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Re:Android Killed Windows Phone, Not Apple by Rjevski on Sunday July 23, 2017 @03:55PM (#14834061)
I'd say Microsoft killed Windows Phone. They reset the ecosystem twice (once when Phone 7 apps weren't compatible with 8, and after then Phone 8 apps weren't compatible with 10).

When you've got little apps to start with obviously the best idea was to throw them all out twice and hope the developers are still interested. Not to mention the dev environment required Windows 8 - personally this is what discouraged me from even trying to develop on the platform, I wasn't going to give up my perfect Windows 7 installation for a toy OS that will allow me to create apps for a toy phone while getting in my way when I tried to do real work.

Add to that a shitty web browser and quite slow devices and obviously its failure must be the fault of the competition, I mean how can such a great product fail?

The only good thing I can remember about my Windows Phone is that it handled IMAP push notifications, something iOS is still lacking.

Re:Android Killed Windows Phone, Not Apple by skinnymuch on Sunday July 23, 2017 @05:39PM (#14834552)
Wow. I can't believe there were all these restrictions and upheavals. I loved two of my Lumia devices. I didn't know you needed Windows 8 for development. Bad move. No less with the phone doing better in different parts of the world, having Windows 8 as a requirement is obviously bad.

The incompatibility of apps was lame the first go around. I had bad luck with my devices and so I was out by the time of Windows 10. I didn't know the incompatibility happened a second time.

I don't think the browser or "slow devices" as you say are the reason for its demise at all though. Windows on mobile was a great OS.

I believe even with all the faults you mention, if they were somehow able to get the top 25 to 50 apps onto their store, we would still have Windows mobile around today with a ~10% market share worldwide (varying greatly by country).

Of course getting the apps onto their store would be an undertaking so it's quite hypothetical. My main point is, I firmly believe that is what killed Windows and any other OS that arrived late or never got popular enough by 2011 or so, when a few major apps were already desired by many people or at least the hype and talk would tell people that.

P.S. I miss webOS even more than Windows 8 :/. So sad we are left with two mobile OS options knowing there were good ones that didn't survive.

Re:Android Killed Windows Phone, Not Apple by roryisok on Monday July 24, 2017 @03:19AM (#14836472)
Microsoft worked hard to get the top apps on the store, but you cant force a company to release an app for your OS. The biggest blow was google not giving them anything. No official YouTube app, no gmail, no maps etc. There were third party and even MS / Nokia apps that filled the gap just fine, but newcomers wanted to install gmail.

Google actively fought MS on windows phone. It seems silly now that they'd see WP as a threat at all, but even 2-3 years ago they were sabotaging MSs attempts to build a youtube app. MS released a great yt app for about a week and google changed the T&CS of their API and issued a take down (or maybe even blocked the app) because MS was suddenly in violation, even though their own ios and android apps also were. IIRC it was to do with displaying ads. At the time the official google apps did not do ads. MS had to revert to essentially a shortcut to YouTube in the browser.

Aside from that most of the big players were there, but when new trendy app would launch, it would launch on android and IOS. WP users would have to wait for a critical mass of popularity in the hope that there would be a port.

Re:Android Killed Windows Phone, Not Apple by kartickv on Monday July 24, 2017 @06:54AM (#14837352)
You can't force people to release an app, but you can incent them. Conduct market research to find out which missing services are the blocking factors for people to switch. Then approach those companies and guarantee a minimum revenue from WP. If the app makes less, Microsoft will make up the difference. Lend Microsoft engineers to those companies. Or contract it out and have Microsoft pay the bill. Or let Microsoft use public APIs to build third-party apps for those services. Don't take a 30% cut of the money users pay, temporarily.

There were many things Microsoft could do, but it seems they weren't fully committed to the platform.

Re:Android Killed Windows Phone, Not Apple by roryisok on Monday July 24, 2017 @07:36AM (#14837555)
They did that.

TheVerge reported them paying up to $100,000 to companies to port their apps to the store.

https://www.theverge.com/2013/6/15/4433082/microsoft-paying-...

That was back in 2013. Foursquare was one of those - MS covered the cost of porting it to WP. They even hired an outside developer team to do it.

Re:Android Killed Windows Phone, Not Apple by kartickv on Tuesday August 01, 2017 @12:47AM (#14897945)
Thanks, I didn't know that.
Re:Android Killed Windows Phone, Not Apple by sksksk on Monday July 24, 2017 @07:29AM (#14837517)
A company I used to work for was offered $100k to release a Windows Phone version of their app, but they declined (because they'd be responsible for maintenance)
Re:Android Killed Windows Phone, Not Apple by toyg on Monday July 24, 2017 @06:06AM (#14837154)
> The biggest blow was google not giving them anything.

I wonder why they did that? Oh yeah, it's exactly like Microsoft not "giving" anything to the Linux desktop, ever.

Re:Android Killed Windows Phone, Not Apple by roryisok on Monday July 24, 2017 @06:11AM (#14837172)
yes, its exactly like that. why help the competition?
Re:Android Killed Windows Phone, Not Apple by beagle3 on Wednesday July 26, 2017 @01:24AM (#14853835)
ahem.

Visual Studio Code. Web Core Fonts.

"ever" is a strong word.

Re:Android Killed Windows Phone, Not Apple by toyg on Wednesday July 26, 2017 @03:30AM (#14854259)
Come on, don't give me that. Fonts were literally ripped from the MS download site, they were never packaged or promoted to the Linux world, they couldn't even be redistributed. And VS Code is a tool for developers, mostly aimed at the Mac crowd, released in 2015, almost 20 years after KDE and more than 15 since GNOME started. VSC has nothing to do with the Linux desktop.

Microsoft fought the Linux desktop at every step and they are still fighting it, conscious that Office exclusivity is a key tool in keeping the enterprise and public-sector markets as their main cash cows. They opened to Linux-running developers just enough to promote their cloud strategy, but they will never do anything that could potentially endanger their desktop monopoly.

Re:Android Killed Windows Phone, Not Apple by beagle3 on Wednesday July 26, 2017 @05:13AM (#14854656)
The fonts were not 'literally ripped'. The license could have stipulated "you must not ever use this on anything other than Microsoft Windows", but they didn't. They did not make it easy to put in linux distributions, but they did make it possible.

VSCode is indeed part of their cloud strategy. I do not for a moment claim that they did anything benevolent for linux desktop experience -- nor do I expect them to do anything especially for Linux (on the contrary, I expect them to try to kill it).

And still, all I objected was to your use of the word "ever", since VSCode is actually packaged for the linux desktop, and is, IMHO, at the moment the best IDE on linux for quite a few languages.

Re:Android Killed Windows Phone, Not Apple by beagle3 on Wednesday July 26, 2017 @01:20AM (#14853825)
> It seems silly now that they'd see WP as a threat at all

It seems silly now partly because they fought it back then. Microsoft had their fare share of blunders, but they would have likely done better if Google did not act -- possibly much better.

> MS released a great yt app for about a week and google changed the T&CS of their API and issued a take down (or maybe even blocked the app) because MS was suddenly in violation, even though their own ios and android apps also were.

That's not what happened. MS's app was always in violation of Google's terms of service, and google indeed blocked them -- but there was no "sudden" violation. MS was using the same API that Google was, except it wasn't a public one -- and MS did not display ads on that app, a condition that Google actively enforced on every 3rd party YT app.

Yes, Google's iOS and Android apps used Google's non-public API, and the iOS app at the time did not display ads (the android one did). So? I do not know what kind of agreement Apple and Google had in place at the time, not was one made public -- it is possible that Apple paid for the no-ad experience, and it is possible that Google forgo iOS ad revenue in return for access to iOS users. Whatever - Microsoft was in no position to demand favorable treatment with respect to YouTube, but they gave it to themselves anyway (and suffered Google's hand as a result). Google never was under an obligation to give all 3rd parties the same API they use themselves.

One should also note that the website version of YouTube was perfectly serviceable on iPhones and Androids at the time, but was horrible on Windows Phone because the MS browser was not implementing neither standards or de-facto standards at the time; if MS invested in a reasonable moble browser (or allowed 3rd party ones), their users would likely have had a reasonable YouTube experience.

Another thing that happened more or less at the same time, which I am sure is intimately related: Microsoft asserted patents to make Google pay to make Exchange protocol available on gmail accounts, and threatening Android manufacturers left and right on infringements. Then, more or less a week after Windows Phone came out, an capitalized on the Exchange protocol (everything else wasn't as well implemented or executed -- but who cares, Gmail, Exchange and outlook supported it), Google announced that "due to Microsoft's licensing fees, users of the free tier of Gmail will no longer get Exchange protocol on a new device" -- meaning that no Windows Phone user could get a proper gmail experience on their phone. Microsoft immediately replied with "no no no, please, have it free for all users", but Google did not change their stance.

Microsoft made the bed, completely on their own.

Re:Android Killed Windows Phone, Not Apple by ikurei on Monday July 24, 2017 @08:59AM (#14838025)
> I miss webOS even more than Windows 8 :/. So sad we are left with two mobile OS options knowing there were good ones that didn't survive.

My first smartphone was a Palm Pre. I then switched to some of the first kind-of-mature android phones, like the HTC Desire and the Galaxy S2.

I remember feeling like I had taken a huge leap forward in hardware, but a backwards leap in software.

Even today I miss some things of WebOS. WebOS nailed the experience of having two documents of the same app. Each "card" could be a document, or a view into something, and each app could have several of those.

A short while ago I tried to write an email for which I needed to look often at another previous email. This is trivial on any desktop, but was a mayor pain on the mobile device I tried it (can't remember if Android tablet or iPad, but I doubt it's very different).

(If I recall correctly, Android today allows apps to expose several "Cards", or several views at the same time in the task switcher, but no apps do. For a while Chrome had an option to treat every tab as an independent card, which I liked but was messy for many people...

Every time I use a mobile device for anything serious, I think "This would be so much more comfortable and natural on Mac/Windows/Linux" every 5 minutes. May be it's just I'm antiquated.)

Re:Android Killed Windows Phone, Not Apple by digi_owl on Monday July 24, 2017 @12:56PM (#14840141)
I suspect the basic problem is that to support much of the new stuff in Android app management, one have to embrace Fragments. And few apps have, as best i can tell.
Re:Android Killed Windows Phone, Not Apple by scarface74 on Monday July 24, 2017 @07:53AM (#14837670)
I didn't know you needed Windows 8 for development. Bad move.

As opposed to Apple requiring you to buy a Mac to develop for iOS? I doubt that having to install Windows 8 - especially since you could use a VM - was a large deterrent to a lot of people.

Re:Android Killed Windows Phone, Not Apple by beagle3 on Wednesday July 26, 2017 @01:30AM (#14853844)
Hobby developers (which were the vast majority of apps int the first days of the ios app store) were most definitely deterred. That was Windows 8, not even 8.1, which was a complete joke of an operating system.

The first wave of ios apps came from Mac developers; then people started buying macs to build ios apps. The first wave of WP apps didn't come .... because there were very few people who could build an app on their existing dev environment (win8 uptake among developers was abysmal).

Furthermore, the first ios wave actually came from the homebrew scene, which organically grew and produced ios apps even before Apple provided an SDK; There was never such enthusiasm for MS to build on. The WP8 requirement was just adding insult to injury.

Re:Android Killed Windows Phone, Not Apple by stuaxo on Sunday July 23, 2017 @06:05PM (#14834667)
Bah, even though Symbian was a bit workaday, think it was killed off too early.

Microsoft killed S60 (Symbian) and kept S40 for their lower phones, when S60 could have just become the base.

Re:Android Killed Windows Phone, Not Apple by quitegreen on Monday July 24, 2017 @01:31AM (#14836093)
Sadlly, S40 platform hasn't been used for many years. Nokia/Microsoft feature phones use badly rewritten S30 platform for Mediatek hardware that doesn't even support Bluetooth hands-free headsets or any kind of synchronization capabilities while having Bluetooth hardware.
Re:Android Killed Windows Phone, Not Apple by skinnymuch on Sunday July 23, 2017 @11:39PM (#14835731)
I never messed with Symbian too much. You think it actually had a chance at being decent in the post iOS world?
Re:Android Killed Windows Phone, Not Apple by pjmlp on Monday July 24, 2017 @02:21AM (#14836248)
Symbian was great as user OS, for developers not so much.

It used a C++ dialect called Symbian C++, basically Hungarian notation everywhere, special semantics how objects were created (Two-phase creation), strings could not be used directly, ARM trap errors instead of exceptions, and so on.

They also rebooted the SDK multiple times, initially Code Warrior based, then a set of Eclipse CDT plugins, then they rebooted it and created another Eclipse attempt called Caride.

They eventually added POSIX support (PIPS), but just nowadays with Android, due to lack of updates, not every device could take apps that made use of PIPS.

Then came Qt, but it was pretty much WIP by the time the burning platform memo came to be.

Re:Android Killed Windows Phone, Not Apple by hackpert on Monday July 24, 2017 @03:06AM (#14836436)
Symbian was one really good OS for the pre-iOS world. A basic S60 button-phone was capable of multitasking, copy-paste, profiles (which Android and iOS still lack) and could even pull off some decent graphics in games that weren't seen till years later on iPhone/Android devices. I even remember writing an app to SSH into my computer in the rather awful implementation of C++ it supported. But it transitioned to touch interfaces poorly, at least initially. The first few versions of S60v5 for the Nokia 5800 were horrid, with basic things such as drag to scroll unimplemented. It did improve considerably over time (by late 2011-2012), but by then the market had moved on.

Also, it was a great OS for tinkerers because it wasn't hard to gain access to the OS files and play around with stuff, install sis and jar files, modify signatures (alright, that's a bit shady but I was ten, give me a break) and whatnot, but I imagine the lack of a central app store until much later did the platform no good either, because apps were slightly hard to find for a general user, and carriers (where I lived) often scammed users by offering free jar apps picked from the web on their portals for absurd amount of money.

Re:Android Killed Windows Phone, Not Apple by icebraining on Monday July 24, 2017 @07:47AM (#14837631)
Another great feature for tinkerers was PyS60, the official Nokia port of Python, which had a decent API for many of the phone functions (GPS, camera, etc).

Plus it had ask-on-use permissions built-in before the iPhone was even a thing.

Re:Android Killed Windows Phone, Not Apple by digi_owl on Monday July 24, 2017 @01:02PM (#14840252)
That said, Symbian didn't just have Nokia's S60 UI.

There was also UIQ. Used by Sony Ericsson on their P series, and Motorola in various models.

Re:Android Killed Windows Phone, Not Apple by pjmlp on Monday July 24, 2017 @04:43AM (#14836811)
The last version, Belle, was quite nice to use.
Re:Android Killed Windows Phone, Not Apple by snuxoll on Monday July 24, 2017 @02:10AM (#14836195)
With Nokia's purchase of Qt it had a shot, Symbians main failing was a really awful SDK IMHO - if they hadn't spread themselves so thin with Maemo/meego and just used Symbian as an underlying platform for new Qt apps and added touch support quickly they may have survived.
Re:Android Killed Windows Phone, Not Apple by kccqzy on Sunday July 23, 2017 @11:57PM (#14835799)
I've had fond memories of S40. It had a good-ish browser (Opera Mini) and lots of Java apps.
Re:Android Killed Windows Phone, Not Apple by sundvor on Monday July 24, 2017 @02:51AM (#14836355)
I was going to say, I had fond memories of my N810. However that was a Maemo based device, which sadly fizzled out.
Re:Android Killed Windows Phone, Not Apple by Rjevski on Sunday July 23, 2017 @07:14PM (#14834872)
Well sure there were fast devices but those were at the same price you could get an iPhone or high-end Android and those were already proven to be good, while Microsoft was still unknown. People don't usually throw ~700$ at a device they're not sure about.
Re:Android Killed Windows Phone, Not Apple by simonh on Monday July 24, 2017 @04:04AM (#14836663)
Yes Microsoft made a series of terrible decisions, but if Android hadn't existed they would have been able to lose that time and still come out on top. The problem wasn't just that it took Microsoft executives about a year to even recognise that the iPhone was a credible threat, it was also that they took even longer to recognise Android was even more of a threat. By then, it was too late.

When Windows Phone 7 and 8 came out, other than Android what other alternatives existed for OEMs to use as an OS to compete head to head with the iPhone? There was only Android. Without Android, in 2010 and 2012 they'd have had no choice but to form a queue and sign licensing agreements with Microsoft for 7 and 8.

Even if the Pre had succeeded, that wouldn't fundamentally have changed anything because it wasn't a licensed OS, aside from the persistent hardware and software quality issues that held it back. Microsoft would still have been the only viable option for companies like Samsung, Sony, HTC, etc and Windows Phone 7 and 8 were fine platforms. They could absolutely have competed with the iPhone just as successfully as Android did. They were just too late because Android was already out there and already had the apps.

Re:Android Killed Windows Phone, Not Apple by toyg on Monday July 24, 2017 @05:44AM (#14837059)
>if Android hadn't existed they would have been able to lose that time

lol, but it did exist. TBH, when MS started their phone efforts, I think even Symbian was still around, and other operators had their own pet projects here and there - which is what the status quo was like before the iPhone anyway. So MS knew very well from the start that they had to be better than existing competition, they couldn't just stroll in and hoover up the market.

WP was a pretty bad MS fumble. They had the brand and the market clout to nail it, and they lost it to a competitor that all but followed their original Windows blueprint: give the OS more or less away (with Windows, through tolerated piracy; with Android, through opensource licensing) to get de-facto monopoly, and then leverage it in more lucrative areas (for Windows, Office and enterprise software; for Android, Google's own services and datamining).

Re:Android Killed Windows Phone, Not Apple by vetinari on Monday July 24, 2017 @07:45AM (#14837622)
One big thing, that helped Android among early adopters was the ability to install apps originating outside app store (and also easy rooting).

This gave them the sense of ownership of the devices. It was theirs and the device did whatever they wanted. If you didn't want anything to do with Google - you could.

iOS was walled garden. Microsoft also tried to make WP into walled garden, controlling, what's running on the device and getting their cut.

Re:Android Killed Windows Phone, Not Apple by nradov on Monday July 24, 2017 @10:14AM (#14838628)
Very few early adopters did any of those things.
Re:Android Killed Windows Phone, Not Apple by vetinari on Monday July 24, 2017 @11:04AM (#14839008)
Many early adopters did these things. I haven't seen a phone with 1.0/1.5/1.6/2.0 that didn't have either. It was so bad, that many thought that you must root your phone to make it usable.

It changed during 2.2/2.3 era, when it became mainstream. With 4.0, even the hardcore early adopters didn't bother anymore. At that age, the OS was already well established.

Re:Android Killed Windows Phone, Not Apple by digi_owl on Monday July 24, 2017 @12:51PM (#14840093)
Quite a bit of that had to do with storage management.

Back when 1.x shipped, all internal storage (emmc?) was dedicated to the firmware/os and apps.

user data like images and music were expected to be stored on an SD card.

But later OEMs started partitioning the emmc in two, with the smaller partition housing the firmware and apps, and the larger being mounted as if it was an SD card.

Come 2.x this got official blessing, with the introduction of "move to SD" (more like "copy some static data to SD").

But people found this to be constrained, so they would root and use tools like LinkToSD to basically set up a EXT partition on an SD card and move whole apps there, using symlinks or something to make them appear to still be in the firmware partition.

Come 4.x the user data partition was replaced with a union mount. Thus writes to /sdcard ended up somewhere else in the FS. Later versions piggybacked on this to provide support for multiple users.

Note that 4.x was also the intro of MTP for wired data transfers. This because earlier the "SD card" had to be unmounted from Android to allow a PC to access it over USB.

And now we have the Storage Access Framework, that piggyback on the plumbing introduced with MTP to offer apps limited RW access to storage areas without the need for certain permissions.

Re:Android Killed Windows Phone, Not Apple by MiddleEndian on Sunday July 23, 2017 @06:44PM (#14834795)
As someone who doesn't install many apps at all, I also think Microsoft killed Windows Phone with WP10 just by making it awful. They awkwardly copied a bunch of junk from Android and it lost the reasons I actually loved the platform: it was minimalistic, consistent, and rarely alerted me about anything.
Re:Android Killed Windows Phone, Not Apple by iaml on Monday July 24, 2017 @03:02AM (#14836415)
Agreed, for me WM10 was the point where I decided to jump ship even though before that I was a fanboy to the bone.
Re:Android Killed Windows Phone, Not Apple by digi_owl on Sunday July 23, 2017 @11:54PM (#14835790)
More like three times. The intro of phone 7 gave the middle finger to the pocketpc platform that by then were fairly well established.

It was really sad to see the established players freak out like that.

Re:Android Killed Windows Phone, Not Apple by untog on Monday July 24, 2017 @03:18AM (#14836468)
I actually think WP7 was genuinely fantastic. It had the beginnings of some really interesting concepts (like "hubs" rather than separate apps for every messaging network) along with a genuinely different UI. It had real potential, but MS would have had to absolutely double down on it, and they never seemed to want to.
Re:Android Killed Windows Phone, Not Apple by nailer on Monday July 24, 2017 @05:09AM (#14836912)
Oh god I would love this. I deal with whatsapp, email, slack, Instagram, and FB messages on iPhone and wish the OS had one damn place to deal with it all.
Re:Android Killed Windows Phone, Not Apple by rchaud on Monday July 24, 2017 @08:52AM (#14837990)
I used to have Windows Phone up until 2012, and can tell you that the Hubs things did not really work as intended, as changes to the Twitter/FB/whathaveyou API usually broke functionality.

I especially remember FB messages taking hours to arrive sometimes...at its fastest there would be a delay of several minutes. So much for "instant messaging". At least back then you could still access messages in the browser.

Blackberry also implemented the Hubs feature in its BB10 and Android devices, but again functionality is pretty limited, by design. IM is a big business, and the companies behind it aren't interested in your using them outside of their own app, as you'd be deprived of using "innovations" like Stories, GIF addons and emoji packs.

Re:Android Killed Windows Phone, Not Apple by WorldMaker on Monday July 24, 2017 @12:05PM (#14839616)
I still have a Windows mobile device and it has been hard to watch the Hubs eaten up by Twitter, Facebook, and even Skype, because they were such a good idea.

Facebook and Twitter want you using their apps, so they aren't incentivized to play nicely with a concept like Hubs. Towards the end of Windows Phone 8.1 they opened it up to the apps themselves to implement Hub support, rather than Microsoft's team having to keep up to date with the API, but then again Facebook and Twitter don't have any incentive to support the Hubs that well (or even at all) when they really want your eyeballs directly in their own app.

The true death of the Hubs, though was the teams in question being handed over to the Skype brand and new features that would have gone to the hubs going instead to Skype-branded apps. It makes sense for Microsoft to attach a real brand to it, especially if they are making a play to bring more of those features cross-platform (which it sounds like is the goal: the Timeline stuff that's been announced is a differently organized, more app-centric approach to some of the Hubs; the People Hub is now on the Windows 10 taskbar, with deeper Skype integration; etc).

It's sad to see some defining features of Windows Phone 8 get broken up and parceled out into different apps, and there's definitely a question that if those things become way more cross-platform (including iOS and Android support) what becomes of Windows mobile, what is left for its unique and/or flagship features? (Other than maybe being a full Windows PC given the x86 on ARM rumors?)

Re:Android Killed Windows Phone, Not Apple by vetinari on Monday July 24, 2017 @08:28AM (#14837845)
The first android Gtalk, that was shipped with Android 1.x, had plugin system for third parties.

The plugins never materialized. Every third party wanted complete control over it's app, which later developed into stores for digital goods, wallets, etc.

The situation was not helped by the fact, that there was no such system on iOS and the only way for a messenger to wait for messages on the background were push notifications from Apple servers. Here people expected separate apps for separate chat networks.

So basically what we have today is exactly what the market wanted.

Re:Android Killed Windows Phone, Not Apple by untog on Monday July 24, 2017 @09:53AM (#14838449)
> So basically what we have today is exactly what the market wanted.

If "the market" means "companies" then yes. "Users", not so much.

Much like Apple getting rid of Flash, if MS had a dominant market position they could have forced a user-friendly trend. Alas.

Re:Android Killed Windows Phone, Not Apple by vetinari on Monday July 24, 2017 @10:09AM (#14838586)
Users didn't care either, companies used the opportunity.

When it was pointed to them, what they could have ("all the instant messaging in a single app"), the answer was a blank stare and a reply, why would they want that, they are perfectly fine launching separate apps.

Re:Android Killed Windows Phone, Not Apple by pjmlp on Monday July 24, 2017 @01:01PM (#14840228)
Specially having XNA to play with.
Re:Android Killed Windows Phone, Not Apple by icelancer on Sunday July 23, 2017 @11:25PM (#14835673)
>the dev environment required Windows 8

Dear god. As someone who just had to battle Win8 on a corporate laptop from a vendor... I'm shocked WP did as well as it did if this is true.

Re:Android Killed Windows Phone, Not Apple by locusm on Monday July 24, 2017 @05:17AM (#14836956)
Microsoft doesn't only make super mediocre products, but then services the customers of those products in a super mediocre way. My most recent pain is O365 customers that signed up in the US but no longer use US credit cards, forced to migrate their tenancy with no warning or thought for the disruption that causes.
Re:Android Killed Windows Phone, Not Apple by kartickv on Monday July 24, 2017 @06:45AM (#14837315)
I, in fact, wanted to buy Office 365 for my startup, but it was too hard to buy, so I bought GSuite: https://medium.com/@karti/office-365-was-too-hard-to-buy-so-...
Re:Android Killed Windows Phone, Not Apple by iaml on Monday July 24, 2017 @02:59AM (#14836403)
>Add to that a shitty web browser

Never had any problems with WP browser. I really liked that address bar was at the bottom, and the quirks didn't bother me that much.

Re:Android Killed Windows Phone, Not Apple by roryisok on Monday July 24, 2017 @03:07AM (#14836438)
It continues to serve me well
Re:Android Killed Windows Phone, Not Apple by roryisok on Monday July 24, 2017 @03:06AM (#14836434)
Phone 8 apps aren't compatible with 10? Are you sure about that?