Of course, geometric optics is like real numbers, and the actual world is discrete: light is a finite collection of photons. So, you can do the simulation by simply emitting a number of photons from each light source and tracing them all the way until they are all absorbed. We can still live in a simulation, but one without algorithmic shortcuts, a simulation where you simulate every single photon.
Now, I'm sure you can come up with your own version of proof that we can't live in a simulation using Nyquist's theorem. If you do, and your Friday is not too busy, please share.
[1] https://users.cs.duke.edu/~reif/paper/tygar/raytracing.pdf
- Vinyl gets dust and scratches that degrade signal.
- Dragging a needle along a surface is an inconsistent and limited mechanism for signal transfer.
- Vinyls are always derived from digital files these days anyway! Except for pre-digital prints, studio rate digital is as "pure" as it gets.
P.S. Tube amps are not better than chip amps either, it's a complete myth. Every measurement a tube amp does well at is beatable with a cheaper chip amp design. People think we can do 10 gigabit Ethernet and 4g LTE radio bandwidth with chips, but not accurately control a speaker producing audible frequencies? Please.
Audiophile products have a weird way of capturing people's hearts despite having no merit. I think it's partly because people hear their favorite music through a device and misplace their feelings for the music onto the device, and partly because they are biased towards rationalizing purchases even when they've been conned by some pseudoscience or empty marketing.