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Re:iPhone X by vesrah on Tuesday September 12, 2017 @06:02PM (#15233300)
Depends on how the game is tuned to handle it. Somehow we all played Quake / UT back in the day with that kind of ping.
Re:iPhone X by wlesieutre on Tuesday September 12, 2017 @06:14PM (#15233413)
FaceID with lag compensation! As soon as it sees a face it starts to unlock based on a fast prediction, then if the authoritative secure side of the chip says "No, authentication actually failed" it rolls back the clock and relocks itself!
Re:iPhone X by rootlocus on Wednesday September 13, 2017 @05:01AM (#15236618)
200ms can refer to network latency, input latency, frame render time, etc.