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Re:iPhone X by dan1234 on Tuesday September 12, 2017 @02:29PM (#15230048)
I think speed of the facial recognition will make or break this. If it takes less than 500ms of me staring at it to unlock it could feel fluid enough. Any longer and it'll be annoying every time.
Re:iPhone X by davrosthedalek on Tuesday September 12, 2017 @02:32PM (#15230087)
500ms is a LOOONG time. That's about how long my S8 needs, and I always question whether it works this time. 100ms or so would be great.
Re:iPhone X by dan1234 on Tuesday September 12, 2017 @02:36PM (#15230156)
Looked like it was reasonably quick in the demo.
Re:iPhone X by kfriede on Tuesday September 12, 2017 @02:34PM (#15230121)
I may be wrong, but I remember reading something that most humans can't notice any lag below 200ms.
Re:iPhone X by s_kilk on Tuesday September 12, 2017 @05:11PM (#15232770)
200ms is five frames/changes per second, and is definitely very noticeable. You may be thinking of a figure closer to about 12ms or so, which is the approximate threshold of perception for audio lag.
Re:iPhone X by grrowl on Tuesday September 12, 2017 @11:51PM (#15235390)
iPhone X's front camera shoots at 60fps
Re:iPhone X by aetherson on Tuesday September 12, 2017 @02:43PM (#15230260)
You can notice sub-200ms lag, but for when you aren't specifically watching for lag or firing a series of rapid events one-after-another, sub-200ms seems to be roughly the point where it "feels instantaneous."
Re:iPhone X by Splines on Tuesday September 12, 2017 @02:54PM (#15230436)
In my experience a little under 100ms "feels" instantaneous.
Re:iPhone X by chris_7 on Tuesday September 12, 2017 @02:46PM (#15230316)
Definitely noticeable in gaming, 200ms is unplayable.
Re:iPhone X by vesrah on Tuesday September 12, 2017 @06:02PM (#15233300)
Depends on how the game is tuned to handle it. Somehow we all played Quake / UT back in the day with that kind of ping.
Re:iPhone X by wlesieutre on Tuesday September 12, 2017 @06:14PM (#15233413)
FaceID with lag compensation! As soon as it sees a face it starts to unlock based on a fast prediction, then if the authoritative secure side of the chip says "No, authentication actually failed" it rolls back the clock and relocks itself!
Re:iPhone X by rootlocus on Wednesday September 13, 2017 @05:01AM (#15236618)
200ms can refer to network latency, input latency, frame render time, etc.
Re:iPhone X by coolsunglasses on Tuesday September 12, 2017 @02:44PM (#15230290)
That's absolutely not true. I can tell the difference between 60 hz (16ms) and my 144 hz monitor. I can tell when my 144 hz monitor is accidentally running at a lower refresh rate, including 120, 100, 75, and 60.

200 ms is like a full react/response time for a human to take action in response to input, our actual sense of time is much finer than what our nervous system can make our muscles do.

Re:iPhone X by TylerE on Tuesday September 12, 2017 @03:14PM (#15230827)
That's not lag though, that's refresh rate.

The question is could you tell the difference between your 144hz monitor and your 144hz monitor with the signal delayed 100ms.

Re:iPhone X by davrosthedalek on Tuesday September 12, 2017 @03:48PM (#15231539)
Good monitor reviews include a test of the delay. 3 frames delay (<100 ms at 60hz) is absolutely atrocious and easily detected by players in games.

But of course, that's not the problem. It's ok that the phone doesn't unlock with out me noticing the delay. It just can't be so long that I start doubting whether it works.

Re:iPhone X by eanzenberg on Tuesday September 12, 2017 @05:49PM (#15233171)
I notice a 1 frame in 60hz delay (<17ms) when comparing vsync on vs. gsync @ 57 fps. I'm sure many other video gamers will as well.
Re:iPhone X by tjoff on Tuesday September 12, 2017 @05:08PM (#15232734)
Yes. You'd feel quite drunk even controlling the mouse pointer with 100ms lag. This was/is actually a problem with some LCDs (VA in particular) that cached a frame or two in order to "anticipate" future changes so that they could adjust the voltage and make the image transition faster.

This overdrive is probably also the cause of burn-in-effects that seems to be especially common in VA panels.

Re:iPhone X by chris_7 on Tuesday September 12, 2017 @03:43PM (#15231417)
I think almost everyone playing games could.
Re:iPhone X by chris_7 on Tuesday September 12, 2017 @02:50PM (#15230367)
Is that because of the faster refresh rate, or because none of those divide evenly into 144 and thus you're getting weird frame stretching?

Curious as I just got back into gaming after several years and everyone seems to love 144fps now, wondering if I should upgrade. I have a 1080Ti, so I could presumably render that

Re:iPhone X by TylerE on Tuesday September 12, 2017 @03:14PM (#15230840)
G-sync my dude. No frame stretching/sync tears.
Re:iPhone X by chris_7 on Tuesday September 12, 2017 @03:57PM (#15231718)
Ah, I was just wondering if running a 144hz monitor at 60hz was like watching a 24fps movie at 30fps... if that makes sense? But the monitor can just switch its actual refresh rate.
Re:iPhone X by TylerE on Tuesday September 12, 2017 @04:35PM (#15232278)
Yeah, it'll really trick.

Upgraded to a 165hz G-Sync panel recently and it was a revelation after running at a v-synced 60hz for years and years.

Order the 1080TI about a week later as the 970 I had wasn't cutting it at 1440p.

Re:iPhone X by a_t48 on Tuesday September 12, 2017 @05:25PM (#15232937)
If you've got a 1080TI you likely don't need gsync - it's only really useful when you're running slower than native refresh rate.
Re:iPhone X by TylerE on Tuesday September 12, 2017 @06:39PM (#15233627)
When native is 165hz...

I actually find most modern games run at about 90-110fps with what I would consider "good settings".

Even if you turn settings way down 165 is really hard to maintain.

Re:iPhone X by heyheyhey on Tuesday September 12, 2017 @02:34PM (#15230115)
Agreed. If it's fast enough to unlock by the time my face is facing the iPhone, then I'm not losing any productivity there.

e: But watching the keynote, it's definitely doesn't seem that fast...

Re:iPhone X by ehsankia on Tuesday September 12, 2017 @10:37PM (#15235080)
I disagree.

First off, as the person above said, you can start the unlocking process long before it's even facing with with touch-id, as you're taking it out of your pocket. With this, this "timer" starts only when it's fully out and facing you.

Next up, in this, it has to be facing you perfectly. You can't unlock it sneakily under the table, you can't do it while someone else is looking at your phone, etc.

Lastly, you still need to manually swipe to actually open the phone, so it's not like you're not using your finger either. If at least you could unlock it without using your hands that would be something.

At the end of the day, I still want to see properly reviews of what the actual successrate is too. It's not all about speed, if it fails 5% of the time, that's extremely annoying.

Re:iPhone X by Joeri on Wednesday September 13, 2017 @01:01AM (#15235686)
That's probably why they make you swipe up. The gesture takes 500 ms at least, and it only has to unlock by the end of it.
Re:iPhone X by balls187 on Tuesday September 12, 2017 @02:37PM (#15230165)
it looked pretty slow on the demo. In the order of 1500ms.

TouchID is much faster.

Re:iPhone X by craigyk on Tuesday September 12, 2017 @02:42PM (#15230242)
The unlock itself actually looked pretty fast... it just seemed a bit awkward that it had to be paired with a swipe to unlock.
Re:iPhone X by chris_7 on Tuesday September 12, 2017 @02:54PM (#15230425)
That matches what they did to touch ID in iOS 10: unlocking no longer actually took you to the home screen, just left you on the lock screen with your phone unlocked for... some... reason. There is a setting to change it, maybe there will be one for this as well.
Re:iPhone X by MBCook on Tuesday September 12, 2017 @07:59PM (#15234186)
One of the reasons was that on newer phones (the 6S and the 7) Touch ID was so fast that it was hard to even see the lock screen. If you use the home button to wake up the phone then you would be authenticated and the screen would go away before you had a chance to see anything.

Their solution was to split it into two different steps.

You have the same issue with Face ID. If the "lock screen" went away as soon as you look at your phone you could never actually look at the notifications there.

Clearly they had to do something. Does this work well? I guess we'll find out when the reviews come out.

Re:iPhone X by rb666 on Wednesday September 13, 2017 @04:30AM (#15236494)
No, the issue is different. With FaceID, if there was no swipe, your phone would unlock all the time for no reason at all. For example while driving, or while having it flat on your desk and hovering near it, and so on.

I am very skeptical about FaceID. I actually love TouchID, can hardly imagine anything better, but Apple has surprised us before.

Re:iPhone X by qqg3 on Wednesday September 13, 2017 @04:53AM (#15236583)
Yes! Imagine you just wanted to glance at your notifications. So you wake your phone and... it goes straight through to the home screen, darn it!
Re:iPhone X by thefalcon on Tuesday September 12, 2017 @05:58PM (#15233261)
Oh yeah, I forgot that I had to change that setting. I definitely hope it's the same with Face ID - I don't use home screen notifications for anything.
Re:iPhone X by agumonkey on Tuesday September 12, 2017 @02:43PM (#15230274)
True, it's three things:

- attention - faceid - swipe

And no cue to know if faceid worked before swiping. I couldn't see cues (maybe I missed them).

Re:iPhone X by nixy on Tuesday September 12, 2017 @03:02PM (#15230591)
Except for that large padlock icon that shows the unlocked state when Face ID has identified you?
Re:iPhone X by agumonkey on Tuesday September 12, 2017 @03:51PM (#15231592)
Aight, I failed, but it's really not how I like such information conveyed.
Re:iPhone X by sjwright on Tuesday September 12, 2017 @04:51PM (#15232525)
Agreed. I'd want the phone to look "more asleep" when locked, e.g. a dimmed or vignetted background photo which would pop to life when unlocked.
Re:iPhone X by agumonkey on Tuesday September 12, 2017 @05:24PM (#15232918)
Something that "pop" yes. A border flash, a hint at the bottom that means "you can swipe now". The [un]lock icon can stay but it's to high focus to be a good UI.

To be honest, with the full glass, I expected something like.. a full screen fingerprint scanner (have no idea if it's feasible at all). I thing TouchID is the best biometric input for casual operation.

Re:iPhone X by dpkonofa on Tuesday September 12, 2017 @11:17PM (#15235229)
But then you'd never be able to look at your notifications without "unlocking" the phone. That doesn't seem too useful.
Re:iPhone X by sjwright on Wednesday September 13, 2017 @02:22AM (#15235968)
Adding a clearer visual cue for unlock would have no impact one way or the other here.
Re:iPhone X by dpkonofa on Wednesday September 13, 2017 @03:12AM (#15236162)
Sorry, I read your first response as the screen being dimmer, not the wallpaper. I was complaining that you wouldn't be able to read notifications if the screen was dimmed but that wasn't what you said. My bad!
Re:iPhone X by eyesee on Tuesday September 12, 2017 @03:02PM (#15230606)
A padlock icon in the corner unlocks when Face ID has authenticated.
Re:iPhone X by robotresearcher on Tuesday September 12, 2017 @03:18PM (#15230915)
top center of the lock screen
Re:iPhone X by rmrfrmrf on Tuesday September 12, 2017 @03:25PM (#15231048)
TouchID always takes a "slightly-perceptible" amount of time to work, so any improvement over that would be fine with me.
Re:iPhone X by agumonkey on Tuesday September 12, 2017 @02:42PM (#15230247)
What about unlocking without looking at it ?
Re:iPhone X by c0ndu17 on Wednesday September 13, 2017 @06:30AM (#15236998)
I'm guessing you can tap on the padlock to enter your passcode.
Re:iPhone X by agumonkey on Wednesday September 13, 2017 @06:37AM (#15237027)
that requires paying attention (and probably looking at it, even if you know the location, a screen is too flat), unlike the home button.
Re:iPhone X by robotresearcher on Tuesday September 12, 2017 @03:19PM (#15230924)
gone away.
Re:iPhone X by PeppermintGrade on Tuesday September 12, 2017 @05:23PM (#15232899)
Especially if you have several banking or investment related apps that use touch-id.