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Re:Show HN: I wrote an open source cloud gaming service by W... by skocznymroczny on Thursday April 16, 2020 @11:21AM (#22890294)
"Last year, Google announced Stadia, and It blew my mind. That idea is so unique and innovative."

How is it unique and innovative if such services existed for over a decade (OnLive)?

Re:Show HN: I wrote an open source cloud gaming service by W... by tomschwiha on Thursday April 16, 2020 @11:58AM (#22890707)
There are quite a few attempts to that topic (Parsec Gaming, Shadow Gaming, ..)

I tried a few of them but as for latency relevant online gaming current solutions are rather meh.

For an old laptop I guess its alright and price for casual gaming is probably hard to beat (if renewing every 3-4 years hardware). But as with any cloud/rental after paying its gone.

Re:Show HN: I wrote an open source cloud gaming service by W... by drusepth on Thursday April 16, 2020 @01:18PM (#22891498)
Most of the initial innovations seem to be in the hardware, e.g. controllers that hop over your PC/console, game servers in edge nodes, etc. They're incremental improvements, but my latency on Stadia gets down to single-digits at times (though is usually low-mid double-digits), which is something I never saw with OnLive (not a direct comparison since I have better Internet now).

There's some interesting software innovations that may or may not be implemented (I'm not sure?), but I haven't heard of other streaming platforms doing things like running games at significantly higher framerates (to minimize the time between player input and game response) and predicting button presses to buffer a stream before they happen. Those seem like innovations in the space, even if they're under a terrible umbrella of a name ("negative latency").

Re:Show HN: I wrote an open source cloud gaming service by W... by anonymousab on Thursday April 16, 2020 @01:39PM (#22891710)
> predicting button presses to buffer a stream before they happen

That sounds a lot like the server and client-side prediction (or p2p 'rollback') netcode that is in a lot of online games.

Re:Show HN: I wrote an open source cloud gaming service by W... by carlsborg on Thursday April 16, 2020 @03:56PM (#22892851)
AWS Appstream has been around for many years and its pretty good. This presentation is from 2013.

https://www.gdcvault.com/play/1021482/Amazon-AppStream-New-G...