I wonder if Amazon will follow Google's route and start splitting up into smaller companies at some point?
https://www.quora.com/List-of-all-Amazon-properties-subsidia...
Amazon recently reorganized itself into three gorups, with Andy Jassy becoming CEO of AWS, Jeff Wilke CEO of retail, and Bezos keeping digital.
Not sure how much still goes all the way to the top but the impression from an investment perspective is the three main arms of the company can operate more independently.
[1]https://en.m.wikipedia.org/wiki/List_of_Unreal_Engine_games
http://www.vgchartz.com/platform/68/xbox-one/
You have to go down to #31 to find an Unreal Engine game (Batman: Arkham Knight). The only licensed engine game that I know of in the top 30 is Titanfall, which licensed the Source engine from Valve. The situation is similar for the PS4.
By and large, the developers of AAA games don't license an engine from a third party.
[0] https://www.zenimax.com/studios
[1] http://www.gamasutra.com/view/news/29886/id_Tech_5_Rage_Engi...
I'll give you that Unreal and CryEngine are similar enough to make that comment, but there's plenty of space for innovation within engines. Amazon seems to be trying their hand at it with twitch integration for example.
In general, game development is filled with archaic processes, boilerplate, inefficient workflows etc. Unity3d was the jQuery of game development in that regard, and we're nowhere near peak.
I preordered Star Citizen a few years ago, but I stopped keeping track of all updates after a while. To be honest, I kinda assumed it'd just become vaporware.
Although I'd heard about Amazon Lumberyard before, I hadn't considered this before: I wonder if Amazon will start a game studio at some point, since they seem to have a hand in pretty much every other tech scene. Are there any big avenues open for disruption in the videogame scene?
[0] http://venturebeat.com/2016/12/23/star-citizen-and-squadron-...