Why have they stuck with 720P and 1080P?
Another factor, I believe, is the know-how. In my opinion, despite anime being broadcasted in 16:9 for so long, it is only in recent years where the extra width are put in a good use during layouting.
> Interesting enough, waifu2x performed very poorly on anime. A plausible explaination is that the network was simply not trained to upscale these types of images. Usually anime style art have sharper lines and contain much more small details/textures compared to anime. The distribution of images used to train waifu2x must have been mostly art images from sites like DevianArt/Danbooru/Pixiv, and not anime.
Being upscaled and released on DVD or BluRay at 1080p (which most anime have been for most of the past decade) is not the same as being produced at 1080p.
I wasn't aware of the two Gundam movies mentioned by fireattack, but I can't confirm they were mastered at 4k and aren't just upscales. So if you could name some of those 4k releases that would be helpful, especially if you can provide information as to them being mastered at 4k and not just upscaled to 4k.
Would you feel better if I said "they upscale 720p and 837p and 900p and 810p and 806p and 873p and 864p and 957p and 878p and 719p to 1080p"? I excluded non-standard resolutions for simplicity since it doesn't really change my greater point: most 1080p releases are just upscales. 19 of 41 listed are 720p and 720p is the most common resolution listed.
To my knowledge, not much has changed since 2017 where only a single anime (Clockwork Planet) was produced in 1080p. The only two studios I can name offhand that I know have done 1080p masters are KyoAni and JC Staff.
[0] 2017 reference: https://www.reddit.com/r/anime/comments/65wqeu/spring_2017_a...