original Neuromancer novel; moments of sheer brilliance mixed with moments of tacky, embarrassingly bad writing. That specific quality is part of the genre’s history, to me, and I think a lot of the criticism toward 2077 is from people who haven’t read much of the previous books.

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by jayd16 on Tuesday December 22, 2020 @04:27PM (#25511440)
I love Neuromancer but you're right. Its just the Italian Job with a cool backdrop. I'm not sure what kind of deep story this article author was expecting.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:32PM (#25511503)
I think Neuromancer excels in the same way 2077 does, which is in the details. Both briefly mention really interesting ideas offhandedly in the background.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rusk on Tuesday December 22, 2020 @04:21PM (#25511386)
Don’t know why you’re flagged bro - this seems reasonable to me
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by keiferski on Tuesday December 22, 2020 @04:23PM (#25511402)
I’m hoping that Gibson fanboys just didn’t like me criticizing Neuromancer, hehe.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rusk on Tuesday December 22, 2020 @06:05PM (#25512499)
I loved neuromancer warts and all. It would be a terribly dull serious story otherwise. Rastafarians growing weed in low gravity. Love it.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by eatingCake on Tuesday December 22, 2020 @04:08PM (#25511274)
I thought it got delisted because CDPR said they'd refund people and Sony said we-dont-do-that-here and went nuclear?
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by Dobbs on Tuesday December 22, 2020 @04:11PM (#25511302)
This is definitely how I read the situation when it was announced.
Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by rasz on Tuesday December 22, 2020 @06:09PM (#25512526)
https://www.usgamer.net/articles/games-are-worse-than-ever-o...

"Control was another game with "severe frame rate issues" on base PS4 and Xbox One consoles. While it started out well enough, it began dropping hard on combat sequences, even going as low as 10fps"

checks notes, never delisted despite shipping game playing at 10fps ....

Re:In 'Cyberpunk 2077,' the Only Truly Punk Move Is Not to Play by pskinner on Tuesday December 22, 2020 @05:35PM (#25512192)
From my own experiences, the new assassin's creed game, Valhalla, was much buggier when it came out - hundreds of game breaking quest bugs and things as basic as saved games not working and people losing over 30 hours of progress. Cyberpunk is much better quality than that.