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Re:Xbox and Windows NT 3.5 source code leaks online by BruceEel on Thursday May 21, 2020 @08:03AM (#23257369)
What if a Microsoft developer gets her/his hands on the leaked NT 3.5 code and secretly starts working on setting Windows 10 straight...
Re:Xbox and Windows NT 3.5 source code leaks online by MaxBarraclough on Thursday May 21, 2020 @08:05AM (#23257384)
Little chance of that. They still haven't even fixed the start menu search.

I open up the start menu, type 'vlc', and get no matches. I close the menu, reopen it, and try again. This time, it finds VLC no problem.

They've had almost 5 years to fix this.

Re:Xbox and Windows NT 3.5 source code leaks online by lutte on Thursday May 21, 2020 @11:19AM (#23259439)
What mystifies me is that the core of the OS is actually pretty good. I've never had any issue like a blue screen since a decade ago. The kernel and driver subsystems are rock solid. Had a few occasional GPU driver crashes but those are mostly the fault of the driver devs and they don't cause a system reboot since Vista.

Why is the userland so bad in comparison? are they employing much worse developers to take care of the windows explorer/search/browser side of things? it is true that if you really try to pay attention you will notice many quirks and bugs here and there in the user interface interactions, with the start menu search being such a horribly visible offender (also bugs in the explorer search box).

Microsoft managed to make a uniform looking user interface for both win9x and XP/Vista/7, why are they having so much trouble with Windows 10 control panels?

Re:Xbox and Windows NT 3.5 source code leaks online by MaxBarraclough on Thursday May 21, 2020 @11:33AM (#23259620)
Agree that Windows 10 seems to get the difficult stuff right. Stability, security, advanced graphics infrastructure, and very impressive backward compatibility with old binaries. Also agreed that the new control panels are a trainwreck, offering no advantages whatsoever over the old control panels they're trying to (very gradually) replace.

It's also incredibly bloated. Gone are the days when a few gigabytes would be enough for your Windows partition.

Re:Xbox and Windows NT 3.5 source code leaks online by csharptwdec19 on Thursday May 21, 2020 @01:19PM (#23261440)
Minesweeper from the Microsoft store is bigger than a standard Win98 install. :)
Re:Xbox and Windows NT 3.5 source code leaks online by MaxBarraclough on Thursday May 21, 2020 @01:46PM (#23261899)
The original Xbox had 64MB of RAM, with no dedicated graphics memory.

The Microsoft Teams chat application uses 200MB to 550MB of RAM when idle.

My all-time favourite example of high-density software is Super Mario 64, which weighs in at 8MB.

Re:Xbox and Windows NT 3.5 source code leaks online by blattimwind on Friday May 22, 2020 @11:50AM (#23273363)
.kkrieger is a full 3D shooter in just 96K (needs slightly more than 96K of memory to run)
Re:Xbox and Windows NT 3.5 source code leaks online by MaxBarraclough on Friday May 22, 2020 @12:50PM (#23274133)
That's a good example from the demoscene, but that was done as a tech demo, rather than as a serious commercial product. To illustrate the bloat of modern software, I think it's better to point to examples of highly compact 'real' software.

Of course, a great deal of effort must have gone into squeezing it down to 8MB, and it wouldn't be reasonable to ask modern developers to go to those lengths, but still.

Re:Xbox and Windows NT 3.5 source code leaks online by Fjolsvith on Thursday May 21, 2020 @09:09AM (#23257877)
The most annoying thing in Windows 10 is the damned file explorer jumps three seconds after you have just opened it and clicked on a folder. Makes you have to reposition the view a second time.
Re:Xbox and Windows NT 3.5 source code leaks online by jaywalk on Thursday May 21, 2020 @11:07AM (#23259251)
I've never seen this before.
Re:Xbox and Windows NT 3.5 source code leaks online by BruceEel on Thursday May 21, 2020 @08:09AM (#23257413)
sobering...
Re:Xbox and Windows NT 3.5 source code leaks online by avereveard on Thursday May 21, 2020 @09:26AM (#23258030)
Windows 10 is just layers built on top of layers all the way back to nt, you have to remove stuff instead of adding it to make it better.

the funniest part is that you can have literal archeological expeditions from the menus, each click bringing you further back in its history https://i.imgur.com/K0xEDaN.png

you can get back to components so old that are out of the new styling as well, taking the right turns: https://i.imgur.com/NWR6Epm.png

Re:Xbox and Windows NT 3.5 source code leaks online by pedrocx486 on Thursday May 21, 2020 @09:47AM (#23258279)
Let's also not forget this amazing jewel: http://i.imgur.com/48S59Xm.png

Straight from Windows 3.x :-)

Re:Xbox and Windows NT 3.5 source code leaks online by mattl on Thursday May 21, 2020 @01:29PM (#23261610)
That looks like it's from NT 3 rather than Windows 3.x as it does support long filenames.
Re:Xbox and Windows NT 3.5 source code leaks online by LoSboccacc on Thursday May 21, 2020 @11:02AM (#23259185)
:-) good catch, the oldest legacy I knew from 8 was the "advanced appearance" menu, but they removed it in 10
Re:Xbox and Windows NT 3.5 source code leaks online by ch_123 on Thursday May 21, 2020 @08:26AM (#23257572)
For a small team (or individual) to evolve the code to the point where it had parity with Windows XP would be a herculean effort, never mind Windows 10.
Re:Xbox and Windows NT 3.5 source code leaks online by BruceEel on Thursday May 21, 2020 @08:37AM (#23257652)
Yep. Compare that with the story of getting Windows 2.x work in protected mode (two devs and a spare Friday evening...)

https://gunkies.org/wiki/Windows_3.0

Re:Xbox and Windows NT 3.5 source code leaks online by mschaef on Thursday May 21, 2020 @09:45AM (#23258251)
They were working with code that already pretended to be in protected mode anyway (with the exception of locking and unlocking blocks of memory... which was unnecessary with a hardware MMU.)

Even saying that, it was amazing at the time to run essentially unmodified 'real mode' binaries in protected mode. (There was a tool that would take an existing binary and set the 'okay to run in protected mode' flag.)

Re:Xbox and Windows NT 3.5 source code leaks online by BruceEel on Thursday May 21, 2020 @12:30PM (#23260592)
yeah, they go into that in the referred-to book (The Personal Computer from the Inside Out).. though spectacularly irrelevant in this day and age, it still makes a thrilling read, for me anyway ;)
Re:Xbox and Windows NT 3.5 source code leaks online by mschaef on Tuesday May 26, 2020 @08:49AM (#23310443)
It does me too... I was an early high school computer enthusiast/programmer around this time, and remember waiting for Windows 3 with bated breath. At the time, I didn't appreciate the engineering and politics behind what went into Windows 3, and it's fun to look back on it all in retrospect.

I never liked the product as much, but the same thing's true for me for Windows 95. I remember waiting years for it, and then all the drama around Schulman's work to try to uncover _undocumented_ API's that Microsoft was reserving for itself to give its software an advantage. The AARD code is about all I remember of that that was real. (And of course now, Apple has undocumented API's all over its products, and it doesn't get nearly the press that that did then.)

Re:Xbox and Windows NT 3.5 source code leaks online by AndrewGaspar on Thursday May 21, 2020 @09:43AM (#23258224)
Believe it or not, Microsoft engineers already have access to old NT source code.
Re:Xbox and Windows NT 3.5 source code leaks online by BruceEel on Thursday May 21, 2020 @12:25PM (#23260503)
you don't say:)