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Re:Cyberpunk 2077 has involved months of crunch, despite pas... by 4cao on Sunday December 06, 2020 @08:10PM (#25328370)
While this comment is problematic because of the entitlement it exudes, it draws attention to two important phenomena:

(1) the issue would have likely been avoided if the studio did not set a day-definite release date (announcing it more generally as e.g. Q4 2020 instead);

(2) there is a general problem with how game pre-orders work: people put their money down but it isn't really clear what they are getting for it in return, or when they will be getting it; many pre-orderers make certain assumptions to this effect, and when promises fail to materialize later, the disappointment runs deep.

Re:Cyberpunk 2077 has involved months of crunch, despite pas... by Dylan16807 on Tuesday December 08, 2020 @06:35AM (#25344023)
> While this comment is problematic because of the entitlement it exudes

Expecting not to be lied to as a customer is a very justifiable stance.

And it seems pretty clear to me that they met the standards of lying in the more recent announcements. They didn't just make bad predictions early on.

> more generally as e.g. Q4 2020

The first release date was Q2 and the second release date was Q3, so I'm skeptical that would have helped.