One of the bigger ironies is how Doom was developed on NeXTSTEP then went on to make the IBM PC cool among gamers. Also the first web server if I'm not mistaken.
Thankfully, unlike the Amiga etc. the Mac didn't completely die and has been having a great resurgence in the past half-decade. Looking forward to this Monday and hoping for Apple to focus on making this platform even better.
That last link is for a new FPGA based M68k clone that adds additional instructions, pipelining and other fun stuff as an accelerator for classic Amiga's (it sprung out of the ashes of the now defunct "Natami" project to create a new M68k compatible Amiga-compatible machine).
After the Bungie sale, Xbox was the primary platform they designed for. Before that it had been planned as a Mac/PC title.
That and Myst being ported to Windows, which I knew meant the beginning of the end of "Mac gaming"
I think Microsoft doesn't get enough credit for what it did for the Macintosh ;-)
As I remember the Mac version of the Xbox game didn't get released until years after the Xbox.
I think the Macintosh doesn't get enough credit for what it inspired at the time.