"with respect to the Unreal Engine and the developer tools, [...] the contracts related to those applications were not breached. Apple does not persuade that it will be harmed [...] Apple has chosen to act severely, and by doing so, has impacted non-parties, and a third-party developer ecosystem. In this regard, the equities do weigh against Apple.
Apple's behavior here was not reasonable and definitely deserved this restraining order.
They had ads and lawsuits ready when they pulled the trigger on this chain of events so it wouldn't surprise me if they made sure that the Unreal Engine issue was included.
* Epic Games, Inc. develops Fortnite and has an Apple developer account that it is released under.
* Epic Games International, S.a.r.l. develops Unreal Engine and holds its own Apple developer account.
Apple is arguing as if accessing their platform for free was a crime. This makes sense, since they have costs associated with reviews, code signing and distribution. But that is of their own making. Walled gardens should be outlawed.
Of course, that doesn’t mean I like being stuck with an American cultural hegemony that says sexual content is forbidden, or that needs an encryption export licence from the USA government for apps written by non-Americans for non-Americans, and which still demands annual reporting to the US government for using https.
I’m happy with any walls that meet basic security standards, but I do want a wall, even if it would be nice to choose which wall.
Heck, you could easily imagine a system where software distributed outside the app store can only access a subset of perms if security is such a concern, and that'd still be less anti-competitive
And many of those APIs can be used to extract enough information to fingerprint the device, determine your location or steal your data e.g. accessing the list of WiFi networks or browser history.
So no. The two concerns are very much related.
That's complete nonsense.
Dynamic dispatch has nothing to do with the ability or not of a program to access API. Dynamic dispatch is the selection at runtime of the correct version of a polymorphic function. Obviously, you can sandbox programs written in languages using dynamic dispatch.
I am sure Apple would love to know how you've managed to solve this.
The point of a private API not security, it's to distinguish between the public interface that is meant to be stable and implementation details that might change.
They might do some rudimentary checks to catch obvious usage of private APIs, but it's not part of the security model and still apps show up on the App Store that use private APIs, all the time.
but there is nothing intrinsic to their operation that requires it, and apple could un-plug it.
this is like apple arguing that IE is central to the fabric of windows, and can't be removed during the european antitrust suit.
it's dishonest, but apple will likely make the same claim.
I think this system is called the world wide web.
Apple would have a much stronger case if mobile safari were a first class PWA platform, instead of being almost useless for PWA's. Then the choice would be: make a PWA and live in the browser sandbox, or go through approval and be on the app store.
A podcast player or music and video streaming app, or a game like fortnite, are not going to work as web sites.
> but the two concerns are orthogonal really.
They are not, really.It's clearly not possible for Apple to actually check all functionality of every app, particularly as it's so easy to hide it or to put it in an embedded web view.
In this case, Epic managed to put an alternative payment method in - but they are a trusted brand, so there's no real security issue overall.
But could some other developer do the same thing and harvest payment details? Of course.
Sorry I'm not following. What does any of this have to do with the app store?
The iPhone is a hardware device, not a platform, and it's not fine if Apple wants to be the sole guardian of it. Even the court response here conflated the two. Epic doesn't want to be on the App Store for free (that wouldn't be fair), but it does want to be allowed to install its software on iPhones for free (that is fair).
Do... do they not?
The point being made in that paragraph seems valid regardless, but that's a strange comparison to end with - is Fortnite not free-to-play on Apple devices? It certainly is on all other platforms I've seen it on.
It's not 30% but the actual amount doesn't matter in the context of that particular part of the order.
"...On Thursday, August 13, 2020, Epic Games made the calculated decision to breach its allegedly illegal agreements with Apple by activating allegedly hidden code in Fortnite allowing Epic Games to collect IAPs directly. In response, Apple removed Fortnite from the App Store, where it remains unavailable to the date of this Order. Later that same day, Epic Games filed this action and began a pre-planned, and blistering, marketing campaign against Apple... "
"...The Court finds that with respect to Epic Games’ motion as to its games, including Fortnite, Epic Games has not yet demonstrated irreparable harm. The current predicament appears of its own making... Epic Games admits that the technology exists to “fix” the problem easily by deactivating the “hotfix.” That Epic Games would prefer not to litigate in that context does not mean that “irreparable harm” exists..."
"...Epic Games moves this Court to allow it to access Apple’s platform for free while it makes money on each purchase made on the same platform. While the Court anticipates experts will opine that Apple’s 30 percent take is anti-competitive, the Court doubts that an expert would suggest a zero percent alternative. Not even Epic Games gives away its products for free..."
Ouch.
Separately, the aspect of Apple pulling keys for the developer (e.g. Unreal Engine) platform access was granted a preliminary injunction. Which seems reasonable.
I guess Epic has a couple days to decide whether to give in or not: "Fortnite’s next season starts on Thursday, August 27, 2020, and will require an update of the game to play."