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Re:Java’s new garbage collector promises low pause times on ... by sudhirj on Thursday August 30, 2018 @02:38PM (#17879449)
Wasn't Minecraft originally written in Java? Might still be.
Re:Java’s new garbage collector promises low pause times on ... by earenndil on Thursday August 30, 2018 @06:00PM (#17881188)
Minecraft also has generally awful performance (although this is generally attributed to its being coded poorly, not java).
Re:Java’s new garbage collector promises low pause times on ... by pjmlp on Thursday August 30, 2018 @02:45PM (#17879541)
Yes, but Microsoft ported it to C++ as means to have a common code base across mobile devices, game consoles and desktop computers.
Re:Java’s new garbage collector promises low pause times on ... by Cyph0n on Thursday August 30, 2018 @02:47PM (#17879555)
Yes. But I believe that Microsoft made an improved version written in C++ after the acquisition.
Re:Java’s new garbage collector promises low pause times on ... by freeone3000 on Thursday August 30, 2018 @03:02PM (#17879697)
"improved" is a matter of opinion. The Java version has mod support and the editions are kept at feature parity.
Re:Java’s new garbage collector promises low pause times on ... by imtringued on Thursday August 30, 2018 @04:54PM (#17880659)
I remember when they promised a modding api... Not even the C++ has resulted in one... The fact that Notch went with Java might have been a blessing in disguise because it made the reverse engineering process semi automated.