[1] "The program even learns how to take advantage of bugs and glitches, like timing jumps so that Mario begins falling again at the exact time that he makes contact with a Goomba. Mario's invincible when he's falling, so the touch kills the Goomba, not Mario, and it gives him a further jump boost." http://www.wired.co.uk/article/super-mario-solved
But I dont see how you can avoid having a simulation. These events are just too rare to wait until they occur in real life.
I also think you're saying that bad tests are better than no tests, which I don't agree with. These would be bad tests because they wouldn't constitute the complicated reality of driving, they inherently only summarize the output of such a complex system.
By the way, you may be misunderstanding “appeal to emotion” as “having emotions” and that’s worrying. I can only hope your attitude is literally pathological, and not just your personality. Either way, please never work near people, or I’m a critical system effecting people.
The only difference is the car feedback loop is way better instrumented, and doesn't have to rely on mass statistics to inform recalls.
Your math doesn't work.
The current population of the world is between 7 and 8 billion.
If half of all humans who have ever lived were 5 billion, the total number of people who have ever lived would be 10 billion, of which at least 7 billion are still alive.
That leaves less than 5 billion who could possibly have ever died for any reason, much less mosquito-borne illnesses.
Source: https://www.prb.org/howmanypeoplehaveeverlivedonearth/
My point though, is that I don't want self driving cars to defeat simulations or tests, I want self driving cars that can react to real driving conditions.