Re:Star Citizen and Squadron 42 are using Amazon’s Lumberyar...
by scrollaway on Saturday December 24, 2016 @04:13PM
(#13251648)
That's assuming that all game engines are created equal.
I'll give you that Unreal and CryEngine are similar enough to make that comment, but there's plenty of space for innovation within engines. Amazon seems to be trying their hand at it with twitch integration for example.
In general, game development is filled with archaic processes, boilerplate, inefficient workflows etc. Unity3d was the jQuery of game development in that regard, and we're nowhere near peak.
I'll give you that Unreal and CryEngine are similar enough to make that comment, but there's plenty of space for innovation within engines. Amazon seems to be trying their hand at it with twitch integration for example.
In general, game development is filled with archaic processes, boilerplate, inefficient workflows etc. Unity3d was the jQuery of game development in that regard, and we're nowhere near peak.