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Re:My daughter was a creative genius, and then we bought her... by parksy on Wednesday November 18, 2020 @10:56AM (#25138230)
My dad smashed my computer around the laundry (where the computer lived) with my cricket bat because I was "playing games" instead of studying.

"playing games" was using assembly language and pascal with s3m libraries to program a game.

With my kids I've felt the rise of anger when they want to be autonomous and pursue their own interests. I mean, I was taught that parenthood is subjugation.

But just like my dad couldn't realise that there was a rising future in gaming as an industry or the internet, because it was so far removed from his traditional roots, who am I to say that Minecraft, Youtube, or some variant of it won't be the future operating system of society.

Re:My daughter was a creative genius, and then we bought her... by whywhywhywhy on Wednesday November 18, 2020 @12:07PM (#25139301)
>"playing games" was using assembly language and pascal with s3m libraries to program a game.

None of which is possible on iPhones and iPads these kids are growing up with. Even if they did escape the attention algorithm long enough to get bored and explore there is nothing to discover it's a locked black box.

Re:My daughter was a creative genius, and then we bought her... by sergiomattei on Wednesday November 18, 2020 @12:21PM (#25139482)
Blanket statements are easy but reality is much more complex.

iSH, code learning apps, Codecademy via the iPad browser, iBooks, Library Genesis for getting any book in existence for free, Duolingo, cloud coding. I could go on...

There's many, many ways of learning through these devices.

Re:My daughter was a creative genius, and then we bought her... by NuSkooler on Wednesday November 18, 2020 @01:58PM (#25140829)
> There's many, many ways of learning through these devices.

You can artificially lock down the device and expose only such things, but default mode is YouTube and Roblox type stuff.

Re:My daughter was a creative genius, and then we bought her... by notJim on Wednesday November 18, 2020 @03:29PM (#25142055)
Kids make games in roblox (edited to add: they learn how on YouTube)
Re:My daughter was a creative genius, and then we bought her... by sudosysgen on Wednesday November 18, 2020 @03:51PM (#25142283)
IIRC Roblox Studio is only on PC, so their point stands.
Re:My daughter was a creative genius, and then we bought her... by DennisAleynikov on Wednesday November 18, 2020 @03:34PM (#25142103)
youtube and roblox can both be educational tools
Re:My daughter was a creative genius, and then we bought her... by sergiomattei on Thursday November 19, 2020 @11:28AM (#25151097)
YouTube is excellent for learning. Documentaries, tutorials, lectures...

Not sure what your point is here.

Re:My daughter was a creative genius, and then we bought her... by whywhywhywhy on Wednesday November 18, 2020 @01:20PM (#25140297)
Is anything you listed even remotely on the same level as "assembly language and pascal with s3m libraries to program a game", what does Duolingo have to do with being able to understand and prod the workings of the machine in your hand.

Still a locked down black box designed around attention algorithms and I'm getting tired of pretending it's not.

Re:My daughter was a creative genius, and then we bought her... by notJim on Wednesday November 18, 2020 @03:31PM (#25142078)
I agree, unless you're typing raw hex codes into the instruction pipeline, you're not really programming. And truthfully, I'd prefer manipulating gates by hand. Otherwise, how do you know you're really talking to the machine.
Re:My daughter was a creative genius, and then we bought her... by jholman on Wednesday November 18, 2020 @03:58PM (#25142362)
I hate high-level amateurs like you, diluting this serious and noble craft with your hex codes. If you're not etching the silicon yourself, it's ephemeral fluff. Get serious.
Re:My daughter was a creative genius, and then we bought her... by bradlys on Wednesday November 18, 2020 @01:38PM (#25140552)
Why is programming or understanding how the device works considered more important than learning another language to speak to other people?
Re:My daughter was a creative genius, and then we bought her... by sjy on Wednesday November 18, 2020 @07:16PM (#25144571)
Many HN readers earn a living from programming skills they developed by exploring computers aimlessly as kids in the 1990s and 2000s. I’m a Duolingo addict who has used the app daily for more than three years, so I do think it’s a fun way to build basic language skills. But no matter how much time I spend in the app, I won’t learn how it works or get the ability to change, modify or develop it. The learning experience is stage-managed by a company and funded by ads displayed between the lessons. It is very different to my experience of learning to write HTML and PHP when I was in high school.
Re:My daughter was a creative genius, and then we bought her... by bradlys on Wednesday November 18, 2020 @07:42PM (#25144808)
> But no matter how much time I spend in the app, I won’t learn how it works or get the ability to change, modify or develop it.

Who cares? Just because you and many others on HN learned some stuff from fiddling with some computers doesn't mean that learning a language is lesser.

"Ah, you aren't doing things that I did as a kid that lead to my high income! You're trash, kid! Git gud!"

Re:My daughter was a creative genius, and then we bought her... by sjy on Thursday November 19, 2020 @02:09AM (#25146981)
My point isn’t about coding versus learning languages, it’s about open-ended creative activities versus ad-sponsored iOS games. Don’t get me wrong, I like playing the games too!
Re:My daughter was a creative genius, and then we bought her... by DennisAleynikov on Wednesday November 18, 2020 @03:38PM (#25142147)
as someone who finds the kind of programming possible on iOS extremely primitive, I still find your comment disingenuous. Kids even creating and uploading tiktoks, or messing around with their friends creations in roblox or even trying Swift Playgrounds is miles more useful than... learning pascal and assembly to make the most boring game ever.

kids have access to magic these days, while algorithmic abuse is rampant, thats not an iPad's core proposition.

Re:My daughter was a creative genius, and then we bought her... by imtringued on Friday November 20, 2020 @05:28AM (#25159110)
I started off with an extremely primitive locked down programming environment. It's called lua and I used it to mod games.
Re:My daughter was a creative genius, and then we bought her... by Turing_Machine on Wednesday November 18, 2020 @02:20PM (#25141152)
> Is anything you listed even remotely on the same level as "assembly language and pascal with s3m libraries to program a game"

Wasm and WebGL certainly are.

Re:My daughter was a creative genius, and then we bought her... by sjy on Wednesday November 18, 2020 @07:24PM (#25144637)
Has anyone ever learned those languages on an iPad though? Even if you know a few languages already, learning a new one by writing software on a device with a small screen, no keyboard, no filesystem, no native app IDE, no browser debugger, and severely limited multitasking, seems almost impossible to me. If I had an iPad rather than a computer running Windows 95 when I was growing up, I don’t think I’d know how to code today.
Re:My daughter was a creative genius, and then we bought her... by dragonwriter on Wednesday November 18, 2020 @07:49PM (#25144876)
> None of which is possible on iPhones and iPads these kids are growing up with.

It has a generally standards-compliant browser, so while you may not be able to use assembly language and pascal, you can probably connect to something that lets you write and run programs through the browser (whether they actually run in the browser or remotely).

The UI isn't ideal for it, but neither was the membrane keyboard on my Timex/Sinclair 1000.

Re:My daughter was a creative genius, and then we bought her... by kube-system on Wednesday November 18, 2020 @04:31PM (#25142704)
There are dozens of IDEs for iOS. A quick search indicates a few options for casually running some pascal on iOS.
Re:My daughter was a creative genius, and then we bought her... by simlevesque on Wednesday November 18, 2020 @04:20PM (#25142591)
That's a flat out lie if I ever saw one.
Re:My daughter was a creative genius, and then we bought her... by Turing_Machine on Wednesday November 18, 2020 @02:16PM (#25141086)
> None of which is possible on iPhones and iPads these kids are growing up with.

Err.... Wasm? WebGL?

Re:My daughter was a creative genius, and then we bought her... by rkangel on Wednesday November 18, 2020 @12:27PM (#25139546)
I think there's a big gulf between Minecraft, Roblox, Facetime and even Youtube when compared to TikTok/Snapchat/Facebook.

Not all screen time is created equal, and there are any number of ways for a child to be creative and learn and socialise in the digital world as suppose to the physical one.

The social networks are a bit different. What value is a child getting from them that they wouldn't get from a WhatsApp group? As other commenters have pointed out, these big platforms are engineered to the last detail to 'increase engagement'. To put it another way - they are purposefully addictive and I don't see the value that might make that worthwhile.

Re:My daughter was a creative genius, and then we bought her... by objectivistbrit on Wednesday November 18, 2020 @03:50PM (#25142278)
Have you read the book "Running on Empty" by Jonice Webb? It describes a pattern she identifies as "childhood emotional neglect" (a possibly misleading label). The pattern she describes usually includes a combination of lack of attention, lack of an emotional connection between parent and child, and lack of appropriate responses to problems the child faces.

Your comment made me think of that book, and I certainly found it very useful in overcoming some of the lingering consequences of my odd upbringing. My mother was not abusive, but was alternately neglectful and controlling, and I only recently found out that she was continuing patterns from her own childhood. I highly recommend the book if your situation is at all similar.

Re:My daughter was a creative genius, and then we bought her... by Turing_Machine on Wednesday November 18, 2020 @02:19PM (#25141131)
Sorry to hear this, my friend. There are some real princes out there.

My stepfather refused to let me take piano lessons, because those would turn you into a "sissy" (e.g., Liberace).

Yeah, I'm still angry about it.

Re:My daughter was a creative genius, and then we bought her... by Brendinooo on Wednesday November 18, 2020 @03:43PM (#25142194)
I started my kids on an app called Simply Piano, and am trying it out myself. I loved music my whole life but never wanted to take piano lessons; now I do, so I'm trying it out.

Give it a shot!

Re:My daughter was a creative genius, and then we bought her... by chordalkeyboard on Wednesday November 18, 2020 @03:26PM (#25142006)
Its probably not too late to take piano lessons. You’re not alone.
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Re:My daughter was a creative genius, and then we bought her... by cambalache on Wednesday November 18, 2020 @11:07AM (#25138379)
Yes, a girl doing OnlyFans is making money.
Re:My daughter was a creative genius, and then we bought her... by bigbubba on Wednesday November 18, 2020 @12:03PM (#25139235)
Turning that into a career seems like a moonshot, making it comparable to other "achieve celebrity" plans young adults may have (become a movie star, become a famous youtuber, become a famous rockstar, etc)

I think in general these aspirations shouldn't be shat on, but young adults with these aspirations should probably be gently guided in more realistic directions.

Re:My daughter was a creative genius, and then we bought her... by cambalache on Wednesday November 18, 2020 @12:25PM (#25139517)
You dont have too, the time investment is minimal,many girls were already taking erotic pics anyway. If you are attractive you can ride that wave for several years and keep living your life normally.

I've noticed that many of these girls are college students and the money from their admirers is useful to buy clothes, gadgets and to take their boyfriends to fancy vacations.

So as long as you are aware this is a bubble you will be doing fine.

Re:My daughter was a creative genius, and then we bought her... by bigbubba on Wednesday November 18, 2020 @12:44PM (#25139774)
I don't know what you mean by 'you don't have to.' The claim above is that there is a difference between learning how to program and having an onlyfans account. Your response was to say the difference is that the latter makes money. My response to that is the former is more likely to turn it into a career. I don't see where compulsions come into it.
Re:My daughter was a creative genius, and then we bought her... by cambalache on Wednesday November 18, 2020 @02:44PM (#25141471)
You dont need to invest time in onlyfans. It's free money basically. For all the other 'careers' , Youtubers, modelling, acting, singing, there is a huge opportunity cost because you have to invest a lot of time just to have a slim chance. If you are 20 yo attractive girl, you take some pics every other day, the less clothes the better and you may be raking money in the thousands by month. It's your choice what to do with the rest of your time.
Re:My daughter was a creative genius, and then we bought her... by imtringued on Friday November 20, 2020 @05:30AM (#25159116)
Turning it into a career is difficult, not because it's hard to get into. Rather it's hard to stay there because your attractiveness is a finite resource that is running out eventually.
Re:My daughter was a creative genius, and then we bought her... by oscargrouch on Wednesday November 18, 2020 @12:30PM (#25139595)
That could only do so because someone learned how to program in assembly even if not being payed for it. A good example of how making money not always equate to making value. There would be no Mark Zuckerberg without Rasmus Lerdorf. And if both were in the same room with me, it would be with Rasmus that i would like to talk to, because it doesnt matter that his net worth is peanuts compared to Zuckerberg, because from my perspective at least he created more value to society doing harder things than Zuckerberg.

With Tiktok, Youtube and the like, the comparison gets even worse when you compare the abyss of money making vs. value produced..

Re:My daughter was a creative genius, and then we bought her... by Jolter on Wednesday November 18, 2020 @12:04PM (#25139260)
Isn’t Onlyfans a porn community?
Re:My daughter was a creative genius, and then we bought her... by whywhywhywhy on Wednesday November 18, 2020 @01:06PM (#25140094)
I mean, isn't TikTok one too?

Definitely wouldn't let my kids anywhere near it.

Re:My daughter was a creative genius, and then we bought her... by berkes on Wednesday November 18, 2020 @11:16AM (#25138503)
I'd argue that "doing tiktok" is not creating but consuming an app. Similar as writing a reply in a chat app is not "creating literature" (generally) but merely consuming the features of that app.
Re:My daughter was a creative genius, and then we bought her... by jholman on Wednesday November 18, 2020 @04:04PM (#25142409)
Writing replies in a chat app is learning to type. Typing is a job skill, people used to pay for typing classes.

If, in the chat app, you create literature, you're creating literature. Some people are, most people aren't. If, on tiktok, you create interesting short films, you're creating interesting short films. Some people are, most people aren't.

To sum up, I agree with you that "doing tiktok" is like using a chat app, and agree with you that it's not necessarily educational. I disagree that it's necessarily not educational.

Re:My daughter was a creative genius, and then we bought her... by ed25519FUUU on Wednesday November 18, 2020 @10:59AM (#25138264)
You are a lucky one, because at that time to your interests in computing would lead to job opportunities.

I’m afraid it is not so with an iPhone. Our phones take without giving. Now excuse me I should probably log off and do something useful.

Re:My daughter was a creative genius, and then we bought her... by pwinnski on Wednesday November 18, 2020 @11:12AM (#25138455)
The head of technical support at the company for which I work recently quit her job to support her husband's streaming career. He makes in three months more than I do in a year.

This idea that things like iPhones, or video games, or any other piece of technology cannot possibly be productive or profitable in the future, it's got to die.

When I was young, my passion for computers meant I wouldn't become the lawyer people suggested I should be, but now I make more than most of my lawyer friends. Things change, and "using an iPhone" may end up being the key to future happiness, career opportunities, or who knows what?

Re:My daughter was a creative genius, and then we bought her... by floren on Wednesday November 18, 2020 @11:41AM (#25138902)
> The head of technical support at the company for which I work recently quit her job to support her husband's streaming career. He makes in three months more than I do in a year.

For every one of those, there are hundreds of streamers who quit their jobs to focus on streaming but ended up broke, and thousands of streamers who spend every free moment outside of their day job trying to build a following but never get there.

The old dream of rock stardom, well, you get a guitar and figure out that it's actually hard and maybe you shelve that. Streaming... anybody can play Minecraft, so you can keep the dream alive a lot longer.

Re:My daughter was a creative genius, and then we bought her... by pwinnski on Wednesday November 18, 2020 @11:59AM (#25139169)
Sure, but I'm not saying "everybody should try streaming for a living." I'm saying it's not true that kids using iPhones is always a dead-end timesuck.
Re:My daughter was a creative genius, and then we bought her... by RonanTheGrey on Wednesday November 18, 2020 @12:37PM (#25139681)
You're taking one example and generalizing it. I'm sure someone did something productive with cocaine once too, but that's not generally its outcome. (just a random example that occurs to me, I do not agree with the "War on some drugs" btw it was just an example)
Re:My daughter was a creative genius, and then we bought her... by pwinnski on Wednesday November 18, 2020 @12:56PM (#25139951)
I'm sorry, I fail to see how providing a counter-example to someone pooh-poohing phone use by children is now analogous to advocating for productive cocaine use.

It seem unproductive to deal with bizarre flights of fancy on the part of HN commenters, so I'll get back to my phone or something else productive now.

Re:My daughter was a creative genius, and then we bought her... by RonanTheGrey on Wednesday November 18, 2020 @06:49PM (#25144299)
I explicitly added the disclaimer to preempt your attempt to ignore my question, which you did anyway. Fantastic.

You know exactly what I was trying to say. ONE counter example to a statistic doesn't invalidate the statistic and you were trying to say that just because very very very rarely someone makes productive use of their phone (one out of millions), that therefore there's no problem with how people use phones. Even you have to see how that argument misses the mark.

Re:My daughter was a creative genius, and then we bought her... by pwinnski on Thursday November 19, 2020 @09:50AM (#25150054)
Okay, I'll try this one last time. Please try to read the whole comment, rather than getting hung up on one element of it. You know, like you incorrectly suggest I did.

This thread exists on a post where someone laments that their child, upon turning 10, stopped making arts and crafts, and started maintaining social media accounts and spending a lot of time on her phone.

This thread itself started with someone pushing back against the assumptions in that article, pointing out that many of us of a certain age dealt with what sound like similar argument, spending all of our time on a newfangled computer, indoors, when "normal" kids were outside doing outside things. Or in this particular case, spending time on the computer instead of studying. I relate to this, because while my parent were more supportive, I too spent my childhood on a series of entry-level computers: a Timex Sinclair TS-1000, a Commodore VIC-20, and so on.

That comment, and therefore this thread, specifically says, "who am I to say that Minecraft, Youtube, or some variant of it won't be the future operating system of society." So true!

Then another user, seemingly not able to understand how computers seemed like an incredible dead-end waste of time in the early 1980s, suggests that phones are completely different, because "your interests in computing would lead to job opportunities."

That's the context in which I posted. Remembering that what seemed like a completely dead-end waste of time turned out to be one of the best careers in the world, and seeing how dismissive the most recent comment was.

So I tried to give an example, just one example, to show how the parent commenter's assumptions resulted in an unfair blanket statement. On a thread about a little girl who doesn't color now that she found Instagram. Within the context of "lead[ing] to job opportunities."

Does that make sense now? Obviously most people aren't going to derive their primary income from streaming in the future. I never made that claim.

It turns out 99.9% of people who color and make string art and fashion paper clothes for dolls also don't end up making a career out of that when they're adults. In fact, given a 10-year-old child, perhaps job opportunities shouldn't even be the primary concern.

So your most recent comment says I ignored your question, which is weird, because I didn't actually see a question mark:

You're taking one example and generalizing it. I'm sure someone did something productive with cocaine once too, but that's not generally its outcome. (just a random example that occurs to me, I do not agree with the "War on some drugs" btw it was just an example)

I still don't see what sort of question you were trying to ask there, or I'd try to answer it.

Now you're mentioning statistics, which is interesting to me. What exactly is the statistic on what's going to happen 15 years from now when this 10-year-old kid is entering the work force? How are these future statistics derived, anyway? Man, what I would have given for such a thing back when I was ten!

Given how people are, I'm guessing my attempt to remind you of the context in which these comments exist will fail. But hey, my parents insisted I spend time as a youngster writing, so it's good practice.

TL;DR: You don't know what the future holds for the current generation of young kids using phones, and neither do I. But the present hold many surprises for those in the past who never could have predicted that I would end up making a nice living with those weird computer things, or that people could possibly ever earning a living making YouTube videos or playing video games on twitch or doing whatever an instagram influencer does, and there are probably many, many, many more people involved in video editing and production today than one might have expected 15 or 20 years ago.

That's all. Don't be so quick to assume that smartphones--or any other technology--are 100% bad. That's it. That's the only thing I was saying.

P.S. Personally, I don't think the kid's problem is the phone, but the social media. TikTok and Instagram are a poison to humanity.

Re:My daughter was a creative genius, and then we bought her... by sjy on Wednesday November 18, 2020 @07:34PM (#25144734)
Don’t most streamers use complex setups involving professional-grade AV equipment, custom-built gaming computers, and complicated software like OBS to glue it all together? I don’t think you can learn how to do all that stuff by spending lots of time on your iPhone as a teenager.
Re:My daughter was a creative genius, and then we bought her... by kemayo on Wednesday November 18, 2020 @11:02AM (#25138308)
My daughter has learned a lot about video editing, having fallen into the "Gatcha Life" community. It's a legitimate life skill.
Re:My daughter was a creative genius, and then we bought her... by Yetanfou on Wednesday November 18, 2020 @12:33PM (#25139629)
> It's a legitimate life skill.

...this month, maybe this year, until the next fad hits the 'net and all those influency types need to adapt or exit.

Re:My daughter was a creative genius, and then we bought her... by boomfus on Wednesday November 18, 2020 @02:17PM (#25141099)
Video editing has nothing to do with being an influencer lol. That is a very transferrable skill to a lot of industries.
Re:My daughter was a creative genius, and then we bought her... by Turing_Machine on Wednesday November 18, 2020 @02:23PM (#25141195)
It's worth learning anyway, even just to help one's family videos not be so damned boring and amateurish.

Not everything has to be directly related to employment. It's nice to know how to cook a meal, even if you have absolutely no ambition to work in a restaurant.

Re:My daughter was a creative genius, and then we bought her... by ed25519FUUU on Wednesday November 18, 2020 @06:52PM (#25144324)
Video editing is a useful skill in exactly one industry...
Re:My daughter was a creative genius, and then we bought her... by AnimalMuppet on Wednesday November 18, 2020 @06:57PM (#25144381)
Television news? Hollywood movies? Video games? Corporate presentations? Online schooling? Which is your "exactly one industry"?
Re:My daughter was a creative genius, and then we bought her... by imtringued on Friday November 20, 2020 @05:32AM (#25159125)
So is software development, electrical engineering and mechanical engineering. Or basically every profession ever.
Re:My daughter was a creative genius, and then we bought her... by buzzerbetrayed on Wednesday November 18, 2020 @11:12AM (#25138453)
> my dad couldn't realise that there was a rising future in gaming as an industry or the internet, because it was so far removed from his traditional roots

Why are you so convinced this sentence isn't going to describe you in 20 years?

Re:My daughter was a creative genius, and then we bought her... by jbob2000 on Wednesday November 18, 2020 @11:17AM (#25138522)
Are you happy?

I missed so many experiences sitting in front of the computer all day, it didn’t really get me any further than if I had taken a more modest interest.

YouTube and Minecraft and these digital realities are fake realities. Whatever happiness they provide is temporary and short lived. It took me until my 30s to realize this and now I’m starting all over again.

Digital stuff is fine in moderation, but I will not let my children build a life around it like my parents allowed me to.

Re:My daughter was a creative genius, and then we bought her... by jasonv on Wednesday November 18, 2020 @11:34AM (#25138772)
I have an almost 17 year old who doesn't want a smartphone.

He plays Minecraft/KSP about 90 minutes each night.

But he'd always, always accept an offer to do something else with me or someone else in the family.

So I make sure, as his father, to make that offer sometimes. And I also feel fine if I'm feeling like a book or a movie or something else.

Not all kids become [insert teenager cliches] upon the onset of teenage-dom, for all the different reasons this can be true... but when I was his age, I definitely defaulted to getting on the computer instead of doing other things.

I do think it's interesting how little discussion there is in culling digital behaviors moreso during pandemic times. I personally don't have a lot of interest in any of the new iPhones because my iPhone mostly lives on my desk at home. It hardly ever gets out.

Re:My daughter was a creative genius, and then we bought her... by RonanTheGrey on Wednesday November 18, 2020 @12:38PM (#25139698)
How the hell did you manage this. Honestly what's your secret. I need to make sure my kids turn out this way.

I want tech to augment their lives, not replace them (or destroy them).

Re:My daughter was a creative genius, and then we bought her... by smabie on Thursday November 19, 2020 @12:12AM (#25146444)
Why do you think he somehow "managed" this? How your children act and what they want to do is, in many ways, beyond your control. Do you think of yourself like that? Like "I acted like X because my parents raised me like Y?"

I certainly don't.

Re:My daughter was a creative genius, and then we bought her... by damnencryption on Wednesday November 18, 2020 @05:29PM (#25143385)
I spent a year of my starting teenage years tinkering with my android phone. Custom ROM and stuff.

Then I got a better PC and spent time trying to make website to earn money because everyone was doing it.

I failed. AdSense didn't pay me anything. I realized it was more profitable to make a blog on how to make money online than go try if yourself.

I built my first gaming rig. Played few games and got bored after a few months.

I ended up watching death note on YouTube through recommendations.

Finished 500+ anime within a year. It was the best past time after school.

Got bored of that. This time, I though of making money using software. Worked with WordPress, earned some cash fixing people's site and optimizing them by removing useless plugins, adding yoast SEO, improving cache and moving people from shared hosting on GoDaddy.

I started to tinker with PHP code and themes like Divi, adata. Then I wanted to build a CMS. Looked up stuff and it felt complicated so after trying for a few weeks, dropped the idea.

Now I got into novels and manga because I was running out of anime. Probably 700+ or so titles. Enjoyed that for a bit. Finished Chinese, russian, Japanese, etc light novels using Google translate. It was fun. I was addicted.

Now something clicked again and I purchased courses on udemy for 90% discount (yeah it is always discounted). Finally, I knew enough programming after few weeks to create a CMS. I did that but it turned pretty poor compared to WordPress.

Joined an online non-profit therapy group. Listened to people and gave advice...in retrospect, k shouldn't have done that.

Joined discord, spent time there and well learnt more about weird internet cultures and spheres.

Started to get worried about future. Spent time researching health insurance, FIRE, investment and saving strategies. Opened broker account on few online sites using my dad's identity. Landed on r/wsb. Spent few weeks researching and stalking people there. Concluded it was nothing more than gambling. I started buying equity. Built a decent portfolio. Then diversified with Forex and SIP index fund.

Roughly more or less how I spent my teenage years. There are lot of other small and things I did but will be too personal.

Re:My daughter was a creative genius, and then we bought her... by aperrien on Wednesday November 18, 2020 @11:38AM (#25138859)
All happiness is temporary and short lived. And that's not necessarily a bad thing. I believe that any action that gave us truly permanent happiness would turn us into lotus eaters...
Re:My daughter was a creative genius, and then we bought her... by sergiomattei on Wednesday November 18, 2020 @12:22PM (#25139492)
Yes. What's your point?

Moderation has always been necessary.