If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Sound was improved in the +2 and +3 series, although it wasn't SID like.
> If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Pretty sure it was the other way around. The Speccy had a limitation where some graphics modes had colors in horizontal "bands", so games had to be designed around this limitation. And when a sprite crossed bands, it changed colors! This didn't happen with the C64.
I did, when time came to move into 16 bits, I felt unlucky 386SX PC owner when joining the gaming/demoscene parties we would spend weekends doing.
On the other hand, having a PC payed out thanks to Commodore running the company into the ground.
I must say the color clash and that weird "in color, but oddly monochromatic" vibe of Spectrum games has a certain charm.