Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by pkaye on Monday April 20, 2020 @01:58PM
(#22926495)
Where on GitHub is this discussion?
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by mikeyouse on Monday April 20, 2020 @02:08PM
(#22926593)
Looks like there's tons of game-specific discussion on the Issues page for Proton itself:
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by tvb12 on Monday April 20, 2020 @03:20PM
(#22927348)
If you go to protondb.com and search for the game, there's a link under the title for "GitHub Issue Search". I suspect that's where you'll find the discussions. Here's the issue for MCC. https://github.com/ValveSoftware/Proton/issues/2907
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by bo0tzz on Monday April 20, 2020 @02:08PM
(#22926592)
Presumably over at https://github.com/ValveSoftware/Proton/issues
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by bozzcl on Monday April 20, 2020 @04:03PM
(#22927898)
What others said, it's in the issues section of the Proton repo in GitHub. Sorry about that, I was on my phone and in a hurry so I couldn't add the links.
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by Bombthecat on Monday April 20, 2020 @04:52PM
(#22928401)
Doom is not native?
Re:Valve's Proton Has Brought 6000 Windows Games to Linux So...
by bozzcl on Monday April 20, 2020 @05:06PM
(#22928563)
2016 is, but Eternal not.
EDIT: got fact-checked, I forgot 2016 is not native.
My own personal examples: Halo MCC and Doom Eternal. They wouldn't launch out-of-the-box, but people just wouldn't stop trying. The GitHub issues for these games were enormous, full of information and people trying things. It's pretty encouraging.