That's not true, they are buying a 3ds so they can play Pokemon. Without Pokemon every kid I know would rather have an iphone/ipad than a 3ds. (I'm talking about Pokemon Omega Ruby style games, not Pokemon Go).
I remember when the seventh generation came out, Microsoft did Nintendo's PR work for them by telling people that they can buy both a 360 and a Wii for the price of a PS3. That's right, they got Microsoft of all people to tell consumers to buy a Wii! Why did MS do it? Because the Wii is so qualitatively different from the 360 that they weren't directly competing.
Nintendo set things up such that nobody would ever ask "should I get a 360 or a Wii?" the way people would ask "should I get a 360 or a PS3?". Instead, they made it so a large amount of gamers wanted to get both a "normal" console and a Wii in the same way that people own both a console and a PC. On top of that, they also attracted people who would never buy a normal console because normal consoles don't appeal to them at all.
Sounds like me. I don't buy a gaming system to play games generally, I buy one to play the kind of games Nintendo makes and attracts to its hardware. That's why I still pull my Gamecube out to play SSBM from time to time, but have never owned a Playstation or X-Box, and have barely touched either of them. I haven't had a new system since GBA and Gamecube, but I think I'd enjoy the newer Nintendo systems more than the systems they were released next to.
I don't think that's right, price is not the only concern here. It's just a different feeling, from having to start a session on the TV or being able to play around the house, in bed, etc. -- tablets did that well also, and most people are more likely to open their 3DS than start up the TV and console. That's what they attempted to match here, and, to me, it seems successful. (Note that Wii U was directed towards that goal as well, but failed).
Or will it take the backseat when the customers notice that PS4 offers a lot more content for lower price? Especially since use of cartriges will mean that the games will be and stay more expensive than their PS4 counterparts?
It's a "make my kids shut up in the car or in a restaurant" device.
Here is an example study that tries to test the effects of apps vs. parents teaching foreign language words: https://www.ncbi.nlm.nih.gov/pubmed/20855901
And you can use a Bluetooth controller.
[1]https://newzoo.com/insights/articles/global-games-market-rea... [2]https://www.statista.com/statistics/270291/popular-categorie...
Gaming in the living room? Xbox wins. Gaming in the bedroom? iPad wins. Gaming on a trip to visit Grandma? iPad wins. Gaming on holiday? iPad wins. Want to play low budget or free casual games? iPad wins.
I don't see them as equal in terms of specs, but I'm not interested in the same things as a 10 year old. I asked my stepson about it this morning, and he gave what I think was a pretty well-reasoned argument off the cuff about it, mostly that the games on the iPad are completely different to those on the xbox, and he prefers the games that are on whichever platform they are on, and he likes the portable nature of the iPad, but the xbox because multiple players can play together. Sounded like a more coherent review of the differences than I've read on some websites.
It's not all about specs, it's about gameplay. I'd actually say I've -enjoyed- playing games on the ZX Spectrum more than some PC games (with infinitely better graphics, sound etc), because I enjoy the game more, and because they could never rely on looking flash to engage you, so they -had- to be excellent games. Technically, there's no way that Manic Miner is a better game than all the FPS that my eldest stepson plays, but I'd take Manic Miner any day of the week.
Jeff Minter himself has abandoned iOS altogether, leaving an amazing collection of some of the tightest controlling and most gorgeous retro styled iOS arcade shooters completely defunct like they never existed. (Minotaur Project) [0]
(Let this also be a lesson to back up your iOS stuff, iCloud will not save apps that are removed from the App Store).
For me playing has mostly moved into the phone and tablet as I am often on the go.
RTS games are great for touch interfaces.
Personally, I use my iPad for games when I travel (and sometimes during my twice-a-week commute) and at home I play games almost exclusively on PS4. I rarely, if ever, play games on my laptop now, despite having over 300 games on Steam.
There are many beautiful and immersive games for mobile, for example Disney's Castle of Illusion and Star Wars Commander.
My house has a PS4, Ps3, Wii-U, a gaming PC, a Vita, and two 3DS machines. My kids spend 90% of their gaming hours on an iPad or phone. The PS4 is my favorite device.
On top of this, I think they've made a fatal flaw when it comes to handheld pricing. If you remember, the 3DS launched at $250, tanked hard, and received a whopping 33% price cut only 4 months after it launched, followed by the announcement of the new 2DS which would be even cheaper. One of the things Nintendo produced the 2DS is because they found, to their great surprise, that almost 80% of 3DS customers outside Japan never took their 3DS outside the home. They weren't buying it for portability, like Japanese customers usually did; they were buying it because it was the cheapest way to play videogames, only a third the price of a console and with games that were half the price of console games (in many countries even less). Right now I can buy a 2DS for 105 and brand-new games for 40 where an Xbox One is 400 and games are 80 - 100. That's a big reason many of my friends have one.
Then note that they've also priced the Switch above the iPad Mini. Most handhelds are bought by parents for kids. If parents see that they can get an iPad for less than the price of this new console, they're very likely to: iPads are seen as luxury products with a wider variety of uses and many cheap games, and the iPad Mini is even more portable. This is the first handheld Nintendo have announced since iPads hit the market and I worry they haven't taken this into account.
For those customers, who make up a majority of 3DS customers worldwide, the Switch is a non-starter; it's likely to be considerably more expensive than its rivals, and those rivals happen to have either larger libraries, greater popularity, free online, and better graphics (Xbox One/PS4) or a luxury image, greater portability, lower software costs, and a wider variety of uses including educational uses (iPad Mini). I'm really hoping Nintendo succeeds, because I'm a big fan of theirs, but I worry they have totally killed the big draws to handhelds.