I can't understand the series of events that have transpired where literally anyone in the infrastructure and network and spectrum teams at VZW have been excited about mmWave and think it's a worthwhile investment. The limitations on the technology make it functionally worthless. Its performance suffers depending on your HAND position. It's about as dumb as trying to transmit data to a cell phone over IR and about as practical. It feels like they landed the spectrum and figured they could make some claims about insane speeds, and then the reality around its limitations set in and the core technology doesn't have any way to get around them.
At the end of the day, mmWave, by its very nature, will not penetrate almost any surface. How anyone thought that meant it was a candidate for radio transmission on moving devices is completely beyond me.
Same reason why Apple was all about that 5G during the iPhone 12 announcement.
Doesn't matter if it'll never be useful, all that matters is that the feature sheet lists it and a canned demo will show unreal speeds.
The 5 & 4A have the same GPU and the 5 has a slightly faster CPU. Unclear why the benchmark scores are what they are, possibly a worse thermal profile with the 5, but if you're not gaming the faster storage will have far more impact.
That being said, in real-life use, unless you're playing some heavy games, phone devices are generally more memory bound than CPU bound in my experience, so the 2GB extra ram will go a long way.
(For those of us that don't know)
So it basically works outdoors in very busy cities where it's worth it to put an antenna every few hundred feet: Most Americans will never actually benefit from it. It won't work in their houses or anywhere not very dense urban.
Some Verizon stores actually put a mmWave antenna physically inside the showroom so you can see the performance... but it won't work when you step out the door.
mmWave will make a big difference for the likes of stadiums and theaters. Places with huge crowds. A feature of the high frequency is it doesn't travel far which limits cross talk and allows you to pack in more antennas to serve more people.
How often Telecoms will want to deploy it is a different matter. My guess is you'll see it go up most often in places where companies want to optimize customer experiences. Likely as a partnership with the various telcos. For example, I could see the likes of Disney deploying it across disneyworld and disneyland.
Maybe if there was some "cell->wifi" standard that could happen, but I'm somewhat doubtful about the benefits there. You'd also have to be super careful, for the same reason you wouldn't really want to join a random open network.
Whenever there is a bandwidth auction, you'll have the potential of your phones not having access to your new network's bands.
How we've been handling this is that new purchases often go to newer tech. However, there has been some cannibalism of really old bands (For example, taking a 2g band and turning it into a 5g band). That happens per carrier.
Which makes it a little annoying how long they kept making phones that had 4G support but still depended on 3G for calls. Still, it seems like we're on track to get those bands reclaimed at a significantly better pace than 2G.
As someone mentioned in another comment, the best use case for mmWave is places with very high density such as concerts, sports stadiums, etc where current cell networks and wifi seriously struggle. You don't have channel congestion if the waves can't make it through the walls in the venue.
Hopefully some other useful applications will present themselves. Cruise ships, maybe? Airport terminals?
Compared to 4a (not the 5G one), you get better refresh rate (90Hz not 120Hz), more RAM (but 4a already has 6GB), more battery, more accurate fingerprinting sensor, waterproof, wireless charge, almost the same camera quality, lost audio jack port, got slightly heavier and a better design and tries to be a higher class than 4a with its price tag when 5G doesn't mean anything for most which sound like incremental updates that should be set with a similar price tag.
You mean only storage. Even the $400 iPhone SE has multiple storage options, maxing at 256gb for $550.
It also misses the ultra wide angle camera, doesn't it?
5G is a trojan horse.
5G is about peer-to-peer unblockable communication.
It's the way benign and dumb devices can use phones to phone home.
Everywhere that phones go will increase google's data reach.
Paying $100 more for mmWave is ridiculous. That's a 15% price increase for something that most people don't need or care for. The fact that you can't buy the non-mmWave version in the US is what makes this a really bad decision. The same is not true for the 4a 5G, which is $500 on the Google Store without mmWave, but has a special $600 Verizon-only version you can get with mmWave. So I have no idea why they didn't do the same for the Pixel 5. Instead you are forced to buy the mmWave version even if you're getting the device through Google Store and will never use mmWave.
Meanwhile here in Canada it's $800 CAD ($600 USD), so I'm happy I got the phone for a great price. That being said, if you don't care for 90hz display, wireless charging and waterproofing, 4a is definitely a fantastic deal at half the price.