>The game regularly has over 2,000,000 concurrent players
Well, I think it is interesting to point out what demographics tend to play a game the most.
If the game has 1,999,999 Chinese players then, I think, that is less interesting than if it had 2,000,000 global players (from all over the place).
Not sure why you think it is so far fetched....
If anything from a streaming standpoint it's better to have a more "unified" player base, at least linguistically speaking. I doubt chinese players watch american streamers en masse, or vice-versa.
> I doubt chinese players watch american streamers en masse, or vice-versa.
I agree. But are there any streamers who make use of live closed-caption transcription + translation services, the way broadcast news does? It’d Be interesting to see if just removing the language barrier would remove the culture barrier, or if it’s more fundamental.