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Re:Cyberpunk 2077 has involved months of crunch, despite pas... by nightski on Sunday December 06, 2020 @07:26PM (#25328036)
What is even more baffling to me is the sheer rage and lack of humanity of fans towards the developers when they delayed it several times. There was a lot of hate including death threats to the developers. I understand the internet brings out the worst in people but I can't imagine anyone desiring to be a game developer at this point.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by dx87 on Sunday December 06, 2020 @07:33PM (#25328083)
It's not like every fan was acting like that. "We've received death threats" has become a tool to try and change the topic from whatever made people upset.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @07:35PM (#25328100)
That not everybody does it doesn't make it any more acceptable, or makes rightfully complaining about it any more unacceptable.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by dx87 on Sunday December 06, 2020 @07:52PM (#25328238)
I never said it's acceptable, but when twitter has close to 200 million daily users, you're going to get some death threats when you do something that makes people upset. And it's blatant PR when the company is forcing the devs to do even more crunch time, then tweet about "death threats" and you see the conversation immediately switch from critical to supportive. It's also not like tweeting "Death threats are NOT OKAY" is going to change the mind of the kind of people who send death threats.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ekianjo on Sunday December 06, 2020 @07:41PM (#25328154)
> That not everybody does it doesn't make it any more acceptable,

who said to accept it? Above poster said that death threats are easy to get these days for virtually anything and can hardly be used as an excuse.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @07:46PM (#25328193)
Who is using it to excuse anything? Saying that objecting to death threats is used as a distraction technique or "as an excuse" is pretty much suggesting you shouldn't object to it, because doing so is trying to distract or make excuses instead of objecting to unacceptable behavior.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by mlyle on Sunday December 06, 2020 @07:50PM (#25328226)
A) death threats aren't acceptable. They're not really fun to receive. I remember a span when I received several and while I was fairly sure they weren't serious, it's still not too fun to think about.

B) whinging about inevitable death threats to deflect attention from your gaffes isn't really great, either. The public complaint, if anything, further normalizes the death threats with people inclined to make them. Secondarily, it generates sympathy and distraction, which is probably the effect one wanted when one chose to whinge.

If one wants to object to death threats in a way that improves our culture and makes them less likely, it's probably best done out of band from the actual coverage of one's failing. Do it retrospectively, and in contemplative channels, not ones that are already polemic and filled with attention to the failing that caused the original outrage.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by pmoriarty on Sunday December 06, 2020 @08:25PM (#25328469)
"If one wants to object to death threats in a way that improves our culture and makes them less likely, it's probably best done out of band from the actual coverage of one's failing. Do it retrospectively, and in contemplative channels, not ones that are already polemic and filled with attention to the failing that caused the original outrage."

Violent extremists are often operate under the mistaken belief that they represent the "silent majority", and that most people secretly agree with what they do.

This is one reason that when a political party that tacitly or explicitly approves of extremist violence gets in to power more terrorist acts are committed. It's also why, for example, racists terrorists believe the murders they commit will spark a "race war". They believe that most people are secretly racist, and all it'll take for such a war to start is for their murders to encourage people's secret hatred to come to the surface.

To counteract this, it's important for the real majority to not be silent, and instead condemn violence, hatred, and terrorism (which includes death threats) in the strongest possible terms. When terrorists see evidence that the majority actually opposes them it'll require a lot more cognitive dissonance on their part to continue to believe that they represent the majority.

This is not a panacea, and I don't imagine for a moment that it will end all violence, especially as some people will never believe the evidence of their lying eyes, but many people speaking out in public against violence is one of the most effective tools we have for combating violent extremism.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by mlyle on Sunday December 06, 2020 @08:39PM (#25328552)
Sure. I think it's only useful out of band, though, in these cases.

Because if you're pissed off about Cyberpunk 2077, and think death threats are OK... seeing an article with more news about '2077 being late, and an aside of them saying "these death threats are upsetting us" A) reinforces your belief death threats for situations like this are normal, and B) provides you with some validation/happies.

I'd wager that the kind of people who issue death threats over video game delays has a pretty big overlap with 4chan. 4chan peeps know their behavior is not normative, and having a bunch of outcry has never stopped their pursuit of the luls... and the kind of article mentioning the threats you're talking about is pretty much winning from their standpoint.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by nomdep on Sunday December 06, 2020 @09:08PM (#25328696)
NO ONE is saying death threats are ok. But receiving menacing tweets from a few random accounts, specially when you can fabricate them yourself, doesn't even qualify as death threath.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by DuskStar on Sunday December 06, 2020 @07:42PM (#25328157)
What it does, is make "but we received death threats for this, we couldn't have done more" irrelevant as you'll get death threats for whatever you do.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @07:51PM (#25328231)
Where does that suddenly come from?
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ramblerman on Monday December 07, 2020 @02:37AM (#25330118)
Nobody said it was right, but it still derails from discussion by offering essentially an insignificant datapoint.

At this point on the internet, if the topic touches more than 100,000 people and its controversial. You can probably find a few truly heinous comments.

And giving them attention, is kind of what they are after.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ntsplnkv2 on Sunday December 06, 2020 @08:27PM (#25328487)
Death threats happen so much to everyone now online it's hard to take them seriously. Which is really rather sad, isn't it?
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by me_me_me on Monday December 07, 2020 @05:08AM (#25330794)
Yes couple of teenagers and mental children sent some. That doesn't mean that the whole player base want them dead over delivery date.

Its just very vocal fringe minority.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by koheripbal on Monday December 07, 2020 @08:10AM (#25331770)
You are right, but social media has a tendency of amplifying the voices of its most dysfunctional members.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by stjohnswarts on Sunday December 06, 2020 @09:21PM (#25328765)
I think it's fairly pertinent that you're getting death threats to you and your family from potential psychos. 99% are probably just peeved man-boys, but it only takes that 1% to kill you or someone you care about. I would say it especially if you get a few hundred a day and you're working 16 hours a day for months on end to push out a game.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by FruityCoconut on Sunday December 06, 2020 @09:47PM (#25328890)
It's not 1% of them though. It's 0%. None of them are getting off the couch to kill anyone because their video game release is delayed.

It's an expression of frustration, and we all know that. Unfortunately in today's world, feeling threatened is socially valuable so they're simply playing on that. It says more to me about the disingenuity and/or weakness of the "victim" than anything else.

We need to laugh at people more.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ekianjo on Sunday December 06, 2020 @07:40PM (#25328148)
> There was a lot of hate including death threats to the developers

Hate is cheap on Twitter

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by koheripbal on Monday December 07, 2020 @08:41AM (#25332005)
Hate is Twitter's currency.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ABCLAW on Sunday December 06, 2020 @07:37PM (#25328123)
While video gaming has gone mainstream, plenty of marginalized individuals that are poorly socialized still rely on games as an escape.

Some, at the very ends of the bell curve, are enraged and simultaneously not equipped with the tools to process that in a healthy way.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @07:34PM (#25328094)
The delays were sheer incompetence and are far from normal in the gaming industry. You don't guarantee to fans personally that the game will definitely come out at a date (which is less than a month away) then delay it the next day.

This indicates that nobody even knew how bad it was. There's also rumors developers found out about the delays from social media.

CDPR execs are just incompetent and unable to set realistic timelines. When big AAA releases are delayed, they're usually delayed once and it's done 6+ months from release (because it's obvious then you won't make it).

Delaying when it's less than a month out? Absolute incompetence. You lose millions and millions of dollars doing this, by burning marketing dollars and screwing over your retail partners.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by jakelazaroff on Sunday December 06, 2020 @07:39PM (#25328145)
Who cares? It’s a game. Incompetence or not, harassing and threatening devs is not okay.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by buzzerbetrayed on Sunday December 06, 2020 @08:51PM (#25328608)
Stop implying that anyone is suggesting threatening devs is ok. GP in no way implied this at all.

You can point out the delays are do to incompetence without agreeing that death threats are ok.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by jakelazaroff on Sunday December 06, 2020 @09:36PM (#25328838)
You're misrepresenting GGP's comment. They mentioned incompetence so as to exculpate the people getting bent up about a video game coming out a few months late — behavior that, as GGGP described it, included death threats.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by koheripbal on Monday December 07, 2020 @08:44AM (#25332026)
> They mentioned incompetence so as to exculpate the people

You are ascribing intent where there is none. We need to stop framing conversations based upon the extremists in the population.

The root comment is full of hyperbole, but there is no indication he supports death threats, that's just silly.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @08:01PM (#25328314)
Reread the OP. It's not exclusively about threats. This is also a giant billion dollar corporation that deliberately misled customers (who in many cases have already paid them for the product).

How did they deliberately mislead them? By saying things like only a natural disaster would stop the latest release date, only for it to slip with less than a month left.

That's an actual lie and false advertising. As someone with project management experience, the people making those claims are either incompetent or lying.

So yeah, customers who paid them money and were lied to have an absolute right to be furious. Death threats is an excuse. 99.99% of the criticism was justified and without intimidation or threats.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by jakelazaroff on Sunday December 06, 2020 @08:26PM (#25328472)
Estimates are hard, software gets delayed. It’s not fun for the customer but it happens all the time and life goes on. Ask for your money back, or try for a class action lawsuit if you really think it’s fraudulent.

Obviously people can feel however they want, but we’re talking about $5–60 and like eight months delay; you’ll forgive me for being a little dismissive of people who are “furious” about this.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by stjohnswarts on Sunday December 06, 2020 @09:25PM (#25328786)
Yep, it's not like it's a covid vaccine or solution to global warming. It is guaranteed 100% survival rate for the complainers who really need to take a step back and look at what is really important in life. It's certainly not a game that you hasn't even been released.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 4cao on Sunday December 06, 2020 @08:10PM (#25328370)
While this comment is problematic because of the entitlement it exudes, it draws attention to two important phenomena:

(1) the issue would have likely been avoided if the studio did not set a day-definite release date (announcing it more generally as e.g. Q4 2020 instead);

(2) there is a general problem with how game pre-orders work: people put their money down but it isn't really clear what they are getting for it in return, or when they will be getting it; many pre-orderers make certain assumptions to this effect, and when promises fail to materialize later, the disappointment runs deep.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by Dylan16807 on Tuesday December 08, 2020 @06:35AM (#25344023)
> While this comment is problematic because of the entitlement it exudes

Expecting not to be lied to as a customer is a very justifiable stance.

And it seems pretty clear to me that they met the standards of lying in the more recent announcements. They didn't just make bad predictions early on.

> more generally as e.g. Q4 2020

The first release date was Q2 and the second release date was Q3, so I'm skeptical that would have helped.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by pie_flavor on Sunday December 06, 2020 @08:01PM (#25328313)
Argue from personal interest if you like, but arguing from business interest suggests that you have a better idea what makes them money than their execs do; the final delay can't have been done for much more than money.

As for my personal interest: "A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @07:49PM (#25328214)
Incompetence while making a video game isn't a valid reason for death threats either.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @07:51PM (#25328236)
You're implying I made a claim I never made. I never said it justified it.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @07:52PM (#25328249)
Then I'm not sure why you put it in reply to a comment that just talked about how they don't understand how people could do that, if it's not relevant to the threats.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @07:55PM (#25328268)
Because the OP was about angry customers, not exclusively about death threats. Of course people are angry, because they in many cases actually lost something. In many companies, you book leave months out and cannot change it.

They were still promising there would be no more delays with less than a month to go, even saying only a natural disaster would stop them. Now we know that's a lie, and they were deliberately misleading customers.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ekianjo on Sunday December 06, 2020 @07:42PM (#25328166)
> The delays were sheer incompetence and are far from normal in the gaming industry.

Oh, so building something that was never done before and not meeting the deadline exactly is sheer incompetence? I hope you never have to build anything new.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @07:53PM (#25328251)
Every game is something "never done before". And I did not say not meeting deadlines is sheer incompetence. I said the way they slipped is incompetence. Less than a month from release while blindsiding their own company and fans.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by ekianjo on Sunday December 06, 2020 @09:56PM (#25328925)
> Every game is something "never done before"

No, you can't really make that claim. There are thousands of clones of more popular games out there, it's not like the game production is massively original to begin with.

And yes, Cyberpunk 2077 pushes the boundaries of what we expect from games in many ways - it's going to be one of the most complex games we have on the market to date when it releases.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 0xy on Sunday December 06, 2020 @10:38PM (#25329107)
It cost more to complete and has less content than GTA III. It's not one of the most complex by any metric.

I don't know people bother to defend billion dollar corporations in the habit of lying and misrepresenting their products. People paid them money for a product that was misrepresented in false advertising, I don't know it could be clearer than that as to why they're justifiably outraged.

99.99% of the criticism did not include intimidation, death threats or anything along those lines. CDPR used it as a deflectionary tactic from their own business practices.

And no, delays like this are not common. Games get delayed when they're many months away from release (it's obvious then that it's not done). Less than a month? They're either lying or so incompetent they don't know their own progress. Neither excuse the false claims.

It's a billion dollar publicly listed corporation. This isn't some indie studio.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by jakelazaroff on Sunday December 06, 2020 @07:35PM (#25328099)
Given that the promotional strategy seems to have focused on engaging the GamerGate portion of their fanbase, I’d say it’s not baffling at all. https://www.polygon.com/2020/12/4/22058784/cyberpunk-2077-ma...
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by krastanov on Sunday December 06, 2020 @08:01PM (#25328317)
I was confused by this article. I am interested in understanding better the point of view of the author and if you have insight in it I would appreciate if you can elaborate on your comment. The criticism of the character creation surprised me: sure it could be better, but is it not also the most embracing version created yet in any AAA videogame that we known of. Same with the poster: is it not cool to have a buff trans protagonist - they are objectified, but that is the point of posters (see captain america or black widow posters). Please assume good faith in my questions: I understand the topic is sensitive but while I have tried to read up on it, my surprise at the tone of the article seems to mean that I am definitely missing something.
Re:Cyberpunk 2077 has involved months of crunch, despite pas... by detaro on Sunday December 06, 2020 @08:15PM (#25328399)
I think the key point in regard to your question is this line

> Cyberpunk 2077’s advertising has been saying the quiet part loud. It has maintained the spiky, anti-SJW, anti-woke persona throughout its marketing campaign, careful to always pepper any diverse characters’ inclusion with stereotyping or humor designed to mock its own ideas.

As the article concedes, these pieces individually don't have to be bad, but they are always presented by the overall marketing as something to make fun of or stereotype, not as something to take seriously or positively.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by jakelazaroff on Sunday December 06, 2020 @09:28PM (#25328802)
With the caveats that I'm not trans and I haven't looked into the game much beyond reading takes like this, I'll give my interpretation. I think there are a few issues at play, some more nuanced than others.

The first (and most black-and-white) is that CDPR's social media presence has been very… trolly. For example, "did you just assume my gender" is not something I've ever heard a queer person say; it's an anti-woke joke at their expense aimed at people who disdain the notion of gender fluidity. These, I think, color the rest of CDPR's conduct; there are other things that might be considered benign if not for their consistent trolling here.

> The criticism of the character creation surprised me: sure it could be better, but is it not also the most embracing version created yet in any AAA videogame that we known of.

The cynical take is that CDPR is exploiting the issue; they know that this is a popular topic right now and they're appropriating it in order to sell a video game. But even if you assume good faith on the part of CDPR, I think this is a case of intentions not mattering. Ultimately this game is going to be played by a lot of people, and help shape how many of those people see trans issues, and trans people are unhappy with the impression the game will leave.

I also observe that people often use "at least they/we are trying" as a way to evade criticism — even constructive criticism — which makes it hard to move forward. Like, are you only supposed to engage with people that are already hostile?

> Same with the poster: is it not cool to have a buff trans protagonist - they are objectified, but that is the point of posters (see captain america or black widow posters).

Objectification isn't binary; there are plenty of ways to highlight conventionally attractive features, which is why you see films like Wonder Woman lauded for their representation while characters like Black Widow are criticized for superficially similar portrayals. And of course criticism refers only to a consensus; there will always be people who are offended at benign representation and others who are fine with flagrant stereotyping.

Ultimately, I think the author knows that AAA titles are made by teams of hundreds of people, many of whom are trying to make a progressive game. But whatever the creators' intentions, when all is said and done the game and marketing thereof will look how they look, and people will feel how they feel about it.