Re:Star Citizen and Squadron 42 are using Amazon’s Lumberyar...
by cwyers on Sunday December 25, 2016 @12:36AM
(#13253113)
So, as I've noted above, other studios besides id use idTech at Bethesda -- you could argue that MachineGames doing the Wolfenstein games is still an id property, but Tango used it for The Evil Within, too. And I did say "or something geared for their RPGs." I couldn't remember the name Creation Engine when I was posting on my phone at a Christmas gathering.
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Re:Star Citizen and Squadron 42 are using Amazon’s Lumberyar...
by theandrewbailey on Tuesday December 27, 2016 @12:31PM
(#13264485)
MachineGames and Tango are owned by ZeniMax[0], the Bethesda parent company. I faintly remember someone (Carmack, maybe?) mentioning that idTech5 would only be licensed to studios within ZeniMax.[1] Of course, anyone can use idTech up to 4, since those are open source, and were licensed out.
[0] https://www.zenimax.com/studios
[1] http://www.gamasutra.com/view/news/29886/id_Tech_5_Rage_Engi...
Re:Star Citizen and Squadron 42 are using Amazon’s Lumberyar...
by cwyers on Tuesday December 27, 2016 @09:28PM
(#13267983)
Yes, MachineGames and Tango are owned by ZeniMax. They are published by Bethesda Softworks, the parent company of Bethesda Game Studios and a ZeniMax subsidiary. I don't really understand the point of this faux pedantry, seeing as there is a meaning of Bethesda that fits my post.