As I pointed out below, this isn't even 20 year old games. Name a release in the last year - if it's not a first-party Microsoft title, chances are it's Win32.
You mentioned Diablo 1, well with polaris Diablo III would need virtualization.
Fortnight? PUBG? Overwatch? All are Win32 games.
Excited for monster hunter in Q3? That'll be virtualized in polaris.
This is going nowhere.
All Windows APIs relevant for game developers are available to UWP apps.
64 bit games, and even 64bit _only_ games are increasingly common.
Turns out for many modern AAA games 3GB of RAM isn't enough.
Worth noting: the Xbox One has used virtualization since day one for video games. Done right, gamers shouldn't even have to know that this is what's happening. https://en.wikipedia.org/wiki/Xbox_One_system_software#Syste...
Disclaimer: Microsoft employee, not working on Windows 10 (aka I have no idea how accurate this is).
The Xbox One has come up a couple times here, and I don't think the people bringing it up understand that the Xbox is the exact opposite of what PC gamers want their PC to be. It's closed down, controlled, and limited compared to a full PC. It may be more secure, but often the beneficiary of that security is not the user but the console manufacturer, game publishers, and game developers.
If this is 100% seamless virtualization that doesn't make anything noticeably slower, it might be acceptable for business users. I doubt it's going to have zero impact though...
I highly doubt it's going to fly for power-users and gamers.
It would solve a lot of the windows gaming bullshit like Cortana popping an alert or filesystem indexing kicking off in the middle of Battlefield 1.
I'm not sure Microsoft's patchwork of fueding PMs will actually allow for something like that to happen but I can always dream.
PS: Apple already has technology to migrate GPU frame buffers across processes so that you can render video in one sandbox and display it in another. I used to work on it. Microsoft could be doing something similar.
They don’t even need a full-blown VM, windows 10 has pico processes. That’s how windows subsystem for Linux works: https://blogs.msdn.microsoft.com/wsl/2016/05/23/pico-process...
It's not an upgrade for existing general-purpose (or any other) editions of Win 10, it's a new OS edition available only with new hardware; it's basically a successor to Win 10 S and Win 8 RT. And, while no doubt Microsoft thinks they've made the tweaks that will make it more attractive to some market this time (from other stories, they expect it to have enterprise and education market traction, which it's at least remotely plausible that virtualization for Windows API apps would provide a good enough solution for), it may suffer the same fate.
From a technical point of view I can understand their desire to ditch Win32 all too well. And in fact I have wondered years ago why they did not use virtualization to achieve backwards compatibility by letting legacy apps run in their own special VMs with all the right drivers, libraries, etc.
However, if that does not work very reliably and seamlessly large corporate and government customers are going to skip that one.
In fact, it could even be a better experience. For example you wouldn’t need to patch it up to the latest version, just run the image with the latest code. Finished? Delete the image. No registry bloat.
So I feel you but it’s hapenning and you should probably get used to it because you’ll need the security patches unless you have an air gapped gaming machine.
.. what? You have to get this image from somewhere, and given the size of modern games that's going to be an awfully large image.
> it’s hapenning and you should probably get used to it
Words that start customer rebellions everywhere.
I own over 600 games on Steam and many others on Origin/UPlay/GOG. I would rather use an unsupported, unpatched OS to access those games than simply lose access to them because MS wants to "modernize" something that doesn't need changing.
Windows Enterprise LTSB is something like that. Without UWP/Store and security updates for 10 years.
(That might not be you, but wanting an OS from 2018 to play games from 1998 or before natively sure makes it sound like it)
I went the other way: if I want to play my old games, I fire up a fullscreened VM, because I don't care what OS I'm hiding when I'm enjoying a nice bit of classic gaming, running in what it thinks is the OS it should be running in. Whatever atrocity the next windows is going to be, as long as VM makers release an update for their software, as far as gaming goes: I have no reason to care.
I wish Microsoft was content with just keeping Windows working. I'd buy a special "we will only issue security and compatibility updates" version if I could. I hardly ever want the new features they decide to add. UWP is garbage. the Microsoft/Windows/Zune store is garbage. Cortana is garbage. The Xbox app/game bar is garbage. I don't want any of it, I want Windows to run my games and get out of my way.
edit: All that said, Edge is kind of OK.