The irony being that anything approaching SOA (or microservices) requires exactly the same amount of communication. More likely they require more since it's almost certain that such a decision introduced chaos.
You cannot possibly have every destination be a separate repo and then have the development lifecycle of your shared code be so active that it ultimately puts at risk the architecture of your entire organization.
What makes shared code so perfect is having stability such that you extract your variant code into your non-shared code. Shared code should evolve at a much slower pace than your non-shared code or you risk this very outcome.
Microservices are not dead, nor are they the solution to everything. We need better architects.
From an architectural perspective, there is absolutely no difference between a micro service and a library. The only real difference is in the dispatch mechanism.
The problems around configuration management are the same problems we've had as programmers for decades. It's just that the people who are keen on micro services are usually not old enough to have experienced the pain in a different context.
Should shared libraries be in different repos, or should you put everything in a single repo? How do you deal with versioning? What happens if one app wants version 1 of the library and another app wants version 2? How do you deal with backwards compatibility of the API? Do you make a whole new library when you decide the old API is incompatible with the new vision? Blah, blah, blah, blah. None of this is a new problem.
I can't remember which version of Windows it was (maybe 7?) where they were seriously delayed mainly because they had so many programs using different versions of libraries. Integrating it at the end was apparently complete hell. Since they wanted to have separation of responsibility in their groups, each group was just pounding away implementing the features that they needed, but not integrating as they went -- because that would mean lots of cross team communication. The exact same thing is likely in a large organisation with a ton of micro services.
There isn't just one way to solve the problem. Mono repos and monoliths help in certain ways and cause problems in other ways. There are other techniques as well (should we implement ld.so for micro services? :-) ) But as you mention, the real answer is that the solution requires humans, not technology.
Architecturally speaking, there are some similarities between micro services and libraries because they’re both forms of modularization and usually have an API, but there are some stark differences beyond the “dispatch mechanism”.
The main difference is that a service’s deployment lifecycle is completely up to the service admin. Microservices are like websites - they can continuously evolve (within their API’s contract) without asking permission from consumers. This is their main superpower and why they’re a way of scaling a development organization without slowing it down too much.
In the case of a shared library, it’s completely up to the host admin as to when to upgrade. In the case of a static library, it’s up to the consuming software to determine when to upgrade. A service can upgrade when it feels like it.
Issues of API backwards compatibility, forwards compatibility, extensibility, self descriptiveness, versioning, etc. are old issues but usually have different answers when upgrades are truly happening all the time and not just in theory. It tends towards much fewer hard versions and more evolutionary backwards compatibility.
IOW, microservices aren’t a cure all, but they do encourage a set of behaviors. Many articles detracting from them seem to have not wanted those behaviors in their org in the first place.
Shared libraries can be an implementation of micro services. On a platform (e.g. Android) it can be that a shared library is updated and then all consumers are forced to update.
Services, whether SOA, web services, messaging services, or network services etc, as in SOA, describe a client/server architecture with an API. Usually these APIs are designed by the principles of Domain Driven Design, where different teams map to bounded contexts that have their own published API.
Microservices are a form of SOA where each API also runs in its own process and thus has independent deployment lifecycle. Many in the SOA world advocated for this 10-15 years ago (and often ignored), and now the industry has gone back and coined a term for this practice.
In an organization that does microservices properly at scale, like Amazon, you have teams that build and run and upgrade their service autonomously from others. Read the Steve Yegge rant about Amazon and Platforms to understand this. It allows tremendous parallelisation of effort and allows for thousands of deploys to production daily without breakage. This is hard to pull off though, and a new initiative doesn’t generally won’t more than a small handful of services.
If it’s a shared library, then call it a shared library. It has a completely different lifecycle from a microservice. In your Android example, shared libraries by definition are controlled by whomever can dictate OS updates, not the app developer.
Working exactly along those lines this week on multiple services exposed over REST APIs, I was wondering if tools exist to check compatibility between them. Said differently,
- I have a `swagger.yaml` for my service A managing chipmunks and it says endpoint `/chipmunks` supports an 'color' query parameter.
- In service B, I have a `handleToServiceA` that encapsulates calling A. Then say I write `const chipmunks = handleToServiceA.getChipmunks({'colour': 'blue'})`.
Are there (whatever the ecosystem) tools that would read serviceA's swagger.yaml, detect my error in serviceB (color -> colour) and report the issue at compile time rather than run time?
One step better is autogenerated client libraries where a new version is created every time a new version of swagger.yaml is deployed. However, I don't know an open source project that does this.
Could you share methods that worked well for you? Asking because those question come up a lot and there never seems to be any conclusion.
I always tell people if you can't write and maintain a library then don't do microservices.
It's so silly that we are wasting so much time rebuilding existing things, poorly.
I’ll stick to linking glibc, friend architect. Performance is also architecture.
An architect is just a another man with an opinion.
We need science and theory, and skilled architects who can apply it to the problem at hand.
That being said, practical medicine is much less scientific than many think. There is a lot of master/apprentice learning going on, just as in software engineering.
In the world of math you don't need empirical data to verify a point. It's all logic derived from a small set of axioms.
Everyone else, including doctors, who call themselves scientists are just trying to float on the cachet physicists earned with their astonishingly good predictions. Properly speaking, they are phenomenologists . Please note that I'm not saying what they do isn't of great societal and intellectual value! The study and categorization of phenomena is certainly a noble enterprise. But none of them can make predictions good to 9 decimal places.
*might be billionths or quadrillionths by now in QED, but doesn't change my point.
Things like algorithmic complexity are well understood and formalized but design patterns are not a science nor has the concepts ever been formalized..
There is no theory or formalized system that says monolithic is better than micro or vice versa, it's all opinion. That's why its' called design.
For your latter point, it’s a matter of elegance, which is a pretty way of saying cognitively manageable. Think of epicycles vs Newtonian mechanics as an analogy. With enough epicycles you can compute the same result, but Newton’s approach is still a clear scientific advance.
Your point about design is well taken. Any given design is analogous to a theory. So we should aim for the simplest and most cognitively manageable design that satisfies our needs. That’s not literally formalized, but it’s a well established principle with an excellent record.
I'll take a TLA+ specification over a diagram any day.
Systems design in real life is an "artistic science": there are always known limitations (and some expected unknown ones) that rule out the theoretic optimal design for good reasons. The problem is that limitations and compromises are often not disclosed, and that many programmers and architects are too inexperienced to really grok the implicit meaning behind specific design decisions.
So we struggle along, with bloggers, researchers and FOSS contributors halfheartedly collaborating to make point improvements as solutions are discovered. Stodgy enterprises suffer, big tech companies make decisions with global impact, startups are left wondering WTF to do, and the rest of us largely don't care. Why? Because nit picking doesn't solve business problems [almost ever. I'd argue this point in cases of things like SCADA systems and other mission critical control systems.].
Nobody argues about which algorithm is better for sorted data sets: linear search or binary search. Theory already establishes one is faster than the other, but no theory establishes which architecture is better than the other.
TLA+ is one such system that includes a language for writing models and a model checker to verify them for you. In the context of microservices you would write a model of your services and the checker would help you to verify that certain properties of your model will hold for all possible executions of the model. Properties people seem to be interested in are consistency and transaction isolation. You can develop a model of your proposed microservices architecture and work out the errors in your design before you even write a lick of code.
Or if you already have a microservice system you could write a model of it and find if there are flaws in its design causing those annoying error reports.
Amazon wrote a paper about how they use it within the AWS team [0]. Highly worth the read. And if any of this sounds interesting I suggest checking out Hillel Wayne's course he's building [1].
[0] https://lamport.azurewebsites.net/tla/formal-methods-amazon.... [1] https://learntla.com/
The certificate means nothing, the training and instruction is priceless. Add to that things like TOGAF and a deep understanding of the current state of existing architectures and you'll understand what I originally meant, but failed to explain.
UPDATE: misspelled "meant"
Well-written APIs are SLAs on steroids.
The nice thing about a SOA architecture is that it makes it harder to do this kind of cowboy programming. Yes maybe some quick business wins are harder than in a monolith, but I think (at least in our org) the cleaner architecture pays off by letting us move quicker on a different class of product projects since there is less technical debt.
A lot of software is used to control or impose someone's will on others organizationally.
Currently our JIRA kanban board is crippled because someone just had to take a simple system and impose a workflow that can't be deviated from.
Conway’s Law in action, or in reverse https://en.wikipedia.org/wiki/Conway's_law
Now, people are pondering things like: Ok, management of elasticsearch has performance issues and it's a general pain if the elasticsearch documents change. So let's try to move the schema of elasticsearch documents into a strictly semver'd artifact. And let's move management of our search indexes into a service depending on that artifact, so the schema changes in a controlled way. And ops and the search team can scale and optimize the service as they need to minimize search outages.
Creating smaller services based on problems is a good thing. Creating smaller services because of ... reasons... not so much.
arguably they aren't close to each other in tiers of the stack, and don't really overlap. The sorts of libraries you might choose to use to do something could differ, (e.g. json processing - in the front end, you'd pick usability and security over a lower level more optimized transcoder for the api).
That said, I agree with your core premise- not understanding, and chasing a nail with a hammer, but geekily named repos per language just sounds like someone who doesn't understand how something git works...
This sentence needs to be repeated for everything on the 'wrong end' of the hype curve.
This is a classic case of not understanding NoSQL and trying to fit a problem around a tool.
This is a classic case of not understanding OOP and trying to fit a problem around a tool.
This is a classic case of not understanding dynamic typing and trying to fit a problem around a tool.
This is a classic case of generally understanding
Turing completeness and eventually, inadvertently
implementing a half of Common Lisp in C anyway.
Something like that?This is horrible at scale.
> This is a classic case of not understanding micro services and trying to fit a problem around a tool.
That much I agree with. TFA even acknowledges that, in the conclusion. Not in so many words, but they basically admit they did it wrong.
>This is horrible at scale.
I just want to reiterate this. In the early 2000s I worked in the online platform group at EA. The list of things done poorly there was long, but picture:
* 40+ engineers
* Monorepo with hundreds of thousands of classes; all code deployed to all servers.
* Hundreds of different services running across thousands of servers.
* Communication based on Java serialization, so all code had to be deployed to all servers at the same time.
* Deployments (and thus downtime) sometimes lasted up to a hour. Worldwide audience; it was always in the middle of someone's day.
* Rational Clearcase for version control. It took nearly an hour to sync to tip.
Pretty much every morning you'd come in, spend an hour syncing, find that someone broke the build, hunt them down, and resync for another hour. Generally speaking the first few hours of every day were wasted for 40 engineers.
This was a very poor platform.
Sometimes I wonder how it's going there these days.
When they rolled out clear case in my team at IBM, I quit a few weeks later.
This can work fine at scale, Google does it with however many tens of thousands of engineers they have these days. Having everything in a monorepo doesn't solve the communication problem, it doesn't prevent solving it either.
Aww, no clever name or the JS services?
Some things are more pleasant in Python--everything is sync by default, there's less churn, the standard library gets me a lot farther, it's less permissive (no 'undefined is not a function' nor '!= vs !=='), etc. Both languages serve similar niches well, but the feeling I get is that JS is quite a bit faster and nicer for IO-heavy workloads (JS just has a more mature async story than Python) while Python is generally more intuitive and perhaps better for general application development. But for most things, one isn't dramatically better than the other, and they're both a good deal more disappointing than Go. :p
Mypy coverage, even in the stdlib, is awful. When it comes to thirdparty, mostly nonexistent. Mypy feels so young - I love the team, love their work, but I still run into cases where inference fails when it shouldn't, where error messages are extremely unhelpful, etc.
Slow.
Plenty of 'wat' like mistakes: https://stackoverflow.com/questions/3270680/how-does-python-...
Exceptions everywhere, for control flow even - iterators are implemented with exceptions.
Absolutely AOT unoptimizable. Pypy's cool, never got it working for my use case. In theory a JIT could help.
Speaking of calling out to C... you think you're writing in a memory safe language, but actually, you're writing in a memory safe language that's probably been hollowed out and replaced with a fast C implementation. But it's actually worse
https://hackernoon.com/python-sandbox-escape-via-a-memory-co...
Exploiting C code loaded by Python is like exploiting C code from the 1990s.
No parallelism. Multiprocessing? Good luck with that - pay the cost of pickling, pay the cost of an additional interpreter, pay the cost of debugging hell.
An ecosystem split in two, and don't let anyone tell you otherwise - a few hundred top packages moving over after many, many years, is a sad state for a language that was known for having an absurdly large ecosystem.
I could really just go on and on and on, but at some point it just feels mean.
Huge respect for the project and the team but Python has made mistakes (as all languages do). They were understandable mistakes, but they were mistakes. It's fine for some things, but there's plenty wrong with it, just like there's a ton wrong with javascript. But javascript gets probably 1000x the flack.
Yeah it is, choose 3. Python 2 is reaching EOL.
> Mypy coverage, even in the stdlib, is awful. When it comes to thirdparty, mostly nonexistent. Mypy feels so young - I love the team, love their work, but I still run into cases where inference fails when it shouldn't, where error messages are extremely helpful, etc.
Yeah, the typing stuff is a pretty big disappointment. The ergonomics are pretty terrible (probably because they wanted to push as far as they could without introducing more syntax support for typing). Mypy isn't just young, but it's buggy and its codebase was a sloppy mess last I checked. There's no support for recursive types (you can't define a JSON type, for example). And it absolutely falls over in the face of common libraries, like SQLAlchemy, which are too dynamic for it.
> Absolutely AOT unoptimizable. Pypy's cool, never got it working for my use case. In theory a JIT could help.
Yeah, Pypy is the best hope for Python's performance. They're making great progress, but I also couldn't get it working in our Python 3 codebase (Numpy and Pandas installation issues).
> No parallelism. Multiprocessing? Good luck with that - pay the cost of pickling, pay the cost of an additional interpreter, pay the cost of debugging hell.
Yeah, this is a real pain point. Some die-hard Python folks say otherwise, but there's really no good parallelism option for lots of workloads. Pickling is just too expensive.
> An ecosystem split in two, and don't let anyone tell you otherwise - a few hundred top packages moving over after many, many years, is a sad state for a language that was known for having an absurdly large ecosystem.
This hasn't been a problem for me for years. Most things that have seen active development in the last 5 years have good Python 3 support. The only time I've run into a Python-2 only utility, it was 7 years stale. Well, except for Centos's `yum`.
These are all reasons I like Go, by the way. Super fast, great tooling, and fairly stable (except for the package management story). I do wish there was a lightweight scripting language with a great VM and real parallelism--something like JS without the inheritance, OO baggage, etc; just objects and arrays and functions running on a JIT VM like V8 but with parallelism as a first-class citizen a la BEAM. And preferably optionally typed from the start, in a way that the runtime could leverage for optimization purposes.
Easy to say. Tell that to Google and Dropbox - Guido has worked for both and they're on 2. Tell that to the companies that can't afford the creator of the language.
3 is not the easy choice.
Anyways, maybe try nim? I've heard good things.
Plenty of the environment still has not moved over even outside of companies.
I don't know the state of its coroutines though as I've never used them.
People hack the `continue` statement into it all the time, it wouldn't be terribly surprising.
Yeah, it's a bit slow. It's faster than Javascript, though. The best benefit is flexible number size, so it's good for some types of computation.
What improvements in package management would you want? At least it has some form of management, unlike C/C++...
Buts it's especially terrible because it was designed by a guy without much language expertise in a handful of weeks.
The core isn't too bad; I'd argue that the main reason why it's hard to work with is because you don't have tight control over your execution environment, mostly since the language wasn't really standardized until pretty late. It also solves a much different problem than most languages since it has to optimize for better UX (not crashing the whole program on exceptions, for example).
Seriously though constraining dev's to use a monolithic repository in the name of discouraging cowboys is like tying people's legs together to ensure they walk in an aligned direction. Sure it works but seriously unnecessary pain. Your company should invest in integration tests
Just like any other software, interfaces live in separate repos e.g protoplasm/ for proto-buf definitions. avrobber/ for avro and so on so forth.
So, any change to protoplasm/ triggers automated tests on all other services irrespective of boundaries.
What I mean this this. Any IDL interfaces live at their functional boundaries. e.g all proto definitions shared internally by java services live under jumanji/proto/, all proto definitions shared internally bu Go service live under goat/proto/ and so on so forth.
But anything which is shared in a public manner e.g any proto definitions between Java and C live outside either of these repos in top level common_proto/ repo. The build system is configured to take care of pulling the correct proto version from common_proto repo.
We use maven for this, but nothing much we can do about that. Build systems are ugly and we have to live with maven in near future.
EDIT: Oh that said, stop using required field in protobufs if you are stuck using proto2 like us, whoever decided to add required field to proto2 grammar made a mess. Things change and deprecate repeatedly, gazillions of required fields are annoying and recipe for disaster.
Full disclosure: INTP here.
It just seems like it just creates an us vs. them ideology.
e.g When we added Go, we had to present what it brings? A good testing framework, light weight(subjective), goroutines(which fit our use case), in built benchmark support, mature support of third party packages etc etc.
One of our core services is written in C, it never crashes, it sustains QPS no other service can in the entire ecosystem, why change it to something new unless there is a solid reasoning to it?
I kid you not, one of the companies we integrated with gave us 2 64 Core VMs in their private cloud to run our service. We run 3 instances of our process on each VM along with Redis taking about 60GB of memory in total, with 59.996 MB of memory taken by Redis. And it was written in Go. Apparently, we miscommunicated that we will be using a GC language for this service. They assumed Java and based on their experience allocated 2 64 core VMs with 256GB memory each :D.
Again, YMMV benchmark for your use case.
That said, Java doesn't have go routines, doesn't provide low level access to memory, benchmarking framework is easy to work with in Go. Go gives access to sync Pool which when use correctly gives extremely good gains.
One of our measly dual core VMs, can do more than 40k QPS with predictable latency at 99 percentile. With JAVA oom panics were common and latency percentile was all over the place. Sure, you can perhaps tweak the Java code, but it was far easier to do with Go.
Meanwhile our Go services almost never had a working set larger than 256MB and most didn't even need that. We could schedule on average 16 Go services for each JVM service.
Please?
At work, we have close to ~50 services(no one calls them microservices), but they do not suffer from this brittleness. We segregate our services based on languages. So, all C services go under coco/ , all Java services go under jumanji/ , all go services go under goat/ , all JS services go under js/. This means, everytime you touch something under a repo, it affects everyone. You are forced to use existing code or improve it, or you risk breaking code for everyone else. What does this solve? This solves the fundamental problem a lot of leetcode/hackerrank monkeys miss, programming is a Social activity it is not a go into a cave and come out with a perfect solution in a month activity. More interaction among developers means Engineers are forced to account for trade offs. Software Engineering in its entirety is all about trade offs, unlike theoretical Comp Science.
Anyway, this helps because as Engineers we must respect and account for other Engineers decisions. This methods helps tremendously to do this. No one complains, everyone who wants 1000 more microservices usually turns out to be a code monkey entangled in new fad, or who doesn't want to work with other Engineers.
You want to use rust? There is a repo named fe2O3/, go on. Accountability and responsibility is on your shoulders now.
If you think about it, an Engineer is tied to his tools, why not segregate repos at language level instead of some arbitrary boundary no one knows about in a dynamic ecosystem?