If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Sound was improved in the +2 and +3 series, although it wasn't SID like.
> If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Pretty sure it was the other way around. The Speccy had a limitation where some graphics modes had colors in horizontal "bands", so games had to be designed around this limitation. And when a sprite crossed bands, it changed colors! This didn't happen with the C64.
I did, when time came to move into 16 bits, I felt unlucky 386SX PC owner when joining the gaming/demoscene parties we would spend weekends doing.
On the other hand, having a PC payed out thanks to Commodore running the company into the ground.
I must say the color clash and that weird "in color, but oddly monochromatic" vibe of Spectrum games has a certain charm.
Also, will it come with a good documentation? Things in the 80's often had phenomenal documentation that was designed to teach and not just point out the location of a few pins.
I never used the Zx before. What is the user experience like? When you boot up, can you bring up a BASIC prompt or type in Assembly?
the Next is available for pre-ordering here on the website. There are, though, a couple of changes we made to keep things fair for everyone: first, the shipping date is a month later than for the KS backers, they will get their boards and machines first; second, the Next now has a 20% margin over the original price
ZX Spectrum Next board (devkit) £119.00 + VAT
ZX Spectrum Next computer £210.00 + VAT
ZX Spectrum Next Accelerated computer £275.00 + VAT
EDIT: As to the manual, see this FAQ entry: https://www.specnext.com/forum/viewtopic.php?f=4&t=540
You can see here: http://floooh.github.io/virtualkc/
(click on the hamburger menu and select "system..." to boot into the Spectrum48k and 128k models)