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Re:The SimCity Planning Commission Handbook by 6t6t6 on Thursday September 03, 2015 @09:40PM (#10168427)
I plaid a lot to SimCity when I was a kid but, having been raised in a European city, I always thought that my cities in the game could never look like a "real" city.

About 15 years after, I found myself in a plane about to land in LA for the first time, with my face pressed to the window and thinking to myself: "LA is like the f* SimCity!!"

Re:The SimCity Planning Commission Handbook by lordnacho on Friday September 04, 2015 @03:30AM (#10169171)
This is so true. Where I grew up the roads are rarely exactly parallel, and the coastline is hard to replicate. There's highways and flyovers that weren't like the ones in the games.

When I came to the US, particularly the towns that aren't by the coast, I thought SimCity! Apart from things being on a grid, there's also quite a lot of repetitive architecture. Schools look similar, utilities look similar, neighbourhoods are filled with the same houses. And all the big box stores are exact copies.

Re:The SimCity Planning Commission Handbook by mikeash on Thursday September 03, 2015 @09:56PM (#10168473)
That is one of the first things my now-wife said to me when we picked her up from the airport the first time she came to the US. "It's just like SimCity!"
Re:The SimCity Planning Commission Handbook by bitJericho on Friday September 04, 2015 @07:07AM (#10169703)
That was my exact thought when flying into Phoenix for the first time.

I really want to try out this radial city though!!

Re:The SimCity Planning Commission Handbook by 1_player on Thursday September 03, 2015 @10:54PM (#10168615)
Which part of Europe? A lot of cities in Italy (and most of Europe) were Roman encampments (https://en.wikipedia.org/wiki/Castra) and they have a very square, ordinary layout I have always found boring.

I have always been fascinated by other cities when a road starts to curve or a square pops out of nowhere. Walking through London is much more interesting than it was in Milan.

Re:The SimCity Planning Commission Handbook by darkmighty on Friday September 04, 2015 @12:03AM (#10168760)
I've never been there, but I heard there's a lot of planning in medieval italian city layout.

In particular Siena, which has detailed squares for trade, politics, full of simbolic features (e.g. the City Hall tower was built much higher than the church's to assure the government is perceived as superior).

https://en.wikipedia.org/wiki/Siena#/media/File:PiazzadelCam...

https://en.wikipedia.org/wiki/Siena

Re:The SimCity Planning Commission Handbook by riffraff on Friday September 04, 2015 @01:29AM (#10168951)
which cities in Italy/Europe you consider to have a very square, ordinary layout?

Off the top of my head I cannot think of a single city with a square structure, or where castrum and decuman still exist[0].

[0] i.e. Manchester https://www.google.hu/maps/place/Manchester,+UK/@53.479099,-... does not look square at all, even though the "-chester" part derives from "castrum" and there is something resembling a cross in part of it.

Re:The SimCity Planning Commission Handbook by VMG on Friday September 04, 2015 @04:52AM (#10169369)
I agree, it's the exception

Mannheim comes to mind: http://www.openstreetmap.org/#map=15/49.4877/8.4640

Karlsruhe is listed as an example in the Book, although considerably less regular than most US cities I've been to: http://www.openstreetmap.org/relation/62518#map=15/49.0064/8...

Re:The SimCity Planning Commission Handbook by LoSboccacc on Friday September 04, 2015 @06:21AM (#10169598)
Piacenza has the roman squared city center intact in layout[1], lots of other small towns as well, but the fact is the old town parts are likely too small to actually matter when you look at the whole city layout - hard to notice from just looking at the urban map!

then you have places like Turin that were built with a ruler [2]

https://www.google.it/maps/place/Via+Camillo+Benso+Cavour,+3...

https://www.google.it/maps/place/Turin,+Metropolitan+City+of...

edit: some more samples, with cardo/decumano marked when known

naples https://www.google.it/maps/place/Naples,+Metropolitan+City+o...

parma (barely visible, linked plaza was the old forum) https://www.google.it/maps/place/Piazza+Giuseppe+Garibaldi,+...

verona https://www.google.it/maps/place/Via+Rosa,+7,+37121+Verona+V...

firenze, you can even see the old walls

https://www.google.it/maps/place/Piazza+della+Repubblica,+10...

Re:The SimCity Planning Commission Handbook by riffraff on Friday September 04, 2015 @11:27AM (#10171057)
you are probably right, the old town parts probably get lost in the largest map.

But as far as I know naples is not even a roman city, so I don't know what is going on there :)

Re:The SimCity Planning Commission Handbook by LoSboccacc on Friday September 04, 2015 @04:20PM (#10172678)
my bad, I mixed up generic squared block in cities (turin, naples) with old roman squared blocks arrangements that survived today (the others)
Re:The SimCity Planning Commission Handbook by yread on Friday September 04, 2015 @03:41AM (#10169199)
I'm not sure if it has anything to do with Romans, but look at La Valetta, Malta: https://www.google.com/maps/place/Valletta,+Malta/@35.899060...
Re:The SimCity Planning Commission Handbook by masklinn on Friday September 04, 2015 @04:34AM (#10169324)
La Valetta is a planned fortified city built by Francisco Laparelli[0] for the Order of St John in the 16th century.

Nothing to do with the romans, or with normal maltese city architecture (which is much more organic)

[0] https://en.wikipedia.org/wiki/Francesco_Laparelli

Re:The SimCity Planning Commission Handbook by rmc on Friday September 04, 2015 @03:18AM (#10169148)
A dead straight road in Europe is either (i) really old and from the Romans or (ii) really new.
Re:The SimCity Planning Commission Handbook by gsnedders on Friday September 04, 2015 @07:15AM (#10169731)
Well, New Town in Edinburgh was laid out on a grid in the 1760s. There are a few exceptions. :)
Re:The SimCity Planning Commission Handbook by lostlogin on Friday September 04, 2015 @10:02AM (#10170452)
They probably call that "really new".
Re:The SimCity Planning Commission Handbook by gsnedders on Friday September 04, 2015 @12:48PM (#10171540)
Architecturally, I'd say "really new" is since ~1970 (i.e., post-Brutalism), "new" is since ~1918 (i.e., post-WW1).

In terms of town planning, I'd probably call anything 20th century "really new", and "new" being anything from the Industrial Revolution onwards.

Therefore, I'd claim New Town isn't new, yet alone really new.

Re:The SimCity Planning Commission Handbook by 6t6t6 on Friday September 04, 2015 @12:42AM (#10168841)
AFAIK, Romans built their cities with streets following the N-S and E-W axes (Cardus and Decumanus) but, after, no medieval city continued with this style. Specially, in walled cities, the streets were appearing in a chaotic way.

My home city is Barcelona where, actually, a big part is designed as an orthogonal grid.... but it's still not the same. I think I would have enjoyed the game more if I knew how my cities were supposed to look like.

Re:The SimCity Planning Commission Handbook by ff_ on Friday September 04, 2015 @07:44AM (#10169809)
Although Milan has a circular layout that gravitates around the Cathedral, and the streets - especially in the center of the city - sometimes start to curve randomly or a square pops out of nowhere, just like you described :)

Maybe you where referring to Turin? (that has this exact square layout that makes me mad and lost sometimes - because nearby streets all seem the same)

Re:The SimCity Planning Commission Handbook by dangrover on Thursday September 03, 2015 @10:13PM (#10168512)
Having grown up in Vermont and lived only in big coastal cities thereafter, I always felt the cities didn't look right. Then I moved to China and realized the same!
Re:The SimCity Planning Commission Handbook by DaveWalk on Friday September 04, 2015 @11:19AM (#10171007)
Tangentially related at best, but when I first visited Miami I kept thinking I had been there before. I had, sort of, in GTA: Vice City.
Re:The SimCity Planning Commission Handbook by rmc on Friday September 04, 2015 @03:17AM (#10169147)
The maximum tax rate is much below what many real world European places charge.
Re:The SimCity Planning Commission Handbook by mattmanser on Friday September 04, 2015 @04:57AM (#10169380)
Our council tax in the UK, which would be the equivalent to SimCity town tax, is somewhere about 3-5%. It is actually a regressive tax, fixed based on almost made-up property prices, but you seem to be confusing national taxes with local taxes.

Although some of the national tax goes back to the councils and some of the national taxes pay for the infrastructure, so it's a bit more complicated than that.

Re:The SimCity Planning Commission Handbook by Arnt on Friday September 04, 2015 @03:33AM (#10169174)
Really? What is it?

I live in one of the high-tax places, earn well above average and do no tax planning. Yet, what the taxman actually charges me is only half the nominal maximum.